The Disentitled Generation

Anyone else up for some real rage? I can’t promise that there won’t be profanity in this post. In fact, I promise that there will be, and that it will be awesome. Let’s go.

People don’t usually talk about these things that I talk about, for fear that The Man will tear their fucking faces off if they tell the truth about previous companies and how corporate office really run themselves, but I am fucking sick of living in fear. One can tell that I have an insubordinate streak. It’s a shame, because I am extremely good at every other fucking thing the workplace cares about except subordination; but that’s one thing I never got down, and while it’s more important (in the office context) than any other social skill, I’m too old to learn it.

Let’s talk about the reputation that my generation, the Millennials (born ca. 1982 to 2000), has for being “entitled”. This is a fun topic.

I’ve written about why so-called “job hopping” doesn’t deserve to be stigmatized. Don’t get me wrong: if someone leaves a generally good job after 9 months only because he seeks a change of scenery, then he’s a fucking idiot. If you have a good thing going, you shouldn’t seek a slightly better thing every year. Eventually, that will blow up in your face and ruin your life. Good jobs are actually kinda rare. I repeat: if you find a job that continues to enhance your career and that doesn’t make you unhappy, and you don’t stick with it for a few years, then you’re an idiot. You should stay when you find something good. A genuine mentor is rare and hard to replace. That’s not what I’m talking about here.

The problem? Most jobs aren’t good, or don’t make sense for the long term. Sometimes, the job shouldn’t exist in the first place, provides no business value, and is terminated by one side or the other, possibly amicably. Sometimes, the boss is a pathological micromanager who prevents his reports from getting anything done, or an extortionist thug who expects 100% dedication to his career goals and gives nothing in return. Sometimes, people are hired under dishonest pretenses. Hell, I’ve seen startups hire three people at the same time for the same leadership position, without each other’s knowledge of course. (In New York, that move is called “pulling a Knewton.”) Sometimes, management changes that occur shortly after a job is taken turn a good job into an awful one. This nonsense sounds very uncommon, right? No. Each of these pathologies is individually uncommon, but there are so many failure modes for an employment relationship that, taken in sum, they are common. All told, I’d say that about 40 percent of jobs manage to make it worthwhile to keep showing up after 12 months. Sometimes, the job ends. It might be a layoff for business reasons. Sometimes it’s a firing that may not even be the person’s fault. Most often, it’s just pigeonholing into low-importance, career-incoherent work, leaving the person to get the hint that she wasn’t picked for better things and leave voluntarily. Mostly, this political injection is random noise with no correlation to personal quality. Still, I think it’s reasonable to say that 60% of new jobs fail in the first 12 months (even if many go into a “walking dead” state where termination is not a serious risk, but in which it’s still pointless and counterproductive to linger). That means 13 percent of people are going to draw four duds for reasons that are no fault of their own. One in eight people, should they do the honest and mutually beneficial thing which is to leave a job when it becomes pointless, becomes an unemployable job hopper. Seriously, what the fuck?

So let me get one thing out there. Not only is the “job hopping” stigma outdated, it’s wrong and it’s stupid. If you still buy into the “never hire job hoppers” mentality, you should fucking stop using your company as a nursing home and instead, for the good of society, use an actual nursing home as your nursing home. I’m serious. If you really think that a person who’s had a few short-term jobs deserves to be blacklisted over it when the real corporate criminals thrive, then letting you make decisions that affect peoples’ lives is like letting five-year-olds fly helicopters, and you should get the fuck out of everything important before you do any more damage to peoples’ lives and the economy. I’m sorry, but if you cling to those old prejudices, then the future has no place for you.

It needed to be said. So I did.

The “job hopping” stigma is one rage point of mine, but let’s move to another: our reputation as an “entitled” Millennial generation. Really? Here are some of the reasons why we’re considered entitled by out-of-touch managers:

  1. We “job hop” often, tending to have 4 to 6 jobs (on average) by age 30.
  2. We expect to be treated as colleagues and proteges rather than subordinates.
  3. After our first jobs, we lose interest in “prestigious” institutions, instead taking a mercenary approach that might favor a new company, or no company. 
  4. We push for non-conventional work arrangements, such as remote work and flex-time. If we put in 8 hours of face time, we expect direct interest in our careers by management because (unlike prior generations who had no choice) we consider an eight-hour block a real sacrifice.
  5. We question authority.
  6. We expect positive feedback and treat the lack of it as a negative signal (“trophy kids”).

Does this sound entitled? I’ll grant that there’s some serious second-strike disloyalty that goes on, with a degree of severe honesty (what is “job hopping” but an honesty about the worthlessness of most work relationships?) that would have been scandalous 30 years ago, but is it entitled? That word has a certain meaning, and the answer is “no”.

To be entitled, as a pejorative rather than a matter-of-fact declaration about an actual contractual agreement, implies one of two things:

  1. to assume a social contract where none exists (i.e. to perceive entitlement falsely.)
  2. to expect another party to uphold one side of an existing (genuine) social contract while failing to perform one’s own (i.e. one-sided entitlement).

Type I entitlement is expressed in unreasonable expectations of other people. One example is the “Nice Guy Syndrome“, wherein a man expects sexual access in return for what most people consider to be common courtesy. The “Nice Guy” is assuming a social contract between him and “women” that neither exists nor makes sense. Type II is the “culture of entitlement” sometimes associated with a failed welfare state, wherein generationally jobless people– who, because they have ceased looking for work, are judged to be failing their end of the social contract– continue to expect social services. These are people whose claims are rooted in a genuine social contract– the welfare state’s willingness to provide insurance for those who continually try to make themselves productive, but fail for reasons not their fault– but don’t hold up their end of the deal.

So, do either of these apply to Millennials? Let me assess each of the six charges above.

1. Millennials are “job hoppers”. There’s some truth in that one. The most talented people under 30 are not going to stick around in a job that hurts their careers. We’re happy to take orders and do the less interesting work for a little while, if management assists us in our careers, with an explicit intent to prepare us for more interesting stuff later. Failing that, we treat the job as a simple economic transaction. We’re not going to suffer a dues-paying evaluative period for four years when another company’s offering a faster track. Or, if we’re lucky, we can start our own companies and skip over the just-a-test work entirely and do things that actually matter right away. Most of us have been fired or laid off “at will” at least once, and we have no problem with this new feature (job volatility) of the economy. None of us consider lifelong employment an entitlement or right. We don’t expect long-term loyalty, nor do we give it away lightly.

2. Millennials “expect” to be treated as proteges. Not quite. Being a cosmopolitan, well-studied generation exposed to a massive array of different concepts and behaviors from all over the world, we expect very little of other people. We’ve seen so much that we realize it’s not rational to approach people with any major assumptions. The world is just too damn big and complicated to believe in global social contracts. Getting screwed doesn’t shock or disgust or hurt us. It doesn’t thwart our expectations, because we don’t really have any. We simply leave, and quickly. For us, long-term loyalty is the exception, and yes, we’re only going to stay at a job for 5 years if it continues to be challenging and beneficial to our careers. That’s not because we “expect” certain things, and we aren’t “making a statement” when we change jobs. It’s not personal or an affront or intentional “desertion”. We can do better, that’s all.

3. Millennials don’t have respect for prestige and tradition. Yes and no. We don’t start out that way. The late-2000s saw one of the most competitive college admissions environments in history. Then there’s the race to get into top graduate departments or VC-darling startups or investment banking– the last of these being the Ivy League of the corporate world. Then something happens. Around 27, people realize that that shit doesn’t matter. You can’t eat prestige, and many of the most prestigious companies are horrible places to work. Oh, and we think we’re hot shit until we get our asses handed to us by superior programmers and traders from no-name universities and learn that their educations were quite good as well. We realize that work ethic and creativity and long-term diligence and deliberate practice are the real stuff and we lose interest in slaving away for 90 hours per week just because a company has a goddamn name.

4. Many of us expect non-conventional work/life arrangements. This is true, and there’s a reason for it. What is the social contract of an exempt salaried position, under which hourage expectations are only defined by social expectations rather than contract? As far as I can tell, there are two common models. Model A: worker produces enough work not to get fired, manager signs a check. Model B: worker puts a serious investment of self and emotional energy into the work as a genuine working relationship would involve, and management returns the favor with career support and coherence. Under either model, the 8-hour workday is obsolete. Model A tells us that, if a worker can put in a 2-hour day and stay employed, he’s holding up his end of the deal, and it’s management’s fault for not giving him interesting work that would motivate him to perform beyond the minimum. Model B expects a mutual contract of loyalty to each other’s interests, but does not specify a duration or mode of work. Model B might be held to generally support in-office work with traditional hours, for the sake of collaboration and mentoring, but that opens up a separate discussion, especially in the context of individual differences regarding when and how people work best.

5. Millennials question authority. True, and that’s a virtue. Opposing authority because it is authority is no better than being blindly (or cravenly) loyal to it, but questioning it is essential. People who are so insecure that they can’t stand to be questioned should never be put in leadership positions; they don’t have the cojones for it. I question my own ideas all the time; if you expect me to follow you, then I will question yours. It’s a sign of respect to question someone’s ideas, not a personal challenge. It’s when smart people don’t question your ideas that you should be worried; it means they’ve already decided you’re an idiot and they will ignore or undermine you. 

6. We expect positive feedback and respond negatively to a lack of acknowledgement. That’s true, but not because we believe “everyone’s a winner”. If anything, it’s the opposite. We know that most people lose at work and would prefer to play a different game when that appears likely to happen. No, it’s not about “trophies”. A trophy is a piece of plastic. We get bored unless there’s a real, hard-to-fake signal that we aren’t wasting our time. Not a plastic trophy, but management that takes our career needs seriously and complete autonomy over our direction. We know that most people, in their work lives, end up with incompetent or parasitic bosses who waste years of their time on career-incoherent wild goose chases, and we refuse to be on the butt of that joke. Does this mean that we’re not content to be “average”, and that we require being on the upside of a zero-sum executive favoritism to stay engaged with our work? Well, in order to have it not be that way, you need to create a currently-atypical work environment where average people don’t end up as total losers. With all the job hopping we do, we don’t care about relative measures of best or better. We want good. Make a job good and people won’t worry about what others around them are getting.

I think, with this exposition, that there’s a clear picture of the Millennial attitude. Yes, we take second-strike disloyalty to a degree that, even ten years ago, would be considered insolent, brazen, and even reckless in the face of the career damage done (even now) to the job-hoppers. We’ve grown bolder, post-2008. Quit us, and we quit. It’s not that we like changing jobs every few months– believe me, we fucking don’t. We’re looking for the symbiotic 5- or 10-year-fit, as any rational person would, but we’re not going to lie to ourselves for years– conveniently paying dues on evaluative nonsense work while our bosses spend half-decades pretending to look for a real use for our underutilized talents (only to throw us out in favor of fresher, more clueless, younger versions of ourselves)– after drawing a dud.

Is the Millennial attitude exasperating for older managers, used to a higher tolerance for slack on matters of career coherency? I’m sure it is. I’m sure that the added responsibility imposed by a generation characterized by fast flight is unpleasant. It is not, however, entitled. It’s not Type I entitlement because we don’t assume the existence of a social contract that was never made. We only hold employers to what they actually promise us. If they entice us with promises of career development and interesting work, then we expect that. If they’re honest about the job’s shortcomings, we respect that, too. But we only expect the social contract that we’re explicitly given. I’d also argue that it’s not Type II entitlement because Millennials are, when given proper motivation, very hard-working and creative. We want to work. We want genuine work, not bullshit meetings to make the holder of some sinecure feel important.

What are we, if not “entitled”? We’re the opposite. We’re a disentitled generation. We never believed in the corporate paternalist social contract, and most of us are comfortable with this brave new world that has followed its demise. Yes, we’re mercenary. We respond in kind (in fact, often disproportionately) to genuine loyalty, but we’re far too damn honest to pretend we’re getting a good deal when we’re thrown into a three-year dues-paying period rendered obsolete in a world where fast advancement is possible and fast firing is probable for those who don’t advance. I’m in software, where, by age 35, becoming a technical expert (you need a national reputation in your specialty if you want to be employable as a programmer on decent terms by that age) or an executive becomes mandatory. As this leaves 13 years to “make a mark”, one simply will not find people willing to endure a years-long dues-paying period that one would want to hire. Asking someone to risk 2 of those 13 years on dues-paying (that might lead nowhere) is like asking a person to throw 15 percent of her net worth into a downside-heavy investment strategy with no potential for diversification– a bad idea. Reasonable dues-paying arrangements may have existed under the old corporate social contract of cradle-to-grave institutional employment, but that’s extinct now. So should be the “job hopper” stigma and the early-stage dementia patients who still believe in it.

Gervais / MacLeod 22: Inferno

In Part 21, I wrote a summary of the modern Organizational Problem. For a recap of the highlights:

  • As machines take over boring, commoditized work, the only stuff left for humans is convex work where enabling excellence is more important than excluding failure, which is not even possible if the work is difficult enough to be interesting. Traditional, risk-reductive approaches to management fail on convex work. 
  • Companies evolve, due to the inevitable corruption attendant to their internal credibility markets, toward a sociological state that is internally stable (due to the Effort Thermocline) but renders it unable to compete on the market, and prone to moral abandon. This either drains them slowly (rank culture) or causes them to lapse into ethical depravity (Enron) that brings down the whole house.

Most of my focus, in Part 21, was on the macroscopic, impersonal forces that act on organizations. I mentioned conflict between lawful evil and chaotic good, as well as the ancient mechanisms (induced depression) through which lawful evil asserts itself, both briefly, but now I’m going to do a deep dive into the micro-scale illnesses of the organization, tunneling through all the layers, in an attempt to find solutions at each level.

I’ve dedicated quite a few chapters to trust. I’m fairly confident that I’ve solved the root financial problems already. I’ve also discussed the toxicity of distrust. We’ve covered a lot of ground, both technical and soft. What I believe I have achieved is to unite the sociological, the economical, the moral, and the financial elements of the organization. We’re almost ready to Solve It: to tackle the Organizational Problem. In Part 21, I summarized the macroscopic details of organization decay (industrial and moral) but the problems are most tractable at the microscopic scale. We need to descend into the often personal hell of corporate life.

The structure of our journey through the problem, stratum by stratum, I’ll put in this part (Part 22). I have, however, needed to split what was intended as a “final post” into two. Part 23 will discuss the solution and follow the same structure.

Let’s waste no time in getting ourselves to the gates of Corporate Hell.

First Circle: Opacity

We come to Limbo, the first circle, where we confront the sin of opacity. Are most people in Corporate America being fairly compensated? I’d argue that they’re not, but the real crime isn’t what they’re being paid. It’s that they’re deprived of so much information that they have almost no insight into their actual value, and no leverage.

Ultimately, no one knows what human labor (or any asset) is “worth”. It’s generally impossible to come up with fair values for everything in a coherent way. That’s why markets exist: because valuation is an extremely difficult computational problem that’s best performed by “selfish” actors (investors and arbitrageurs) equipped to take advantage of distributed knowledge. It’s easy to compute a “fair value” for commoditized material assets. For human labor, it’s much harder. Finding a fair value for it is inherently difficult even under the best conditions.

On the market for human labor, most people can’t tolerate the volatility that would be seen on a highly-liquid exchange market (e.g. the U.S. equity market) where values shift by 20 to 30 percent per year. Most people would not be able to survive, at current compensation levels, if the labor market had that kind of volatility. So liquidity (which makes commodity markets more liquid and efficient) is not something most would desire. It would have their talents reallocated (i.e. job changes) on a monthly basis.

People (even those who love capitalism uncritically) have a hard time believing in markets. Can a $200-billion company really lose or gain $1 billion in true value in a day? Well, there’s a paradox inherent in markets, which is that price volatility and fairness seem to be (surprisingly) positively correlated. A price can absorb lots of signals and exhibit Brownian drift (which is probably harmless, in the long term) that makes it appear inconsistent because, clearly, the true value didn’t change that much in so little time. Or, it can absorb very little signal and have more superficial consistency, but less fairness, insofar as this begets illiquidity, “custom pricing“, and high premiums for middlemen. Markets either have to be pseudo-inconsistent (prices fluctuate based on small margins of supply and demand that are often almost random in their time of emergence) and fair, or consistently unfair. Most peoples’ salaries are set by the latter type of market, with unfairness layered on by asymmetries in information.

With human labor, people are stuck in a bad position. I am in support of a basic income, but that’s not the world we live in. The need for a monthly income puts them into a state of extreme risk aversion– devastating and pernicious, but so ubiquitous that people fail to recognize it as perverse; it’s just usual. While they’d make more (on average) if they could supply services directly to the market, the income volatility that doing so would involve is much more than most people have the financial means to stomach. They’d rather get a consistent low rate for their labor (paid during sickness and on vacation and, if one excludes at-will termination, regardless of uncontrollable fluctuations in work quality) than deal with the vicissitudes of an impersonal market that only cares about what they produce, even if the latter is much better for them in the long run (and might deliver savings that leave them able to escape the corporate shackles).

What’s the problem? It’s not that wages are “unfairly” low. I can’t even assess whether that’s the case. Employment is an insurance trade, and low wages exist because of the risk premium. What’s a “fair” risk premium? One can’t assess that without building a market. We don’t know, and that’s the problem. The crime is that people really don’t know how much genuine risk reduction (if any) they’re getting. Since they can be fired “for performance”, while most white-collar jobs make performance impossible to measure objectively, I’d say it’s very little. There’s also a very strong argument to be made that labor is unfairly treated because a few major players on the other side control the market. So I have very strong suspicion that most of these trades are unfair but, without a market to appeal to, there’s no proof.

The evil is in opacity. People enter the MacLeod Loser trade– taking a subordinate role in an established organization, rather than engaging with the market directly– in order to get rid of financial risk that most people have too little wealth to tolerate. In exchange, they get low wages that keep them in financial semi-desperation. They don’t know how much risk-reduction they’re actually getting (at-will employment) and, because the market is so tightly locked-down by major players, they don’t know what a risk-neutral fair price for their work is, so they can’t assess what they’re paying their employers for this insurance. Are they getting screwed? Probably, but I can’t prove that because it’s impossible to compute with a fair price. I can prove another evil: they have no way of knowing whether they’re getting screwed. If they could evaluate their own deals and judge them fair, I wouldn’t be one to argue with them; but they will never be in access to that information. Management keeps such a tight-lipped approach to everything important– compensation, personnel policies, promotion guidelines, career planning– and, worse yet, brings brutal punishments onto those who share such information. Although this is technically illegal, many companies make it a fireable offense to disclose one’s own compensation.

With opacity, the severe asymmetry of information leaves one side unable to evaluate the fairness of the deal. The deal might be totally fair, but often it won’t be. This is why I made such a strong argument in favor of transparency in compensation. The poison of opacity must be driven out with force.

Opacity isn’t only about the financial aspect. It’s also about domination (managerial mystique). The manager knows the employee’s salary, but not vice versa. That’s intentional. Most companies bring their people into submission by hiding important information, scaring people into disadvantageous panic-trading, and taking the (highly profitable) other side. For concave labor, this didn’t damage operations too much; for convex work, it does. People need a certain amount of empowerment and information to do convex work well. They rarely get it, because management intervenes. I won’t say that management has no role in the technological-era, convex-labor world; but it will have to become a more dignified, advisory role involving the provision of direction and mentoring, rather the carrot-and-stick extortion that exists now.

Most corporations evolve a set of rent-seeking high officers who rob investors and employees alike. They plunder investors through misappropriation of capital and dishonest representation of risk, while they use opacity over all important information to scare employees into terrible, panic-driven trades and subordination. Where does this lead? We must look at the winners of this trade, and that takes us right into the Second Circle: parasitism.

Second Circle: Parasitism

Every organization has people in it who have ceased to contribute, but continue to hold important roles and draw high compensation. Purges of “deadwood” (or “low performer” witch hunts) are usually directed at the bottom, but the worst problem employees are always people at the top (who’ve ceased to think of themselves as “employees”; they’re executive royalty!) Sure, there are small-scale subtracters at the bottom; but the worst are usually dividers at the top who suck all life out of the firm. Parasitism and even outright theft occur at all levels, but there’s a point (Effort Thermocline) where their prevalence increases sharply.

Low and opaque wages, fast firing that negates the promised risk reduction, and a general lack of respect for employees, all represent the “unfair” aspects of the corporation that we know and hate. There’s also an assumption that “the assholes at the top” are capturing large amounts of surplus value. That’s often right. Below the Effort Thermocline, value is created; above it, it’s captured.

Why do companies tolerate a class of rent-seeking parasites who add nothing, when it might be better for morale to fire them all and redistribute the proceeds to employees (profit sharing) and investors? Well, it turns out that much of regular economics (going back to Marx) makes a fatal error, which is to conflate labor and management, the latter being a subset of the former. On paper, that’s true. Sociologically, it’s not: managers do not see themselves as labor, and do not act as such, and are not viewed as labor by other workers. By the technical terminology, CEOs are still “labor”, even though their compensation is not set by a fair market (but through self-serving deal-trading with other CEOs on whose boards they sit). In their minds, executives are the real owners. Here’s a breakdown of the corporation, with square brackets ([]) representing terminal nodes:

(Company)-----+
.             |
.     +-------+---------------+
.     |                       |
. [Capital]                   |
.                         ("Labor")-----------+
.                             |               |
.      [Executives]--------(Mgmt.)            |
.      a.k.a. Sociopaths      |               |
.                             |               |
~~~~~~~~~~~~~~~~~~~~~ EFFORT THERMOCLINE~~~~~~~~~~~~~~
.                             |               |
.                     [Middle Managers]       |
.                     a.k.a. Clueless         |
.                                             |
.                                         [Workers]
.                                         a.k.a Losers

The old Marxist way of looking at the company has two tiers: bourgeoisie and proletariat. Capital vs. labor. That made sense when industrial processes were simple enough that anyone who held capital could manage them. If you wanted a good vs. evil narrative, you could equate capital to the rent-seeking slaveowners who had oppressed humankind for millennia, and labor to the slaves, and conditions for workers were so poor that you’d essentially be right. However, as the factories and machines and operations became more complicated, owners had to put professional, non-owning managers on the payroll, and that created the three-tier company: owners vs. managers vs. workers.

That gets us to three tiers, but there’s a distinct change of flavor between upper management (executives) and the floor-holding mere managers in the middle, who are still accountable for doing work; how’d we end up with four?

First, it should be obvious that managers are on the advantageous side of a principal-agent problem with investors because they control the books. While investors have right to interrogate management, being the owners of the enterprise, they rarely know what questions to ask. Second, they have even more advantages over the workers, being able not only to fire them but also (if daring enough to risk a lawsuit) able to inflict long-term damage using work’s feudalist reputation economy. They have a position of power over both sides, and one that can be very profitably (for them) exploited.

I would also argue that workers are investors. The modern concept of the career developed as an antidote to this socially unstable dynamic of owners against workers. For many people, that sharp dichotomy between the two categories is deeply anachronistic, because workers have the option of moving up to higher-skilled labor in the modern, fluid economy. “Worker” is no longer a permanent class, at least in theory. So workers are investors of time. Finally, with public equity ownership and 401(k) plans, they are literally investors.

Yet there’s a lot of opacity in the labor market, especially pertaining to careers. Is the career game a free market, or a feudal reputation economy? When you have what claims to be a market economy, but that uses opacity as a tool of exploitation, and clearly copied half of its pages from pernicious feudalism, there’s a lot of fear that can be exploited. High levels of ambient fear will separate people into “protectors”, vassals, and peasants. Out of an anarchic power vacuum that cannot last for long– peoples’ nerves can only take so much– brutal strongmen rise into power. That’s where executives come from.

Executives are a subset of managers who arrogate themselves to be the real owners of the company, more important than passive investors and simply more powerful than workers. The owners-versus-workers dichotomy comes back, this time between rent-seeking, non-producing executives above the Effort Thermocline, and a labor sector that includes the terminal middle-management (Clueless) who failed to include themselves in that arrogation, and the risk-averse non-strivers (Losers).

So, executives are the ones who get to such a level of invulnerability that they command large salaries just for “making decisions”. The morally degenerate, high-status ones most willing to abuse their principal-agent advantage create sinecures where they have lots of power, but no responsibility. Now there’s a four-tier enterprise: investors vs. executives vs. middle managers vs. workers. This mirrors the MacLeod hierarchy precisely (with investors, being organizationally passive, not on the chart).

Managers can rob investors financially by misleading them, and they can steal from employees on the credibility market, or by misleading them about the career-building value of the work they are doing, and those who excel at both tend to develop an outsized social status and become the executive Sociopaths. Those who either refuse or are unable to participate in such robbery will linger in the less dignified middle management tier and become the Clueless.

Investors and (non-executive) employees share a lot in common, in truth. Employees are investors of time, and often literal investors as well. So why are executives so easily able to rob the rest of the company blind? Shouldn’t investors and workers (often the same people, since most workers’ retirement assets are invested in corporate bonds and equities) band together and drop a pipe on that shit?

It’s a nice idea, but it turns out not to be so easy. First, let’s take an investor’s standpoint. Corporate governance is– and I mean this literally and non-pejoratively– a plutocracy. It’s voting, proportional to investment. Unfortunately, any aggregative voting system is at risk of corruption, because there are a lot of passive players who don’t really care either way, and who will be inclined to swing their votes for personal favors: cheap votes. That’s why vote-buying must be made illegal in a democracy: there are a lot of people out there who would swing their votes for $100. Advertising, for one example, is all about capturing the advantage that a brand holds over cheap voters who prioritize product image over quality. The civil danger of cheap votes is that a voting bloc’s power grows as the square (in statistical impact, measured by variance) of its size, which means that people who develop the ability to harness cheap votes and tie them together become extremely powerful, and can hijack the system even if they’re only able to buy a small share of votes. Cheap vote problems are typically solved by electing representatives whose job is not to be cheap and giving them disproportionate power, but also empowering voters to fire them, on the assumption that they’ll do a better job than the political machines that specialize in cheap-vote trading. That’s why management exists. Permanent managers are held to be more effective in running the company than a plutocracy subjected to cheap-vote abuses.

When that runs poorly, management loots and investors lose. In truth, as a cynic, I’d argue that if typical management had its way, there would never be profits. What would be profit would go directly toward the executive payroll.

On the side of labor (true, non-executive labor) there’s a different cheap votes problem. Employees are the cheap votes. How often does a low-level worker take up cause against his employer, risking termination (likely) and damage to her reputation (a possibility, in the feudal reputation economy of references and resumes) in doing so? It’s so rare that it makes the news, and such people are often blacklisted and ruined for doing it. Whistleblowing is an activity where there’s a fixed amount of punishment to be allocated to a variable number of adversaries, which makes isolated whistleblowing so dangerous it rarely happens, and with no one willing to be the first, one sees a culture of terrified silence. A powerful company can pretty easily ruin a single person’s professional reputation– with frivolous lawsuits against her, negative references, and possibly negative statements to the press about the departure. All of this is illegal, but she’s a single person up against a company with limitless resources. On the other hand, if 20 people blow the whistle, the company can’t discredit all of them. It must go into “damage control mode” to repair its image. It will offer generous settlements. If a thousand people act, and talented people start losing faith in the company and leaving, the firm will actually need to change its behavior. However, conditions are such that unethical companies and managers can, like Gus Fring, hide in plain sight, because people are too scared of whistleblowing’s consequences for the opposition ever to get to 20, much less a thousand.

Opacity is justified by expediency (“we can’t have transparent compensation; that would just be crazy“) but it conceals the fact that a powerful set of people abuse information to rob investors and workers to an extreme degree. Is it a conspiracy? No, I wouldn’t go that far. As I said, executives hide in plain sight. They don’t hide the fact, for just one example, that those who fight opacity by openly disclosing their salaries are socially excluded, isolated, and eventually fired for it. (This, also, is illegal. Disclosure of salary is protected; it’s an anti-unionbusting provision.) It’s pretty well known what happens, in the white collar world, to people who disclose their salaries. The true dishonesty pertains not to the social norms, but to their reasons for existing. Managers claim they fire those who engage in salary discussion because it’s “rude” and “threatening to team cohesion”, when their real motivations are more sinister.

Executive parasitism is a huge problem for most companies– much more of one than operational inefficiency or unfavorable market conditions. Its severity is one thing that the trust-averse “Theory X” got right: given too much power, people will turn to parasitism as they focus on protecting what they have. The problem with Theory X is that the gun points the wrong way. In Theory X corporations, prevailing distrust is used to justify abuse of workers by management, while management must be trusted by both sides (workers and investors) have no other choice– they are just too far out of power. Theory X uses prevailing distrust to shift power to those who are least deserving of any trust.

The old, Marxist, model puts investors and workers on two sides of a chasm, with each side despising the other. Theory-X management steps in and tells investors, “Hire us, and we’ll keep your workers from stealing from you”. That’s their sales pitch. (In the modern economy, workers who favor their career goals over the organization’s are seen as “time thieves”; I disagree, but that’s a side note.) It turns out that professional managers are very good at preventing stealing; they want all the action for themselves!

Workers and investors don’t belong on opposite sides of some hadal chasm anymore. We need to recognize our common enemy: looting management. The “workers vs. investors” concept made sense in 1848 when the vast majority of people were not only desperately poor, but locked into dead-end labor with no chance of improvement. There was no such thing as a career or a 401k. It’s not true in 2013. Workers can be well-compensated and treated well if they develop unique skills that give them leverage. Their main obstacle as “career capitalists” is not knowing what the market will value, nor the true long-term needs of society that they might be able to fulfill (later on) for a profit. Their managers certainly have no interest in showing them the way. That brings us into…

Third Circle: Career incoherency

If workers can be viewed as investors (the careerist perspective) then a question arises: why do so many people end up stuck in poor investment strategies that, quite visibly, pay off poorly? A well-managed asset portfolio can appreciate by 6% per year without any work. People (at least in the top 15% by talent, and maybe more) ought to be able, pretty easily, to garner 8 to 15% annual increases (at least for a good 10 to 20 years, at which they’re into very-high-skill labor legitimately wealthy) through their control of one of the most important variables, which is how hard they work. Yet we don’t see that.

Becoming great at something– good enough to make a substantial living on the free market at convex work– requires the proverbial “10,000 hours” of deliberate practice. I don’t care to debate the exact number; that’s certainly the right order of magnitude, and it’s probably within +50% for most fields of endeavor. At 10,000 hours, most people should have independent reputations and credibility, and the right to access the market’s will-to-pay (or, at least, their own company’s) directly rather than through a manager/pimp taking god-knows-what (opacity) percent. That would take 5 years, given a typical 2000-hour work year. Yet most people don’t even get there in 25 years. Why? Most of them are assigned to crappy work which confers no career benefit. They’re putting 2000 hours in at “work”, but they’re not getting deliberate practice. This is the norm in organizational employment, and most people never really get out of the dues-paying period. They’re lucky if they get 200 hours of quality work in a year, which means they never become good at what they do. The lack of developed skill leaves them with no leverage and they can be exploited into perpetuity.

In the long term, and for society, this is devastating. One of the first things an economist learns about the Third World is that cheap labor is a curse, because it makes labor-saving technologies (that would make society richer) too expensive by comparison. Why buy a dishwasher when you can pay someone 30 cents an hour to do it? National elites become addicted, unknowingly, to cheap labor and their countries decline. Why invest in people, for the future, when you can exploit them in the present? The long-term result of this is that everyone (even that national elite) loses. This is more true than ever in the corporate world. Corporate managers are averse to training employees out of a fear that more marketable underlings will be likely to leave them. In reality, the reverse seems to be true. Good people leave jobs because they stop learning, not because they learn “too much” and find better employment elsewhere. I’m an unapologetic job hopper and I would easily stay at a job (perhaps for 10 years, perhaps until retirement) if I genuinely believed I was improving my market value by 20% per year. But if I’m not learning anything, then my rate of growth is negative 5 percent per year, which I just won’t tolerate.

Career coherency exists when one’s job requirements also serve one’s career– there is no conflict between the immediate work assignments and the person’s long-term career goals. People do their best work when career coherency is the case, and (except for the MacLeod Clueless) they will do as little as they can get away with amid incoherency.

Of course, career incoherency is depressingly common. Companies tend to load the junior or politically unsuccessful with fourth quadrant work that “just needs to get done”, so people get resentful and leave. The truth is that only the MacLeod Clueless take career-incoherent assigned work very seriously. Losers manage themselves to the Socially Accepted Median Effort (SAME) but slack off beyond that point, while Sociopaths often blow it off entirely. A common Sociopath response to being assigned career-incoherent work is to fail badly at it, but in such a way that the blame can’t be directly assigned to him (to use Venkat Rao’s terminology, a “Hanlon dodge”). This is a hard balance to strike, but extremely powerful when it works. What eventually happens is that management, should it distract him with crappy work, is punished just enough that future crappy work is sent elsewhere, but not so severely that it makes the Sociopath look incompetent or noncompliant. He performs poorly while retaining plausible deniability, and it helps if management is a little bit scared of him (“if I keep giving him low-yield assignments and he fails, maybe he’ll blame me“). The Sociopath figures out just how far he will get the benefit of the doubt, and plays accordingly.

In general, the best and worst employees of a company tend toward a self-executive– meaning that they serve investors’ interests and their own directly, ignoring the interference of parasitic executives– and almost insubordinate pattern of behavior. What about the moral and industrial middle classes? Those are the ones most affected by the prevailing culture. In a rank culture, they’ll be compliant and superficially loyal. In a tough culture, they’ll be viciously competitive. In a self-executive culture, they’ll tend to be technocratic and organizationally altruistic. The very good and very bad are pretty much the same whereever one goes, and both categories will blow off career-incoherent management and work (although for very different reasons) so it tends to be people in the middle who define, and also who are most defined by, the corporate culture.

What happens if a company shuts off self-executivity? Do the very-good and very-bad stop being insubordinate? Absolutely not. The very good are pushed into increasingly desperate public stands for what is right. It should be predictable what happens to them: they get fired, or humiliated so badly that they must resign. The very bad, however, tend to be good enough at playing the people to stick around. When self-executivity is outlawed, only outlaws will be self-executive (i.e. be able to get anything done). The result of this is an environment similar to the violent black markets that emerged in the Soviet Union; the shadowy nature of transactions puts a lot of otherwise unconnected baggage and friction on them. Even staid products like lightbulbs, when there was a public shortage, often had to be obtained from characters more like speakeasies than hardware stores. A modern analogue is the market for illegal drugs. Yes, most of the products are poisonous, but the violence surrounding this economic activity has a lot more to do with the illegality of the trade than the toxicity of the product, which most serious players in the business never even use.

When you shut off self-executivity, you shut off internal innovation– to a point. The very-good insubordinates will still tilt at windmills, and be summarily fired for the quixotry. The very-bad will furtively pursue innovations on their own, but with malevolent intent. That’s how you get evil innovations like Google’s “calibration scores”, which were an obvious (and, sadly, successful) move to sabotage the company. Those are the direct product of what happens when self-executivity is pushed to the black market.

In the short term, under desperate circumstances, debate and self-executivity must be curtailed out of the need for focused dedication toward a coherent definition of corporate success. This is one reason why, while I support open allocation, I recognize it as inappropriate (at least at full extent) for the needs small, bootstrapped companies. They should pursue open allocation in spirit and values, but shipping a coherent product takes first priority. However, large and wealthy technology companies have a moral responsibility to implement open allocation; if they shirk it, they not only fail morally but, because they cease to have a culture worth caring about, they also demolish themselves through brain drain.

Why do companies shut down self-executive behavior? Why aren’t employees allowed to manage their careers and contribute directly to the company’s internal market? Self-executive work is, empirically, typically worth at least three times as much as traditionally managed work. (In software, it’s more like 10, hence the phrase “10x programmer”.) So shouldn’t there be infinite demand for something that makes everyone 3+ times more productive? Well, to answer that one, we must progress further into corporate hell…

Fourth Circle: False scarcity

One prevailing trait of the Clueless is that they never question arguments from scarcity or desperation. “Deadlines” must be met, and “there’s no money in the budget” is taken at face value. This enables the Sociopaths at the top to create a false scarcity that’s empowers the Clueless to do reprehensible things that they otherwise wouldn’t. It’s the opposite of 1984. In Orwell’s depiction of totalitarian socialism, people were misled with false claims of prosperity. Corporations go the other way, by creating a phony scarcity while million-dollar bonuses are funneled to the executive thugs who enforce it.

That’s where career incoherency often comes from. The company “just can’t afford” to do things properly, to compensate fairly, or to invest in employees. Things just need to be done, this way, and now. Debate and a progressive outlook can’t be afforded. The “emergency mode” in which there might be justifiable cause for curtailing employee autonomy and long-term concerns becomes permanent.

Why does this actually work? It seems counterintuitive. Soviet governments lied about being rich and exaggerated growth figures to improve morale; American corporations claim to be poorer than they are. Why? Wouldn’t that damage morale?

I lack a more global perspective on this, but I think that false scarcity is most effective in an American setting, where individual prospects trump corporate morale. People aren’t going to be especially bothered by the idea that their company is poor or unsuccessful, as long as they have a good place in it. They’d rather the firm be rich, obviously, but they care more about their individual station and long-term career prospects than the organization itself. Caring about the macroscopic reputation of one’s firm is a luxury for real members of it (executives, who have something to lose if it goes down). What is the firm’s prestige, they ask, going to do for me? Americans (moreso than other nationalities) are happy to work for unsuccessful, uninspiring, and even desperate institutions if there’s personal gain (compensation, promotions, career opportunities) to be made in doing so. One major exception is academia, where social status is somewhat divorced from compensation. In the rest of the economy, people don’t mind working for macroscopically mediocre institutions if they have an inside track to a legitimate role.

In this way, companies don’t lie to their own people about how successful or strong they are. Instead, they present themselves as somewhat weak and hampered so that whatever bone is thrown to a worker seems like a genuine favor. “We have no raise pool this year, but we really want to keep you so I fought for days and got you a 2-percent cost-of-living increase, which no one else is getting.” Excluding academia, Americans would rather have excellent positions in mediocre companies than crappy, subordinate positions in excellent companies. In a opaque regime where workers rarely know what others are getting in terms of compensation, career development, and project allocation, the self-effacing company can mislead a large number of workers into believing, each, that they are favorites: what you’re getting is meager, but everyone else is getting less.

The false scarcity has one toxic side effect. Sociopaths recognize it as a negotiation tactic and leave it at that, but the Clueless actually buy into it and “volunteer” to enforce its directives. So they end up shutting down self-executivity, as the desperation mentality evolves into cargo cult of “urgency” enforced by idiotic middle managers. For an analogue; in the 1990s, there was a fad where unskilled programmers would direct compilers to inline aggressively because “it makes the code go faster”. That’s not always true, and it’s not the whole story. Some code runs faster when the compiler is told to inline heavily but, in general, people are not smarter about such details than the compiler writers, and abuse of inlining makes the generated code substantially worse. The word urgent is the manager’s variety of “inline-all”. “It makes people work faster.”

False scarcity is a present-term negotiation tactic with deleterious long-term effects. Let’s take the Socratic method to an employee asking his manager for a raise. Here’s a conversation from Anywhere, U.S.A. between manager (Kim) and employee (Larry):

Larry: …so based on the market for Widgeteers in this region, I believe I should be making $85,000.

Kim: I can’t give you a raise, Larry. You’re already at the maximum salary for Widgeteer III’s.

Larry: I know that, but I’ve been doing the work of a Widgeteer IV for almost two years. Even you’d agree that I do more work than John did, and he was a Senior Staff Widgeteer when he retired.

Kim: You’re welcome to apply for promotion in February, but I won’t be able to support you. You need three consecutive 3′s on your performance reviews and I can only give you a 2 this year. Meets Expectations.

Larry: Explain to me why I’m a Two. I was a Three last year and I’ve only improved.

Kim: Last year, I had 24 review points to give out for the Proton team, but this year Jake got three more review points for his team because he’s fucking Janice, so I get three points less. I only have 21. I have to give Alex a 3 or he’ll mope and get nothing done for a year– you know how he is– but with only 21 points, if I give more than two 3′s, I have to give someone a 1. The damn paperwork that comes with a 1, well… you just wouldn’t believe it.

Larry: Would you be able to move me to the Neutron team? I’m sure you have plenty of points for that project, given the launch.

Kim: The Neutron team does not have enough headcount to accept Twos. We don’t want people who meet just Meet Expectations.

Larry: But you just admitted that I deserve to be a Three!

Kim: Go take your Meets-Expectations ass somewhere else, Twoser. I knew you were a Two the day I met you.

Larry: Well, wait. What is it that the Neutron team seeks? Maybe I could learn the skills now, and when a slot opens up, I could make the transition smoother.

Kim: We have deadlines. There’s no way that I can allow you to learn on company time. We just don’t have the slack. You need to put your head down and keep working on Proton.

Larry: So I can’t move to Neutron because I don’t have the skills, and you won’t let me take the time to learn them, even though it’s a project of much higher business value?

Kim: That’s right.

Larry: What if I spend a day per week learning Neutron, and come in on Saturdays?

Kim: I wouldn’t normally ask you to work on Saturdays, but if you’re going to come in on weekends, I ask that you work only on your assigned project. I can’t have you getting distracted. If I suspect that you are using Saturdays to pursue side projects and you are doing it on company resources, I will have to write you up for insubordination.

Larry: What if I work on my assigned project on Saturdays, and spend Fridays with the Neutron team?

Kim: Larry, I am not in on Saturdays and I am not going to come in on the weekend just to make sure you get your work done.

Larry: But you know that I get my work done!

Kim: The performance review I am writing says ‘Meets Expectations’. One point lower and you’d be a ’1′ and I’d have to write a Performance Improvement Plan. This would require me to write a negative summary of your performance, with dates and events to create the perception of legalistic precision when really it’d be all bullshit and we’d both know it. You are not a One, but you are clearly a Two, an expectations-meeter, because I have no more review points to give you. That means that I am disallowed from knowing that you get your work done.

Larry: What if I apply to the work-from-home program, but still come into the office five days a week, so that I can work Saturdays remotely?

Kim: That is an option, but your file says you live in zip code Q6502. You would be in a Category IV location for cost-of-living, and I would have to dock your pay by $6,500. So that is not going to get you your raise.

Larry: So what happens if I apply for transfer to a team that has more room for growth?

Kim: I will send you links to appropriate resources and make introductions to other teams’ managers for you, but then I will put negative commentary about your performance on your personnel file that you won’t be able to see. No one will want you, for the simple reason that I have credibility and you don’t. You won’t know what I’m saying and will have no way of appealing it. In this way, I am like a feeder who makes his captive unhealthy, sexually repulsive to other men, and preferably immobile so as to have complete dominance over her because no one will want her once she is morbidly obese. The difference between you and a bedridden feedee force-fed 18,000 calories per day is that you won’t know that it’s happening, and it will be entirely out of your consent. Then, I will allow your position to be cut from my team in a trade that gets me a $5,000 personal bonus and 2 more review points so I can get Bob promoted and not have to deal with his damn high-pitched voice anymore. You will have three weeks to endure transfer interviews in which you will have no chance, because I’ve already smeared your performance review history, at the end of which you will be fired not by me, but by a person you’ve never met.

Larry: Well, that might not be so bad. Is there a severance package?

Kim: We don’t like severance packages because it means we are rewarding failure. Besides, there’s no money in the budget[pauses, lowers voice] However, my promotion packet is coming down to decimal points, so those “360-degree” reviews of bosses that usually don’t matter? This might be the one time in a hundred where director-level people give a shit what people like you have to say. If you let me write your review, we can work out a story that gets you $20,000. How’s that sound?

Larry: Make it forty thousand.

Kim: 27-five. A pleasure!

This might seem like an attempt at anti-corporate humor. It’s not. Conversations like this actually go down all over the place in Corporate America. I’ve probably seen every perversion in this (except for the word “Twoser”) at least once.

Corporations have a problem with abuse of process, but there’s something else that pervasive scarcity allows. Abusive process. It comes down the snake and the grass. The snake is seen as vicious and malignant. The grass is viewed as being compliant and beneficent. But what covers the snake, so it can strike? The grass. The corporate grass has a good-cop, bad-cop flavor. There are abusive policies that exist (justified by false scarcity constraints and an overzealous need for bureaucratic consistency) that are so severe that nothing can get done unless exceptions are made, but exceptions are made so often that people view them as harmless, like a too-low speed limit in a place where no one is ticketed unless actually at an unsafe speed. The rules on paper are the ugly, barren ground that would be exposed without plant cover. Then, there are the “nice guy” makers of exceptions who enable people to actually get stuff done. They’re the grass. The snakes are the ones who have the power to turn off the making of exceptions in order to bring down a rival. 

The worst scarcity companies generate is the scarcity of work. The “problem” with self-executive employees is that they tend to generate projects that management never imagined. They create work for themselves. Good work. Work of a much higher quality than is typically seen in something assigned by management, because they’re self-motivated. This is good for them and their employers, but their managers view it as a negative. They might outshine the master.

This brings us to the so-called “lump of labor” fallacy. How fallacious is it? Is the demand for labor fixed and limited, or can it can grow as people and society progress? On one hand, there will always be limitless demand for making peoples’ lives better. On the other, structured work environments generate a pernicious and visible work scarcity.

If demand for work is truly finite, you get a competitive society where the fight to “get” work is more defining than the actual doing of work. If it’s limitless, you get structural cooperation as people work to make each other (and themselves) more productive. Most economists consider the “lump of labor”– that there’s a finite amount of work to go around, leaving us in zero-sum competition for it– to be an erroneous and regressive mentality. In the abstract, they’re right. Adding value, improving processes, and making peoples’ lives better should always have limitless demand.

However, within the typical corporation, the lump-of-labor mentality is pervasive and almost a permanent fixture. You need the attention of a manager (a professional “no man”) to get a project sanctioned. “Plum projects”– the rare case of desirable work that has high-level sanction– are handed out as political favors. High-impact work is directed only to the managerially blessed; most people don’t get any of that and are loaded up with fourth-quadrant evaluative nonsense with no purpose other than the living out of a painful dues-paying period. Sure, in the real world that exists outside of this corporate bullshit, there’s limitless need for people to make life better, often by implementing ideas that no executive would ever think of. However, under the corporate regime, there is a fixed (and small) amount of sanctioned work that it will accept as sufficient justification for retaining an employee. This means that the lump-of-labor slugfest– a race to the bottom among MacLeod Losers and Clueless as even the fucking process of getting to do real work becomes competitive– is very much in force over corporate denizens.

As corporations begin to believe their own false-scarcity myths (perpetrated by Sociopathic robbers at the top, and implemented by Clueless useful idiots in middle management) they start to fall under the delusion that they’ll fail outright unless all work is directed toward “sanctioned projects” as defined by a small, powerful set of people. Executives are often too far out of touch to have any clue what projects deserve sanction, and middle managers are both distracted by their own career needs and hobbled by their own tendency toward Cluelessness. Thus, they tend to generate a “sanctioned project” pool that is not only small but also increasingly divorced, as time goes on, from the company’s actual business needs.

It’s the increasingly myopic scope of “sanctioned projects”, and the morally degenerate competitive infrastructure (closed allocation) that builds up around them, that makes most corporate workplaces so horrible. But what’s the alternative? Can workers really just be allowed to define their own work? Well, it works for Valve and Github, two of the most successful companies out there. With self-executive work being worth 3 to 10++ times as much as traditionally managed work, it’s an unambiguous win for a company that can afford the risk and, with computational machinery now extremely cheap, that essentially only requires trusting them with their own time.

So why is this so rare? We have to go into a deeper Circle of Hell for that…

Fifth Circle: Trust sparsity

I focused heavily on trust in parts 17 (financial trust and transparency), 18 (industrial trust and time management), 19 (living in truth vs. convex dishonesty), and 20 (simple trust vs. Bozo Bit) because it’s increasingly clear how much damage is done to organizations by the lack of it. When you see large companies “acq-hiring” mediocre engineers at $10 million per head, it becomes clear that firms are desperate.

What are they desperate for? These “acq-hiring” firms have plenty of engineering talent in-house, but they get to a point where the prevailing assumption is that all of their own people are incompetent, lazy, and ineffectual, so they staff important projects with external jackasses bought in at a panic price. This behavior is a lot like impulsive hoarding, where a person’s living quarters become so messy that he has to buy a new winter coat every November not because he wears out the old one, but because his house is too much of a mess for him to find it again. The one difference is that, for the metaphor to apply fully to acq-hires, he’d have to be spending $15,000 on a $200 coat.

Why do companies hire so many people but trust so few of them? I examined this in Part 20, but the gist of it is that, while the larger concept of trust has degrees and variations, simple trust (whether a person is treated as competent and worthy of respect) tends to be binary (“bozo bit”) and it is usually a global systemic property of a group of people. It is either trust-dense, meaning people are generally held to be independently credible, or trust-sparse, which tends to generate a dysfunctional array of warring cliques. In a trust-sparse environment, being without a clique leads to isolation, exclusion, and failure, so the pressure to become part of one generates a feudalistic pattern of behavior.

Because simple trust is a binary and systemic property, one person “flipping the switch” can turn off the lights for good. It just doesn’t take much. Trust density, although the core of any healthy business, seems to be fragile. What makes it this way? I’ve concluded that there’s a cardinal rule that organizations, unless they want hell to break loose, must follow: don’t hire before you trust.

Most rules in business have exceptions. Not this one. Only hire people with the intention of investing simple trust– trust to do the right thing with their own time– in them. If you hire someone who proves unworthy of simple trust– it’s uncommon, but it happens– than fire him. Don’t be a dick about it– write a generous severance package– but get him out as quickly as you can. Also, don’t keep an unethical high performer around just because he’s “hard to replace”. You need a company where everyone can be afforded simple trust and, if you lose that, it’s almost impossible to get it back.

Plenty of companies hire people with full intention never to make them real members of the company. They’re brought in for grunt work, because it seems less risky to hire a schmuck off the street (the hiring can be undone) than to automate the undesirable work (a project that might fail). Bad move. This addiction to cheap labor accelerates itself because a trust-sparse company can never find and trust capable people who’ll automate the crappy work, which is what should be done. Soon enough, the company is one where new hires spawn with the Bozo Bit in the “on” position, which creates resentment between the old and new hires. No one likes being seen as a “bozo” and it turns out that the most reliable ways to turn off one’s bozo bit are generally considered unethical (convex dishonesty). The corrosion is pretty much immediate.

Why in the hell would a company sell off its culture, and hire people it distrusts? I’m actually going to sample from evolutionary biology and invoke r- and K-selection. An r-strategic species aims for rampant proliferation but low quality of individual offspring. A hundred may be born, but only a few will survive. On the other hand, a K-strategist aims to have few, highly successful, offspring. In humans, women tend toward K-selection (because of the natural reproductive bottleneck) while men can be r- or K-strategists. However, r-strategic behavior in men leads to positional violence, maltreatment of women, and population catastrophes. Civilization began when humans discovered monogamy and, instead of successful men having tens of “wives” (sexual slaves in a harem) and hundreds of children, with no paternal investment; they were encouraged to have few wives (often, only one) and a smaller number of children, in whom they invested highly. In other words, civilization began when men were forced to be mostly monogamous K-strategists, ending the extreme frequency (death rates of 0.5 to 1 percent per year) of male positional violence and enabling stability.

If we view business as a reproduction– of work processes and values, knowledge and relationships– then we find that there are also r- and K-selective business strategies. K-strategist “parents” (bosses) want to have few “children” and invest in them highly, treating them as proteges or advisees. More common are the r-strategic corporations that hire a bunch of people, invest nothing in their careers, and expect only a few to thrive. For concave work, the r-strategic approach was probably the most profitable one, since adding more heads meant pulling in more dollars. But the 21st century is showing us that, for convex work, a K-strategic approach to business expansion is the only way to go.

It is bad that these r-selective companies hire before they trust, and it is also dishonest. When recruiting, companies engage people by telling them a story of what kind of work they’d be doing as trusted real members of the team while failing to state that most new hires will end up in the untrusted, bozo category for arbitrary reasons. It’s when that happens that companies start to evolve credibility black markets, and the panicked trading that transfers power to ethical degenerates sets in. To understand the process behind this, we have to descend yet again, into…

Sixth Circle: Passive aggression 

Tough cultures believe that within-company competition is beneficial and makes people work harder and produce more. They’re wrong. Rank cultures tend toward “harem queen” dynamics as people jockey for managerial favor. That’s bad as well. Dysfunctional companies, and that’s most of them, tend to be marked by passive-aggressive behavior and social competition. The contest for the artificially scarce resources (good projects, managerial attention) that success depends upon, and the fear of ending up in the bozo category, generate patterns of behavior so negative that they ruin a company outright.

This style of degeneracy is hard for managers to detect because, when workers are engaged in it, they appear affable and dedicated. They race against each other to work the longest hours, and take on responsibility to gain power over critical nodes of the company. This is also why it’s critically important to fire unethical high performers, no matter how “indispensable” they seem. Unethical people, unless they are completely devoid (like, bottom 1%) of social skills, will always seem like high performers, and they will always appear indispensable. They develop the skills of shifting blame and taking credit so rapidly that by their early 20s they have more experience in manipulating people (yes, that includes you) than most people have in a lifetime. They always seem too important to get rid of. Don’t fall for that. You can afford to fire an unethical high performer, especially because he’s probably not a legitimate high-achiever; you can’t afford not to.

Social competition is what the truly toxic use in order to get their way. They isolate targets and rivals, and they often take advantage of the false scarcity in work allocation to make sure that the best people get the worst work, driving them out. Clueless middle managers, who take complaints from ladyboy favorites at face value, are typically oblivious to the demoralizing backstabbing that goes on in front of them. They’re just bad judges of character. It always gets me when managers say they infallibly shut down anyone who tries to “play politics” under them; if anyone is visibly playing politics, he is clearly unsuccessful at it, and perhaps he took the blame for someone else’s political plays. Sociopaths, on the other hand, don’t care too much about the character of people working for them either way, so long as those aren’t a personal threat to their goals. Clueless don’t know about all the nasty politics that exists below them; Sociopaths can see it but don’t care.

On the whole, however, people tend to agree that ethical character is important; even Sociopaths don’t want to deal with those who will rob them. Character is far more important than talent. The problem is that it’s very hard to judge a person’s ethical mettle. How does one know what a person would do in extreme circumstances, when such conditions are so rare? That’s where human social dynamics come into play. People assume, often wrongly, that the little betrays the big. In a heterogeneous world, this fails in a major way. If someone pronounces words in a slightly different and characteristic way, that’s called an accent and it’s not a sign of stupidity. If someone can’t work 80 hours per week, that’s not a sign of poor ethical character but an artifact of typical human limits and of health problems that are irrelevant at the 40-hour level. Yet, human social organisms tend to believe, in spite of the ridiculousness of it, that social reliability (the little) betrays true character (the big). Thus, companies tend to attempt to measure ethical character through superficial reliability contests, and the amusing thing there is that, even though they consistently backfire by promoting the bad people who are most used to such contests, corporations (especially tough cultures, where reliability tests are the point) continue to use them.

Winners of reliability contests tend to be the worst people, because the artificial “crunch times”, deadlines, and scarcity push people to their limits and strain their social resources. Psychopaths are naturally adept at manipulating this in order to make sure others faceplant first, leaving them standing. Psychopaths don’t tire in social competition because it’s fun for them to watch everyone else burn out. Management, in general, is not capable of figuring out when this is happening. The psychopath presents himself as a high performer, and colleagues are too scared to tell the truth.

Most of these reliability contests, not by design but through ignorance, are built in such a way that the psychopaths are most adaptive to them. The social competition dynamics of a reality show (e.g. Survivor) and office politics are at least a million years old. Since psychopathy is most likely an individually fit (but socially harmful) r-strategy, it co-evolved with that nonsense. It turns out that “the bad guys” have been hacking our social reliability competitions for a thousand times longer than we’ve had language to describe any of these ideas. 

I’ll take a concrete example, which is the stigma associated with “job hopping”. Why is it there? Employers understand that the most dangerous people are the high-talent unethical ones. They’re right. And job hoppers tend to be high-talent “disloyal” people; at the least, they don’t give loyalty away for free. Unfortunately, since there’s no way to measure ethical character, the rage is taken out on people who have “too many jobs”. Well, through various consulting projects I’ve had access to more data on this matter than most of these HR idiots could see in twelve lifetimes, and I have the answer on that: unethical people don’t hop from job to job, continually subjecting themselves to social change and potential disadvantage. Instead, they most commonly ingratiate themselves with upper management early on, build deep trust over time (since that’s the only way to do it) and, when the opportunity emerges, betray everyone in one fell swoop. Knowing the power that comes with seniority, they’re more prone than the general population to long job tenures. Unethical people tend to have a Doppler Effect in which there’s one perception of them from ahead and above them (that they are affable, subordinate, dedicated) and there is another, much more accurate, view from those below and behind them whom they consider unworthy of impressing.

The best way to avoid taking on a large number of unethical people is not to attract them. It is, in general, impossible to detect them until they’ve done their damage, so the only strategy is passive defense: build a (K-strategist) company that won’t attract them. This ties into trust sparsity. Unethical people love trust-sparse environments, because those mean there is a Bozo-Bit switchboard to be found, played with, and used to gain power. That brings us to the chief accelerant, as well as byproduct, of trust sparsity. We come to the Seventh Circle. Headlong into the flames we go…

Seventh Circle: Extortion

I’ve said my piece about closed allocation being a form of extortion, because the conflict of interest between people and project management forces the employee to serve the manager’s career goals or face isolation, firing, and possible humiliation. “Work for me or you don’t work here.” It’s far from true that managers are the only people guilty of this behavior. Companies have been targeted by morally bankrupt programmers who built defects (“logic bombs” and back doors) into their systems. It’s expensive and humiliating to be extorted, and the emotional scarring can last for a long time.

That extortion leads to distrust should be so obvious that it doesn’t need explanation, so we’ll treat it as self-evident. Some of the “scar tissue” that companies develop is a direct result of previous extortions by employees, management, counterparties, and investors. Some more of it is cargo-cult transplant scar tissue that executives transcribe, without knowing why it exists, from one company to another as they move about. The tendency for companies to evolve toward a “Theory X” distrust of employees– sometimes without knowing why– comes from this replication of other companies’ post-traumatic policies.

Most of the other Circles of Hell tie into this Seventh. What is the benefit that it confers to a psychopath to have access to the “Bozo Bit” switchboard of a trust-sparse company? What, precisely, is most social competition? It is extortion. When a venture capitalist threatens to “pick up a phone” and turn off interest among nominal competitors if you don’t accept an abusive term sheet, what is that? What is the purpose of feudal reputation economies? Oh, right.

What is extortion? When does negotiation, which is unambiguously acceptable, go into black hat territory? I would say that extortion has a few defining characteristics:

  • There is an asymmetric power relationship, usually conferred by social access to people capable of extreme physical or social violence (esp. harm to reputation).
  • The extorter is attracted to the extortee by the latter’s participation in productive activity, in an attempt to draw a share of the profits through coercion. For this reason, the extortee’s success will only draw more extortion.
  • The harm is sometimes presented as a punishment, but is an extreme one and usually in retaliation toward something the extortee has the right to do. In other cases, it’s presented as an offer of “protection” (from oneself, or one’s hired thugs.)

Extortion is the epitome of parasitism. It adds nothing to the ecosystem. Rather, it feeds off the profile of the most productive players. Extortion is not the same as blackmail. They’re similar crimes, but there’s a fundamental difference in why each is illegal. Blackmail is illegal because it’s selective, corrupt law enforcement: even if the blackmailer has the right not to report the crime (this differs by jurisdiction) he does not have the right to selectively do so based on a personal payment. Extortion is illegal because it’s a drain against productive activities, as extortionists ratchet up their demands, often putting producers out of business. It is also exceedingly common if not made illegal, and hard to drive out even then.

Is management (in the classic corporate sense) extortion? I’ve made this claim before; can I defend it? Well, let me explain it in detail. Managers ought to have the right to terminate a relationship, just as employees do. In a small company, this would mean the end of employment. But in a large company, should managers have unilateral termination authority? Absolutely not. Do they? From a Clueless perspective, no. From a cynical (and accurate) perspective, they do. Companies rarely afford managers unilateral termination because it’s too much of a lawsuit risk; but they give the manager so much credibility (especially if performance reviews are Enron-style, meaning that they’re part of an employee’s transfer packet in internal mobility) that they can engage in “passive firing” (damage to employee’s reputation, often deliberate and invisible to the target, that makes him ineligible for internal mobility). Why do they allow this? For the sake of “project expediency”. Companies grant this power to managers out of the misguided belief that the trains simply won’t run on time unless bosses have that power. They can’t grant unilateral termination explicitly (lawsuit risk) so they create mean-spirited performance review systems and passive-firing infrastructures toward the same goal.

How is managerial authority most often used, both in rank and tough cultures? The subordinate employee is coerced into throwing all her weight into the manager’s career goals, with the scraps given to her own. What exactly is that? Again, it’s pure extortion. Companies permit it, because the manager has credibility.

The whole point of a credibility market is to allow extortion in the name of “project expediency”. Does it actually serve that purpose, and improve project success? No. The extreme success of open allocation proves that companies don’t need extortionist managers. While there probably is a need for some of what is called “management” in most companies– for training, direction and guidance only– there is no evidence, anywhere, that a healthy company benefits (except in short-term, existential emergencies that require “my way or the highway” leadership) from this sort of behavior.

One might notice that all of the six Circles above tie into managerial extortion.

  • Opacity gives power to management over employees’ long-term careers, since they have no clue what the actual economic landscape or market climate is, especially if they face an adverse manager (reference problem).
  • Parasitism is the obvious goal of the extortionist, but extortionists find the organization’s fear of parasitism (“low performer” witch hunts) to be an effective tool of aggression.
  • Career incoherency is a result of widespread extortionist managerial culture. It’s the manager’s right to say, “You work for me or for no one here” that forces people to do work of limited or no career value.
  • False scarcity is what encourages people who might object to the extortion, instead, to passively tolerate it. This is the “project expediency” argument; many companies believe (falsely) that nothing will be achieved, and the company will die, without extortionist thugs (using the threat of harsh credibility reductions) to police the bottom.
  • Trust sparsity is the philosophical underpinning of the extortion market. It creates the “Bozo Bit switchboard” which is the holy grail of a psychopath.
  • Passive aggression is enabled by a perverse and intentionally dysfunctional bureaucracy where people can cause harm through inaction. I know someone who was fired because his boss forgot to write a performance review, and the default rating assigned in the no-review case happened, that year, to fall under the 5% mandatory-fire cutoff. Whether this was a case of forgetfulness or passive aggression is beyond my knowledge, I honestly have no idea. But many companies operate on an original sin principle where employees are ruined (no credibility) unless protected by a manager. And what is mandatory “protection”?

It’s extortion that is at our enemy’s heart. That’s the core of corporate evil, at least on the internal front. It must seem that we’re at the bottom, but we don’t yet have full explanatory power over what motivates so goddamn much extortion. What makes people extortive? Is that truly “human nature”, or is it merely human behavior when people are subjected to humiliating false scarcity and nonsensical, dehumanizing processes? Let’s go into that, right now. It’s an ugly place, but we’ve been through plenty of those…

Eighth Circle: Powerlessness

Evil exists, and lawful evil is a defining force of intra-corporate social competition. However, maybe there’s room for compassion: sympathy for the damned. Why, we might permit ourselves to ask, is there so much bad behavior in the corporate context? Is it the stakes? That’s the Theory-X explanation. There’s a lot of money in it; ergo, people steal. I don’t buy that, because work isn’t the highest-stakes thing people do, and there are processes with more importance and less moral corruption. Theory Y’s explanation of bad behavior at work is that it tends to be self-accelerating; people are naturally inclined toward good action, but one bad behavior leads to several more, with the victims often unable to retaliate directly and, therefore, propagating the misery through the company. That’s quite true, but it doesn’t explain the first injection of evil. Where does that come from? Theory Z, being agnostic on the broader moral questions, takes the teamist approach of planting “fire brakes” between teams so that any submodule (person, team, department) that turns toxic can be sloughed off in isolation. (This is why internal transfer is so hard– a fact that extortionist managers love, obviously– in a Theory-Z organization.) Who’s right?

Theory Y is mostly right, but probably only 90% correct. There are first-strike extortionists and thugs out there. They exist. Bad people are real. An organization that can’t defend itself against them will perish. While passive defense (not attracting them) is best, companies do need to keep a watchful eye on this behavior. The problem with this is that extortionists get their first practice on the people the organization cares the least about, and are already well on a roll by the time the negative behavior becomes a visible problem.

Companies tend to get their moral policy utterly backward. They take a Theory-X attitude toward their people in general, imposing restrictions designed to guard the firm against extortive behavior and theft. However, it’s impossible to get anything done in such an environment. That’s why trust-sparsity generates convex dishonesty, even in heroes (“stone soup”) who are forgiven after the fact. The result of this is that trust-sparse companies must make exceptions, and they do this based on million-year-old social protocols originally designed to encourage K-strategists to deny sexual favor to unworthy and unsavory r-strategists. There’s nothing wrong with that. As a product of human evolution, I’m glad that the K-selective machinery exists. But the psychopaths have a million-year track record of hacking it and getting in. They do the exact same thing to trust-sparse companies. Firms need to defend themselves with something else.

Total denial doesn’t work, because companies can’t operate if they never trust anyone; and conditional denial leads to the victory of psychopaths who’ve spent a million years making themselves exceptions to other peoples’ (well-advised) rules.

What we need is to go the other way, to full-on trust density, and release all non-extortive power to employees. The company must grant autonomy and freedom to serve the business goals to everyone, except to those who attempt to steal or extort, which it must terminate immediately. It turns out that this is a stronger way of policing ethical behavior, because the people on the ground (a) actually care about organizational health, and (b) aren’t afraid to speak up when they see problems.

What’s the alternative? What dominates corporate life for most people? Powerlessness. If trust-sparsity is allowed, then anyone can become an untrusted member of the group, and almost everyone is exposed and afraid. If that’s the case, then all but a few people are in a disempowered and humiliating position. Lord Acton told us that power (of the extortive kind) tends to corrupt, and he’s right. Powerlessness, however, also corrupts.

Power makes bad people evil, and it makes weak people (and that’s a large pool, sadly) bad. Powerlessness, on the other hand, makes good people ineffectual, bad people similarly evil, and weak people both bad and strong. How do I mean that? What could possibly occur through powerlessness that makes the weak strong? Individually, they’re defeated, but they become cheap votes (see above) for the true bad guys to corral and deploy. Since the statistical voting power of a bloc is proportional to the square of its size, and blocs of the weak become substantially more cohesive amid powerlessness and fear, they become strong when under direction from evil. This is why Clueless middle-managers, although few are innately unethical, can easily be misled toward criminal activity.

What is the end game of the corporation when people are powerless? Well, it generates the MacLeod pyramid, and also accelerates its degeneracy. Make people more powerless, and:

  • Losers will become increasingly apathetic, content to draw a salary for no contribution which is (despite some economists’ claims to the contrary) not a comfortable arrangement for most. The Socially Accepted Median Effort (SAME) will drift toward zero. Even managers will tolerate non-contribution as it becomes clear that no one is able to get real work done, anyway.
  • Clueless develop an awareness of low performance (theirs and others) and their overactive superego drives them toward overcompensation. This adds back-and-forth “Brownian management” to the mix. It only adds noise because, while these Clueless are eager, they lack coherent strategic direction.
  • Sociopaths rebel and sabotage operations if they are personally rendered powerless, but they’re also (unlike most) prone toward assessing power in relative terms, so a Sociopath who is macroscopically powerless might still be happy to improve his personal power base by trading on the credibility market. Sociopaths can tolerate macroscopic powerlessness if they can still double their micro-scale power at a sufficient rate. 

This seems to be the end state of dysfunction: powerlessness. Companies fear extortion by employees– as they, perhaps, should, because it happens– but they go so far as to disempower those inclined toward good-faith experimentation and creativity. Then, people lose all reason to care about the health of the organization. Why would anyone care about a company that views her as a bozo? She shouldn’t. She should take what she can and get out once something better is avaiable.

We come to the bottom of the Eighth Circle and find a black hole in the center of the floor. We look into it, and see no bottom. It’s just a chasm. To most people, it would be terrifying. Few of the denizens of the other circles, as miserable as they may be while they are, would dare to enter it, but we’ve come this far. We need to complete our journey, so let’s get on with it. Let’s jump into the hole and find the bottom…

Ninth Circle: ??????????

We start to fall, and in the thin air down here, we continue to accelerate for a long time. It’s not painful, although the air is somewhat hot and it is very loud to be falling this fast. As we get to about a thousand miles an hour, we realize we have time for somewhat of a side conversation. While we drop, it looks like we have time for an aside about religion, and then about economics.

Yes, I said religion. Don’t worry. It will make sense when we get to the bottom, but while we’re careening toward the center of the earth, let’s talk about it.

Westerners (especially detractors of religion) tend to believe that religion exists to allay fears about death, even though religious belief predates faith in any desirable afterlife. (Babylonians, for example, believed in a repulsive afterlife state.) Actually, religion exists to guide people through their fears about life. Religion has had enough on its hands in helping people understand this world. At any rate, I’m most simpatico with Buddhism, so I’m going to discuss the first of the Four Noble Truths. Commonly interpreted as “all life is suffering” (dukkha) it is better interpreted as meaning, “there is suffering in all (samsaric) life”. Rich and poor, animals and humans, and even the traditional gods and demigods (if they exist) of other religions are in a world where dukkha is possible. Shakespeare’s Hamlet referred to “the thousand natural shocks that flesh is heir to”, and he seems to have been discussing the same thing. There’s an overarching theme: life is difficult and there is pain in it. The ancient Greeks blamed a woman named Pandora; Jewish and Christian mythologies involved a snake in the Garden of Eden. Both myths implicated curiosity (philosophically, this could be related to the idea, through rarely formalized this way, that evil exists because we want to know what it is) while the Eastern approaches focus on attachment.

The Western Christian arc evolved a doctrine called original sin, even though it’s not strictly Biblical. I don’t find it to be a useful concept at all. It has been used to justify horrible actions in the past such as the cultural (and sometimes physical) genocide of non-Christian people and, in my mind, it serves no value. It takes the view that we deserve to be punished and are (without supernatural intervention) of negative worth. It’s anti-humanist. I take a more Eastern approach to human nature: there is no such (inflexible) thing. Therefore, there can be no “original sin”. There are ignorance, karma, suffering, and a myriad of biological impulses we have to sort out, but total depravity is nonsensical. It just might be, in fact, one of the worst concepts ever.

Original sin found its way into the “Calvinist work ethic” that outlived actual Calvinism, and has since become a fully secular doctrine. According to the original-sin economics, people are devoid of human value unless made productive (“saved”) by a large, successful, and rich institution. Individual people have no credibility, and being on the job market is taken to be so humiliating that a person should fear being there (even though, since companies can fire at-will, everyone is always on the job market). Companies, however, do have credibility. Prestige. Reputation. It’s all the same thing. They can save. Independent individuals, however, are seen as depraved and damnable, especially if they’ve been unemployed for “too long”.

It’s bad enough that we have to deal with this original-sin nonsense in the greater society, which is one reason why the United States will always be thirty years behind Europe when it comes to healthcare and a modern insurance (they are not as ashamed to use the word “welfare” here) state. That’s bad enough; it really sucks, actually. However, we even have it within companies. You are not credible unless a member of the (mostly corrupt) priesthood called “management” speaks for you. If you seek another job within the company, your performance reviews are part of the transfer packet, even though that’s almost illegal. (It is not, technically speaking, illegal for companies to include HR history in internal mobility decisions, but it is illegal for managers to interfere malevolently with work performance, which includes internal mobility if such options exist. Therefore, a negative review that is visible in the transfer process is, in fact, already in violation of the law.)

What does this original-sin mentality buy us? It creates an economy where almost everyone is in danger of falling to the bottom, or being excommunicated, and this fear creates an economy of extortion so vast and toxic as to be self-perpetuating. That’s what we’ve got, thanks to our original sin mentality.

The evil isn’t capitalism or communism. It’s much older than that. It’s the belief that most humans are devoid of any value, and require salvation through some process that is actually the whim of a corrupt clerical hierarchy.

I haven’t solved the Organization Problem, and at 12 kilowords already I’ll have to put that in Part 23, but I’ve found it…

We land on the bottom. This is it. The Ninth Circle. Here we are. I light a torch and there’s… nothing here. It’s just a cave. Have we passed through the center of the earth and into the antipodes? It is a comfortable temperature here. It does not look like Hell.

Is this a ruse? No, it doesn’t seem to be. There seems to be nothing Hellish about this spot. Maybe that’s the point.

In fact, I might remind you that you were never in a cave (much less Hell) at all. You’re reading text on a computer screen! If you pictured a descent into Hell, that was your doing (but I hope it didn’t disturb you too much) and no one else’s, because that hell didn’t exist.

So let’s look at this Ninth Circle of hell: there is no there there. So it is, also, with the Corporate Hell. Yes, there are extortions and people are powerless, and there is a common fear of loss of income. This is all nasty stuff. There’s plenty of ugly behavior. The beast is cruel and yet… where is it? Who is it? It’s vapor! It exists because it lives in minds, and because we care– too much, perhaps– about it. Quite possibly, it lives in your mind. It has certainly raged on in my mind. That’s how I know what it is. Now I wish to kill it, on a global scale. I want these extortionists driven back into the shadows from which they came. I have no idea how long or how much work it will take to succeed, but that’s no excuse not to try.

Given the non-substance of our enemy, and the fantastical nature of the Hell that it has created for us, maybe we can. Maybe we can end the cycle of extortions and powerlessness for good. We know that the Emperor has no clothes. We’ve known it for decades. Maybe we, as a generation, can summon the courage to laugh at his tiny balls.

It might not be so clear, and it might take another essay (Part 23, coming up) to show this, but each of these levels taught us something about the organization, and all of them contain subproblems that must be solved. The structure of the solution will mirror, somewhat, the “Inferno” shape of the problem, which has been given here. So that’s what comes next, in part 23. Stay tuned. It won’t be long.

Gervais / MacLeod 21: Why Does Work Suck?

This is a penultimate “breather” post, insofar as it doesn’t present much new material, but summarizes much of what’s in the previous 20 essays. It’s now time to tie everything together and Solve It. This series has reached enough bulk that such an endeavor requires two posts: one to tie it all together (Part 21) and one to discuss solutions (Part 22). Let me try to put the highlights from everything I’ve covered into a coherent whole. That may prove hard to do; I might not succeed. But I will try.

This will be long and repeat a lot of previous material. There are two reasons for that. First, I intend this essay to be a summarization of some highlights from where we’ve been. Second, I want it to stand alone as a “survey course” of the previous 20 essays, so that people can understand the highlights (and, thus, understand what I propose in the conclusion) even if they haven’t read all the prior material.

If I were to restart this series of posts (for which I did not intend it, originally, to reach 22 essays and 92+ kilowords) I would rename it Why Does Work Suck? In fact, if I turn this stuff into a book, that’s probably what I’ll name it. I never allowed myself to answer, “because it’s work, duh.” We’re biologically programmed to enjoy working. In fact, most of the things people do in their free time (growing produce, unpaid writing, open-source programming) involve more actual work than their paid jobs. Work is a human need.

How Does Work Suck?

There are a few problems with Work that make it almost unbearable, driving it into such a negative state that people only do it for the lack of other options.

  • Work Sucks because it is inefficient. This is what makes investors and bosses angry. Getting returns on capital either requires managing it, which is time-consuming, or hiring a manager, which means one has to put a lot of trust in this person. Work is also inefficient for average employees (MacLeod Losers) which is why wages age so low.
  • Work Sucks because bad people end up in charge. Whether most of them are legitimately morally bad is open to debate, but they’re certainly a ruthless and improperly balanced set of people (MacLeod Sociopath) who can be trusted to enforce corporate statism. Over time, this produces a leadership caste that is great at maintaining power internally but incapable of driving the company to external success.
  • Work Sucks because of a lack of trust. That’s true on all sides. People are spending 8+ hours per day on high-stakes social gambling while surrounded by people they distrust, and who distrust them back.
  • Work Sucks because so much of what’s to be done in unrewarding and pointless. People are glad to do work that’s interesting to them or advances their knowledge, or work that’s essential to the business because of career benefits, but there’s a lot of Fourth Quadrant work for which neither applies. This nonsensical junk work is generated by strategically blind (MacLeod Clueless) middle managers and executed by rationally disengaged peons (MacLeod Losers) who find it easier to subordinate than to question the obviously bad planning and direction.

All of these, in truth, are the same problem. The lack of trust creates the inefficiencies that require moral flexibility (convex deception) for a person to overcome. In a trust-sparse environment, the people who gain people are the least deserving of trust: the most successful liars. It’s also the lack of trust that generates the unrewarding work. Employees are subjected, in most companies, to a years-long dues-paying period which is mostly evaluative– to see how each handles unpleasant make-work and pick out the “team players”. The “job” exists to give the employer an out-of-the-money call option on legitimately important work, should it need some done. It’s a devastatingly bad system, so why does it hold up? Because, for two hundred years, it actually worked quite well. Explaining that requires delving into mathematics, so here we go.

Love the Logistic

The most important concept here is the S-shaped logistic function, which looks like this (courtesy of Wolfram Alpha):

The general form of such a function L(x; A, B, C) is:

where A represents the upper asymptote (“maximum potential”), B represents the rapidity of the change, and C is a horizontal offset (“difficulty”) representing the x-coordinate of the inflection point. The graph above is for L(x; 1, 1, 0).

Logistic functions are how economists generally model input-output relationships, such as the relationship between wages and productivity. They’re surprisingly useful because they can capture a wide variety of mathematical phenomena, such as:

  • Linear relationships; as B -> 0, the relationship becomes locally linear around the inflection point, (C, A/2).
  • Discrete 0/1 relationships: as B -> infinity, the function approaches a “step function” whose value is A for x > C and 0 for x < C.
  • Exponential (accelerating) growth: If B > 0, L(x; A, B, C) is very close to being exponential at the far left (x << C). (Convexity.)
  • Saturation: If B > 0, L(x; A, B, C) is approaching A with exponential decay at the far right (x >> C). (Concavity.)

Let’s keep inputs abstract but assume that we’re interested in some combination of skill, talent, effort, morale and knowledge called x with mean 0 and “typical values” between -1.0 and 1.0, meaning that we’re not especially interested in x = 10 because we don’t know how to get there. If C is large (e.g. C = 6) then we have an exponential function for all the values we care about: convexity over the entire window. Likewise, leftward C values (e.g. C = -6) give us concavity over the whole window.

Industrial work, over the past 200 years, has tended toward commoditization, meaning that (a) a yes/no quality standard exists, increasing B, and (b) it’s relatively easy for most properly set-up producers to meet it most of the time (with occasional error). The result is a curve that looks like this one, L(x; 10, 4.5, -0.7), which I’ll call a(x):

Variation, here, is mainly in incompetence. Another way to look at it is in terms of error rate. The excellent workers make almost no errors, the average ones achieve 95.8% of what is possible (or a 4.2% error rate) with the mediocre (x = -0.5) making almost 5 times as many mistakes (28.9% error rate), and the abysmal unemployable with an error rate well over 50%. This is what employment has looked like for the past two hundred years. Why? Because an industrial process is better modeled as a complex network of these functions, with outputs from one being inputs to another. The relationship of individual wage into morale, morale into performance, performance into productivity, and individual productivity into firm productivity, and firm productivity into profitability, can all be modeled as S-shaped curves. With this convoluted network of “hidden nodes” that exists in a context of a sophisticated industrial operation, it’s generally held to be better to have a consistently high-performing (B high, C negative) node than higher-performing but variable node.

One way to understand the B in the above equation is that it represents how reliably the same result is achieved, noting the convergence to a step function as B goes to infinity. In this light, we can understand mechanization. Middle grades of work rarely exist with machines. In the ideal, they either execute perfectly, or fail perfectly (and visibly, so one can repair them). Further refinements to this process are seen in the changeover from purely mechanical systems to electronic ones. It’s not always this way, even with software. There are nondeterministic computer behaviors that can produce intermittent bugs, but they’re rare and far from the ideal.

As I’ve discussed, if we can define perfect performance (i.e. we know what A, the error-free yield, looks like) then we can program a machine to achieve it. Concave work is being handed over to machines, with the convex tasks remaining available. With convexity, it’s rare that one knows what A and B are. On explored values, the graph just looks like this one, for L(x; 200, 2.0, 1.5), which I’ll call b(x):

It shows no signs of leveling off and, for all intents and purposes, it’s exponential. This is usually observed for creative work where a few major players (the “stars”) get outsized rewards in comparison to the average people.

Convexity Isn’t Fair

Let’s say that you have two employees, one of whom (Alice) is slightly above average (x = 0.1) and the other of whom (Bob) is just average (x = 0.0). You have the resources to provide 1.0 full point of training, and you can split it anyway you choose (e.g. 0.35 points for Alice, and 0.65 points for Bob). Now, let’s say that you’re managing concave work modeled by the function L(x; 100, 2.0, -0.3), which is concave.

Let the x-axis represent the amount of training (0.0 to 1.0) given to Alice, with the remainder given to Bob. Here’s a graph of their individual productivity levels, with Alice in blue, Bob in purple, and their sum productivity in the green curve

If we zoom in to look at the sum curve, we see a maximum at x = 0.45, an interior solution where both get some training.

At x = 0.0 (full investment in Bob) Alice is producing 69.0 points and Bob’s producing 93.1, for a total of 162.1.

At x = 0.5 (even split of training) Alice in producing 85.8 points and Bob’s producing 83.2, for a total of 169.0.

At x = 1.0 (full investment in Alice) Alice is producing 94.3 points and Bob’s producing 64.6, for a total of 158.9.

The maximal point is x = 0.45, which means that Alice gets slightly less training because Bob is further behind and needs it more. Both end up producing 84.55 points, for a total of 169.1. After the training is disbursed, they’re at the same level of competence (0.55). This is a “share the wealth“ interior optimum that justifies sharing the training.

Let’s change to a convex world, with the function L(x; 320, 2.0, 1.1). Then, for the same problem, we get this graph (blue representing Alice’s productivity, purple representing Bob’s, and the green curve representing the sum):

Zooming in on the graph sum productivity, we find that the “fair” solution (x = 0.45) is the worst!

At x = 0.0 (full investment in Bob) Alice is producing 38.1 points and Bob’s producing 144.1, for a total of 182.2.

At x = 0.5 (even split of training) Alice in producing 86.1 points and Bob’s producing 74.1, for a total of 160.2.

At x = 1.0 (full investment in Alice) Alice is producing 160.0 points and Bob’s producing 31.9, for a total of 191.9.

The maxima are at the edges. The best strategy is to give Alice all of the training, but giving all to Bob is better than splitting it evenly, which is about the worst of the options. This is a “starve the poor” optimum. It favors picking a winner and putting all the investment into one party. This is how celebrity economies work. Slight differences in ability lead to massive differences in investment and, ultimately, create a permanent class of winners. Here, choosing a winner is often more important than getting “the right one” with the most potential.

Convexity pertains to decisions that don’t admit interior maxima, or for which such solutions don’t exist or make sense. For example, choosing a business model for a new company is convex, because putting resources into multiple models would result in mediocre performance in all of them, thus failure. The rarity of “co-CEOs” seems to indicate that choosing a leader is also a convex matter.

Convexity is hard to manage

In optimization, convex problems tend to be the easier ones, so the nomenclature here might be strange. In fact, this variety of convexity is the exact opposite of convexity in labor. Optimization problems are usually framed in terms of minimization of some undesirable quantity like cost, financial risk, statistical error, or defect rate. Zero is the (usually unattainable) perfect state. In business, that would correspond to the assumption that an industrial apparatus has an idealized business model and process, with the management’s goal to drive execution error to zero.

What makes convex minimization methods easier is that, even in a high-dimensional landscape, one can converge to the optimal point (global minimum) by starting from anywhere and iteratively stepping in the direction recommended by local features (usually, first and second derivative). It’s like finding the bottom point in a bowl. Non-convex optimizations are a lot harder because (a) there can be multiple local optima, which means that starting points matter, and (b) the local optima might be at the edges, which has its own undesirable properties (including, with people, unfairness). The amount of work required to find the best solutions is exponential in the number of dimensions. That’s why, for example, computers can’t algorithmically find the best business model for a “startup generator”. Even if it were a well-formed problem, the dimensionality would be high and the search problem intractable (probably).

Convex labor is analogous to non-convex optimization problems while management of concave labor is analogous to convex optimization. Sorry if this is confusing. There’s an important semantic difference to highlight here, though. With concave labor, there is some definition of perfect completion so that error (departure from that) can be defined and minimized with a known lower bound: 0. With convex labor, no one knows what the maximum value is, because the territory is unexplored and the “leveling off” of the logistic curve hasn’t been found yet. It’s natural, then, to frame that as a maximization problem without a known bound. With convex labor, you don’t know what the “zero-or-max” point is because no one knows how well one can perform.

Concave labor is the easy, nice case from a managerial perspective. While management doesn’t literally implement gradient descent, it tends to be able to self-correct when individual labor is concave (i.e. the optimization problem is convex). If Alice starts to pull ahead while Bob struggles, management will offer more training to Bob.

However, in the convex world, initial conditions matter. Consider the Alice-Bob problem above with the convex productivity curve, and the fact that splitting the training equitably is the worst possible solution. Management would ideally recognize Alice’s slight superiority and give her all the training, thus finding the optimal “edge case”. But what if Bob managed (convex dishonesty) to convince management that he was slightly superior to Alice and at, say, x = 0.2? Then Bob would get all the training, and Alice would get none, and management would converge on a sub-optimal local maximum. That is the essence of corporate backstabbing, is it not? Management’s increasing awareness of convexity in intellectual work means that it will tend to double down its investment in winners and toss away (fire) the losers. Thus, subordinates put considerable effort into creating the appearance of high potential for the sake of driving management to a local maximum that, if not necessarily ideal for the company, benefits them. That’s what “multiple local optima” means, in practical terms.

The traditional three-tiered corporation has a firm distinction between executives and managers (the third tier being “workers”, who are treated as a landscape feature) and its pertains to this. Because business problems are never entirely concave and orderly, the local “hill climbing” is left to managers, while the convex problems (which, like choosing initial conditions, require non-local insight) such as selecting leaders and business models are left to executives.

Yet with everything concave being performed, or soon to be performed, by machines, we’re seeing convexity pop up everywhere. The question of which programming languages to learn is a convex decision that non-managerial software engineers have to make in their careers. Picking a specialty is likewise; convexity is why it’s of value to specialize. The most talented people today are becoming self-executive, which means that they take responsibility for non-local matters that would otherwise be left to executives, including the direction of their own career. This, however, leads to conflicts with authority.

Older managers often complain about Millennial self-executivity and call it an attitude of entitlement. Actually, it’s the opposite. It’s disentitlement. When you’re entitled, you assume social contracts with other people and become angry when (from your perception) they don’t hold up their end. Millennials leave jobs, and furtively use slow periods to invest in their careers (e.g. in MOOCs) rather than asking for more work. That’s not an act of aggression or disillusion; it’s because they don’t believe the social contract ever existed. It’s not that they’re going to whine about a boss who doesn’t invest in their career– that would be entitlement– because that would do no good. They just leave. They weren’t owed anything, and they don’t owe anything. That’s disentitlement.

Convexity is bad for your job security

Here’s some scary news. When it comes to convex labor, most people shouldn’t be employed. First, let me show a concave input-output graph for worker productivity, assuming even distribution in worker ability from -1.0 to 1.0. Our model also assumes this ability statistic to be inflexible; there’s no training effect.

The blue line, at 82.44, represents the mean worker in the population. Why’s this important? It represents the expected productivity of a new hire off the street. If you’re at the median (x = 0.0) or even a bit below it, you are “above average”. It’s better to retain you than to bring someone in off the street. Let’s say that John is 40th percentile (x = -0.2) hire, which means that his productivity is 90. A random person hired off the street will be better than John, 60% of the time. However, the upside is limited (10 points at most) and the downside (possibly 70 points) is immense so, on average, it’s a terrible trade. It’s better to keep John (a known mediocre worker) on board than to replace him.

With a convex example, we find the opposite to be true:

Here, we have an arrangement in which most people are below the mean, so we’d expect high turnover. Management, one expects, would be inclined to hire people on a “try out” basis with the intention of throwing most of them back on the street. An average or even good (x = 0.5) hire should be thrown out in order to “roll the dice” with a new hire who might be the next star. Is that how managers actually behave? No, because there are frictional and morale reasons not to fire 80% of your people, and because this model’s assumption that people are inflexibly set at a competence level is not entirely true for most jobs, and those where it is true (e.g. fashion modeling) make it easy for management to evaluate someone before a hire is made. In-house experience matters. That is, however, how venture capital, publishing and record labels work. Once you turn out a couple failures, with those being the norm, it might still be that you’re a high performer who’s been unlucky, but you’re judged inferior to a random new entrant (with more upside potential) and flushed out of the system.

In the real world, it’s not so severe. We don’t see 80% of people being fired, and the reason is that, for most jobs, learning matters. The above applies to work at which there’s no learning process, but each worker is inflexibly put at a certain perfectly measurable productivity level. That’s not how the world really works. In-born talent is one relevant input, but there are others like skill, in-house experience, and education that have defensive properties and keep a person’s job security. People can often get themselves above the mean with hard work.

Secondly, the model above assumes workers are paid equally, which is not the case for most convex work. In the convex model above, the star (x = 1.0) might command several times the salary of the average performer (x = 0.0) and he should. That compensation inequality actually creates job security for the rest of them. If the best people didn’t charge more for their work, then employers would be inclined to fire middling performers in the search of a bargain.

This may be one of the reasons why there is such high turnover in the software industry. You can’t a get seasoned options trader for under $250,000 per year, but you can get excellent programmers (who are worth 5-10 times that amount, if given the right kind of work) for less than half of that. This is often individually justified (by the engineer) with an attitude of, “well, I don’t need to be paid millions; I care more about interesting work”. As an individual behavior, that’s fine, but it might be why so many software employers are so quick to toss engineers aside for dubious reasons. Once the manager concludes that the individual doesn’t have “star” potential, it’s worth it to throw out even a good engineer and try again for a shot at a bargain, considering the number of great engineers at mediocre salary levels.

One thing I’ve noticed in software (which is highly convex) is that there’s a cavalier attitude toward firing, and it’s almost certainly related to that “star economy” effect. What’s different is that software convexity has a lot inputs other that personal ability– project/person fit, tool familiarity, team cohesion, and a lot factors that are so hard to detect that they feel like pure luck– in the mix, so the “toss aside all but the best” strategy is severely defective, at least for a larger organization that should be enabling people to find better fitting projects, which makes a lot of sense amid convexity. That’s one of the reasons why I am so dogmatic about open allocation, at least in big companies.

Convexity is risky

Job insecurity amid convexity is an obvious problem, but not damning. If there’s a fixed demand for widgets, a competitor who can produce 10 times more of them is terrifying, because it will crash prices and put everyone else out of business (and, then, become a monopolist and raise them). Call that “red ocean convexity”, where the winners put the losers out of business because a “10X” performer takes 9X from someone else. However, if demand is limitless, then the presence of superior players isn’t always a bad thing. A movie star making $3 million isn’t ruined by one making $40 million. The arts are an example of “blue ocean convexity”, insofar as successful artists don’t make the others poorer, but increase the aggregate demand of art. It’s not “winner-take-all” insofar as one doesn’t have to be the top player to add something people value.

Computational problem solving (not “programming”) is a field where there’s very high demand, so the fact that top performers will produce an order of magnitude more value (the “10X effect”) doesn’t put the rest out of business. That’s a very good thing, because most of those top performers were among “the rest” when they started their career. Not only is there little direct competition, but as software engineers, we tend to admire those “10X” people and take every opportunity we can get to learn from them. If there were more of them, it wouldn’t make us poorer. It would make the world richer.

Is demand for anything limitless, though? For industrial products, no. Demand for televisions, for example, is limited by peoples’ need for them and space to put them. For making peoples’ lives better, yes. For improving processes, sure. Generation of true wealth (as Paul Graham defines it: “stuff people want”) is something for which there’s infinite demand, at least as far as we can see. So what’s the limiting factor? Why can’t everyone work on blue-ocean convex work that makes peoples’ lives better? It comes down to risk. So, let’s look at that. The model I’m going to use is as follows:

  • We only care about the immediate neighborhood of a specific (“typical”) competence level. We’ll call it x = 0.
  • Tasks have a difficulty t between -1.0 and 2.0, which represents the C in the logistic form. B is going to be a constant 4.5; just ignore that. 
  • The harder a task is, the higher the potential payoff. Thus, I’ll set A = 100 * (1 + e^(5*t)). This means that work gets more valuable slightly faster (11% faster) than it gets harder (“risk premium”). The constant term in A is based on the understanding that even very easy (difficulty of -1.0) work has value insofar as it’s time-consuming and therefore people must be paid to do it.
  • We measure risk for a given difficulty t by taking the first derivative of L(x; …), with respect to x, at x = 0. Why? L’(x; …) tells us how sensitive the output (payoff) is to marginal changes in input. We’re modeling unknown input variables and plain luck factors as a random, zero-mean “noise” variable d and assuming that for known competence x the true performance will be L(x + d; …). So this first derivative tells us, at x = 0, how sensitive we are to that unknown noise factor.

What we want to do is assess the yield (expected value) and risk (first derivative of yield) for difficulty levels from -1 to 2 when known x = 0. Here’s a graph of expected yield:

It’s hard to notice on that graph, but there’s actually a slight “dip” or “uncanny valley” as one goes from the extreme of easiness (t = -1.0) to slightly harder (-1.0 < t < 0.0) work:

Does it actually work that way in the real world? I have no idea. What causes this in the model is that, as we go from the ridiculously easy (t = 1.0) to the merely moderately easy (t = 0.5) the rate of potential failure grows faster than the maximum potential A does, as a function of t. That’s an artifact of how I modeled this and I don’t know for sure that a real-world market would have this trait. Actually, I doubt it would. It’s a small dip so I’m not going to worry about it. What we do see is that our yield is approximately constant as a function of difficulty for t from -1.0 to 0.0, where the work is concave for that level of skill; and then it grows exponentially as a function of t from 0.0 to 2.0, where the work is convex. That is what we tend to see on markets. The maximal market value of work (1 + e^(5 * t) in this model) grows slightly faster than difficulty in completing it (1 + e^(4.5*t), here).

However, what we’re interested in is risk, so let me show that as well by graphing the first derivative of L with respect to x (not t!) for each t.

What this shows us, pretty clearly, is monotonic risk increase as the tasks become more difficult. That’s probably not too surprising, but it’s nice to see what it looks like on paper. Notice that the easy work has almost no risk involved. Let’s plot these together. I’ve taken the liberty of normalizing the risk formula (in purple) to plot them together, which is reasonable because our units are abstract:

Let’s look at one other statistic, which will be the ratio between yield and risk. In finance, this is called the Sharpe Ratio. Because the units are abstract (i.e. there’s no real meaning to “1 unit” of competence or difficulty) there is no intrinsic meaning to its scale, and therefore I’ve again taken the liberty of normalizing this as well. That ratio, as a function of task difficulty, looks like this…

…which looks exactly like affine exponential decay. In fact, that’s what it is. The Sharpe Ratio is exponentially favorable for easy work (t < 0.0) and approaches a constant value (1.0 here, because of the normalization) for large t.

What’s the meaning of all this? Well, traditionally, the industrial problem was to maximize yield on capital within a finite “risk budget”. If that’s the case– you’re constrained by some finite amount of risk– then you want to select work according to the Sharpe Ratio. Concave tasks might have less yield, but they’re so low in risk that you can do more of them. For each quantum of risk in your budget, you want to get the most yield (expected value) out of it that you can. This favors the extreme concave labor. This is why industrial labor, for the past 200 years, has been almost all concave. Boring. Reliable. In many ways, the world still is concave and that’s a desirable thing. Good enough is good enough. However, it just so happens that when we, as humans, master a concave task when tend to look for the convex challenge of making it run itself. In pre-technological times, this was done by giving instructions to other people, and making machines as easy as possible for humans to use. In the technological era, it’s done with computers and code. Even the grunt work of coding is given to programs (we call them compilers) so we can focus on the interesting stuff. We’re programming all of that concave work out of human hands. Yes, concave work is still the backbone of the industrial world and always will be. It’s just not going to require humans doing it.

What if, instead, the risk budget weren’t an issue? Let’s say that we have a team of 5 programmers given a year to do whatever they want, and the worst they can do is waste their time, and you’re okay with that maximal-risk outcome (5 annual salaries for a learning experience). They might build something amazing that sells for $100 million, or they might work for a year and have the project still fail on the market. Maybe they do great work, but no one wants it; that’s a risk of creation. In this case, we’re not constrained by risk allocation but by talent. We’ve already accepted the worst possible outcome as acceptable. We want them to be doing convex work, which has the highest yield. Those top-notch people are the limiting resource, not risk allocation.

Convexity requires teamwork

Above, I established that if individual productivity is a convex function of investment in that person, and group performance is a sum of individual productivity, then the optimal solution is to ply one person with resources and starve (and likely fire) the rest. Is that how things actually work? No, not usually. There’s a glaring false assumption, which is the additive model where group performance is a simple sum of individual performances. Real team efforts shouldn’t work that way.

When a team is properly configured, most of their efforts don’t merely add to some pile of assets, but they multiply each others’ productivity. Each works to make the others more successful. I wrote about this advancement of technical maturity (from multiplier to adder) as it pertains to software but I think it’s more general. Warning: incompetent attempts at multiplier efforts are every bit as toxic as incompetent management and will have a divider effect.

Team convexity is a bit unique in the sense that both sides of the logistic “S-curve” are observed. You have synergy (convexity) as the team scales up to a certain size, but congestion (concavity) beyond a certain point. It’s very hard to get team size and configuration right, and typical “Theory Z” management (which attempts to coerce a heterogeneous set of people who didn’t choose each other, and probably didn’t choose the project, into being a team) generally fails at this. It can’t be managed competently from a top-down perspective, despite what many executives say (they are wrong). It has to be grass-roots self-organization. Top-down, closed-allocation management can work well in the Alice/Bob models above where productivity is the sum of individual performances (i.e. team synergies aren’t important) but it fails catastrophically on projects that require interactive, multiplicative effects in order to be successful.

Convexity has different rules

The technological economy is going to be very different, because of the way business problems are formulated. In the industrial economy, capital was held in some fixed amount by a business, whose goal was to gain as much yield (profit or interest) from it while keeping risk within certain bounds deemed acceptable. That made concavity desirable. It still is; stable income with low variation is always a good thing. It’s just that such work no longer requires humans. Concave work has been so commoditized that it’s hard to get a passive profit from it.

Ultimately, I think a basic income is the only way society will be able to handle widespread convexity of individual labor. What does it say about the future? People will either be very highly compensated, or effectively unemployed. There will be an increasing need for unpaid learning while people push themselves from the low, flat region of a convex curve to the high, steep part. Right now, we have a society where people with the means to indulge in that can put themselves on a strong career track, but the majority who have a lifelong need for monthly income end up getting shafted: they become a permanent class of unskilled labor and, by keeping wages low, they actually hold back technological advancement.

Industrial management was risk-reductive. A manager took ownership of some process and his job was to look for ways it could fail, then tried to reduce the sources of error in that process. The rare convex task (choosing a business strategy) was for a higher order of being, an executive. Technological management has to embrace risk, because all the concave work’s being taken by machines. In the future, it will only be economical for a human to do something when perfect completion is unknown or undefinable, and that’s the convex work.

A couple more graphs deserve attention, because both pertain to managerial goals. There are two ways that a manager can create a profit. One is to improve output. The other is to reduce costs. Which is favorable? It depends. Below is a graph that shows productivity ($/hour) as a function of wages for some task where performance is assumed to be convex in wages. The relationship is assumed here to be inflexible and go both ways: better people will expect more in wages, low wages will cause peoples’ out-of-work distractions to degrade their performance. Plotted in purple is the y = x or “break-even” line.

As one can see, it doesn’t even make sense to hire people for this kind of work at less than $68/hour: they’ll produce less than they cost. That “dip” is an inherent problem for convex work. Who’s going to pay people in the $50/hour range so they can become good and eventually move to the $100/hour range (where they’re producing $200/hour work)? This naturally tends toward a “winners and losers” scenario. The people who can quickly get themselves to the $70/hour productivity level (through the unpaid acquisition of skill) are employable, and will continue to grow; the rest will not be able to justify wages that sustain them. The short version: it’s hard to get into convex work.

Here’s a similar graph for concave work:

… and here’s a graph of the difference between productivity and wage, or per-hour profit, on each worker:

So the optimal profit is achieved at $24.45 per hour, where the worker provides $56.33 worth of work in that time. It doesn’t seem fair, but improvements to wages beyond that, while they improve productivity, do not improve it by enough to justify the additional cost. That’s not to say that companies will necessarily set wages to that level. (They might raise them higher to attract more workers, increasing total profit.) Also, here is a case where labor unions can be powerful (they aren’t especially helpful with convex work): in the above, the company would still earn a respectable profit on each worker with wages as high as $55 per hour, and wouldn’t be put out of business (despite managements’ claim that “you’ll break us” at, say, $40) until almost $80.

The tendency of corporate management toward cost-cutting, “always say no”, and Theory-X practices is an artifact of the above result of concavity. So while I can argue that “convexity is unfair” insofar as it encourages inequality of investment and resources, enabling small differences in initial conditions to produce a winner-take-all outcome; concavity produces its own variety of unfairness, since it often encourages wages to go to a very low level, where employers take a massive surplus.

The most important problem…?

Above is a lot about convexity, but I feel like the changeover to convexity in individual labor is the most important economic issue of the 21st century. So if we want to understand why the contemporary, MacLeod-hierarchical, organization won’t survive it, we need a deep understanding of what convexity is and how it works. I think we have that, now.

What does this have to do with Work Sucking? Well, there are a few things we get out of it. First, for the concave work that most of the labor force is still doing…

  • Concave (“commodity”) labor leads to grossly unfair wages. This creates a natural adversity between workers and management on the issue of wage levels. 
  • Management has a natural desire to reduce risk and cut costs, on an assumption of concavity. It’s what they’ve been doing for over 200 years. When you manage concave work, that’s the most profitable thing to do.
  • Management will often take a convex endeavor (e.g. computer programming) and try to treat it as concave. That’s what we, in software, call the “commodity developer” culture that clueless software managers try to shove down hapless engineers’ throats.
  • Stable, concave work is disappearing. Machines are taking it over. This isn’t a bad thing (on the contrary, it’s quite good) but it is eroding the semi-skilled labor base that gave the developed world a large middle class.

Now, for the convex:

  • Convex work favors low employment and volatile compensation. It’s not true that there “isn’t a lot of convex work” to go around. In fact, there’s a limitless amount of demand for it. However, one has to be unusually good for a company to justify paying for it at a level one could live on, because of the risk. Without a basic income in place, convexity will generate an economy where income volatility is at a level beyond what people are able to accept. As a firm believer in the need for market economies, this must be addressed.
  • Convex payoffs produce multiple optima on personnel matters (e.g. training, leadership). This sounds harmless until one realizes that “multiple optima” is a euphemism for “office politics”. It means there isn’t a clear meritocracy, as performance is highly context-sensitive.
  • Convex work often creates a tension between individual competition and teamwork. Managers attempting to grade individuals in isolation will create a competitive focus on individual productivity, because convexity rewards acceleration of small individual differences. This managerial style works for simple additive convexity, but fails in an organization that needs people to have multiplicative or synergistic effects (team convexity) and that’s most of them.

Red and blue ocean convexity

One of the surprising traits of convexity, tied-in with the matter of teamwork, is that it’s hard to predict whether it will be structurally cooperative or competitive. This leads me to believe that there are fundamental differences between “red ocean” and “blue ocean” varieties of convexity. For those unfamiliar with the terms, red ocean refers to well-established territory in which competition is fierce. There’s a known high quantity of resources (“blood in the water”) available but there’s a frenzy of people (some with considerable competitive advantages) working to get at it. It’s fierce and if you aren’t strong, the better predators will crowd you out. Blue ocean refers to unexplored territory where the yields are unknown but the competition’s less fierce (for now).

I don’t know this industry well, but I would think that modeling is an example of red-ocean convexity. Small differences in input (physical attractiveness, and skill at self-marketing) result in massive discrepancies of output, but there’s a small and limited amount of demand for the work. If there’s a new “10X model” on the scene, all the other models are worse off, because the supermodel takes up all of the work. For example, I know that some ridiculous percentage of the world’s hand-modeling is performed by one woman (who cannot live a normal life, due to her need to protect her hands).

What about professional sports, the distilled essence of competition? Blue ocean. Yep. That might seem surprising, given that these people often seem to want to kill each other, but the economic goal of a sports team is not to win games, but to play great games that people will pay money to watch. A “10X” player might revitalize the reputation of the sport, as Tiger Woods did for golf, and expand the audience. Top players actually make a lot of money for the opponents they defeat; the stars get a larger share of the pool, meaning their opponents get a smaller percentage, but they also expand that pool so much that everyone gets richer.

How about the VC-funded startup ecosystem? That’s less clear. Business formation is blue ocean convexity, insofar as there are plenty of untapped opportunities to add immense value, and they exist all over the world. However, fund-raising (at least, in the current investor climate) and press-whoring are red ocean convexity: a few already-established (and complacent) players get the lion’s share of the attention and resources, giving them an enormous head start. Indeed, this is the point of venture capital in the consumer-web space: use the “rocket fuel” (capital infusion) to take a first-entrant advantage before anyone else has a shot.

Red and blue ocean convexity are dramatically different in how they encourage people to think. With red-ocean convexity, it’s truly a ruthless, winner-take-all, space because the superior, 10X, player will force the others out of business. You must either beat him or join him. I recommend “join”. With blue-ocean convexity (which is the force that drives economic growth) outsized success doesn’t come at the expense of other people. In fact, the relationship may be symbiotic and cooperative. For example, great programmers build tools that are used all over the world and make everyone better at their jobs. So while there is a lot of inequality in payoffs– Linus Torvalds makes millions per year, I use his tools– because that’s how convexity works, it’s not necessarily a bad thing because everyone can win.

Convexity and progress

Convexity’s most important property is progressive time. Real-world convexity curves are often steeper than the ones graphed above and, if there isn’t a role for learning, then the vast majority of people will be unable to achieve at a level supporting an income, and thus unemployed. For example, while practice is key in (highly convex) professional sports, there aren’t many people who have the natural talent to earn a living at it. Convexity shuts out those without natural talent. Luckily for us and the world, most convex work isn’t so heavily influenced by natural limitations, but by skills, specialization and education. There’s still an elite at the rightward side of the payoff distribution curve that takes the bulk of the reward, but it’s possible for a diligent and motivated person to enter that elite by gaining the requisite skills. In other words, most of the inputs into that convex payoff function are within the individual actor’s control. This is another case of “good inequality”. In blue-ocean convexity, we want the top players to reap very large rewards, because it motivates more people to do the work that gets them there. 

Consider software engineering, which is perhaps the platonic ideal of blue-ocean convexity. What retards us the most as an industry is the lack of highly-skilled people. As an industry, we contend with managerial environments tailored to mediocrity, and suffer from code-quality problems that can reduce a technical asset’s real value to 80, 20, or even minus-300 cents on the dollar compared to its book value. Good software engineers are rare, and that hurts everyone. In fact, perhaps the easiest way to add $1 trillion in value to the economy would be to increase software engineer autonomy. Because most software engineers never get the environment of autonomy that would enable them to get any good, the whole economy suffers. What’s the antidote? A lot of training and effort– the so-called “10000 hours” of deliberate practice– that’s generally unpaid in this era of short-term, disposable jobs.

Convexity’s fundamental problem is that it requires highly-skilled labor, but no employer is willing to pay for people to develop the relevant skills, out of a fear that employees who drive up their market value will leave. In the short term, it’s an effective business strategy to hire mediocre “commodity developers” and staff them on gigantic teams for uninspiring projects, and give them work that requires minimal intellectual ability aside from following orders. In the long term, those developers never improve and produce garbage software that no one knows how to maintain, producing creeping morale decay and, sometimes, “time bombs” that cause huge business losses at unknown times in the future.

That’s why convexity is such a major threat to the full-employment society to which even liberal Americans still cling. Firms almost never invest in their people– empirically, we see that– in favor of the short-term “solution”, which is to ignore convexity and try to beat the labor context into concavity, that is terrible in the long term. Thus, even in convex work, the bulk of people linger at the low-yield leftward end of the curve. Their employers don’t invest in them, and often they lack the time and resources to invest in themselves. What we have, instead of blue-ocean convexity, is an economy where the privileged (who can afford unpaid time for learning) become superior because they have the capital to invest in themselves, and the rest are ignored and fall into low-yield commodity work. This was socially stable when there was a lot of concave, commodity work for humans to do, but that’s increasingly not the case.

Someone is going to have to invest in the long term, and to pay for progress and training. Right now, privileged individuals do it for themselves and their progeny, but that’s not scalable and will not avert the social instability threatened by systemic, long-term unemployment.

Trust and convexity

As I’ve said, convexity isn’t only a property of the relationship between individual inputs (talent, motivation, effort, skill) and productivity, but also occurs in team endeavors. Teams can be synergistic, with peoples’ efforts interacting multiplicatively instead of additively. That’s a very good thing, when it happens.

So it’s no surprise that large accomplishments often require multiple people. We already knew that! That is less true in 2013 than it was 1985– now, a single person can build a website serving millions– but it’s still the case. Arguably, it’s more the case now; it’s only that many markets have become so efficient that interpersonal dependencies “just work” and give more leverage to single actors. (The web entrepreneur is using technologies and infrastructure built by millions of other people.) At any rate, it’s only a small space of important projects that will be accomplished well by a single party, acting alone. For most, there’s a need to bring multiple people together, but to retain focus and that requires interior political inequalities (leadership) to the group.

We’re hard-wired to understand this. As humans, we fundamentally get the need for team endeavors with strong leadership. That’s why we enjoy team sports so much.

Historically, there have been three “sources of power” that have enabled people to undertake and lead large projects (team convexity):

  • coercion, which exists when negative consequences are used to motivate someone to do work that she wouldn’t otherwise do. This was the cornerstone of pre-industrial economies (slavery) but is also used, in a softer form, by ineffective managers: do this or lose your income/reputation. Anyway, coercion is how the Egyptian pyramids were built: coercive slave labor.
  • divination, in which leaders are elected based on an abstract principle, which may be the whim of a god, legal precedent, or pure random luck. For example, it has been argued that gambling (a case of “pure random luck”) served a socially positive purpose on the American frontier. Although it moved funds “randomly”, it allowed pools of capital to form, financing infrastructural ventures. Something like divination is how the cathedrals were built: voluntary labor, motivated by religious belief, directed by architects who often were connected with the Church. Self-divination, which tends to occur in a pure power vacuum, is called arrogation.
  • aggregation, where an attempt to compute, fairly, the group preference or the true market value of an asset is made. Political elections and financial markets are aggregations. Aggregation is how the Internet was built: self-directed labor driven by market forces.

When possible, fair aggregations are the most desirable, but it’s non-trivial to define what fair is. Should corporate management be driven by the one-dollar, one-vote system that exists today? Personally, I don’t think so. I think it sucks. I think employees deserve a vote simply because they have an obvious stake in the company. As much as the current, right-wing, state of the American electorate infuriates me, I really like the fact that citizens have the power to fire bad politicians. (They don’t use it enough; incumbent victory rates are so high that a bad politician has more job security than a good programmer.) Working people should have the same power over their management. By accepting a wage that is lower than the value of what they produce, they are paying their bosses. They have a right to dictate how they are managed, and to insist on the mentorship and training that convexity is making essential.

Because it’s so hard to determine a fair aggregation in the general case, there’s always some room for divination and arrogation, or even coercion in extreme cases. For example, our Constitution is a case of (secular, well-informed) divination on the matter of how to build a principled, stable and rational government, but it sets up an aggregation that we use elect political leaders. Additionally, if a political leader were voted out of office but did not hand over power, he’d be pushed out of it by force (coercion). Trust is what enables self-organizing (or, at least, stable) divination. People will grant power to leaders based on abstract principles if they trust those ideas, and they’ll allow representatives to act on their behalf if they trust those people.

Needless to say, convex payoffs to group efforts generate an important role for trust. That’s what the “stone soup” parable is about; because there’s no trust in the community, people hoard their own produce instead of sharing, and no one has had a decent meal for months. When outside travelers offer a nonexistent delicacy– the stone is a social catalyst with no nutritional value– and convince the other villagers to donate their spare produce, they enable them all to work together. So they get a nutritious bowl of soup and, one hopes, they can start to trust each other and build at least a barter or gift economy. They all benefit from the “stone soup”, but they were deceived.

Convex dishonesty isn’t always bad. It is the act of “borrowing” trust by lying to people, with the intent to pay them back out of the synergistic profits. Sometimes convex dishonesty is exactly what a person needs to do in order to get something accomplished. Nor is it always good. Failed convex frauds are damaging to morale, and therefore they often exacerbate the lack-of-trust problem. Moreover, there are many endeavors (e.g. pyramid schemes) that have the flavor of convex fraud but are, in reality, just fraud.

This, in fact, is why modern finance exists. It’s to replace the self-divinations that pre-financial societies required to get convex projects done with a fairer aggregation system that properly measures, and allows the transfer of, risks.

Credibility

For macroscopic considerations like the fair prices of oil or business equity, financial aggregations seem to work. What about the micro-level concern of what each worker should do on a daily basis? That usually exists in the context of a corporation (closed system) with specific authority structures and needs. Companies often attempt to create internal markets (tough culture) for resources and support, with each team’s footprint measured in internal “funny money” given the name of dollars. I’ve seen how those work, and they often become corrupt. The matter of how people direct the use of their time is based on an internal social currency (including job titles, visibility, etc.) that I’ve taken to calling credibility. It’s supposed to create a meritocracy, insofar as the only way one is supposed to be able to get credibility is through hard work and genuine achievement, but it often has some severely anti-meritocratic effects. 

So why does your job (probably) Suck? Your job will generally suck if you lack credibility, because it means that you don’t control your own time, have little choice over what you do and how you do it, and that your job security is poor. Your efforts will be allocated, controlled, and evaluated by an external party (a manager) whose superiority in credibility grants him the right of self-divination. He gets to throw your time into his convex project, but not vice versa. You don’t have a say in it. Remember: he’s got credibility, and you lack it. 

Credibility always generates a black market. There is no failing in this principle. Performance reviews are gamed, with various trades being made wherein managers offer review points in exchange for non-performance-related favors (such as vocal support for an unrelated project, positive “360-degree reviews”, and various considerations that are just inappropriate and won’t be discussed here) and loyalty. Temporary strongmen/thugs use transient credibility (usually, from managerial favoritism) to intimidate and extort other people into sharing credit for work accomplished, thus enabling the thug to appear like a high performer and get promoted to a real managerial role (permanent credibility). You win on a credibility market by buying and selling it for a profit, creating various perverted social arbitrages. No organization that has allowed credibility to become a major force has avoided this.

Now I can discuss the hierarchy as immortalized by this cartoon from Hugh MacLeod:

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Losers are not undesirable, unpopular, or useless people. In fact, they’re often the opposite. What makes them “losers” is that, in an economic sense, they’re losing insofar as they contribute more to the organization than they get out of it. Why do they do this? They like the monthly income and social stability. Sociopaths (who are not bad people; they’re just gamblers) take the other side of that risk trade. They bear a disproportionate share of the organization’s risk and work the hardest, but they get the most reward. They have the most to lose. A Loser who gets fired will get another job at the same wage; a Sociopath CEO will have to apply for subordinate positions if the company fails. Clueless are a level that forms later on when this risk transfer becomes degenerate– the Sociopaths are no longer putting in more effort or taking more risk than anyone else, but have become an entitled, complacent rent-seeking class– and they need a middle-management layer of over-eager “useful idiots” to create the image (Effort Thermocline) that the top jobs are still demanding.

What’s missing in this analysis? Well, there’s nothing morally wrong, at all, with a financial risk transfer. If I had a resource that had a 50% chance of yielding $10 million, and 50% chance of being worthless, I’d probably sell it to a rich person (whose tolerance of risk is much greater) for $4.9 million to “lock in” that amount. A +5-million-dollar swing in personal wealth is huge to me and minuscule to him. It’d be a good trade for both of us. I’d be paying a (comparably small) $100,000 risk premium to have that volatility out of my financial life. I’m not a Loser in this deal, and he’s not a Sociopath. It’s by-the-book finance, how it’s supposed to work.

What generates the evil, then? Well, it’s the credibility market. I don’t hold the individual firm responsible for prevailing financial scarcity and, thus, the overwhelmingly large number of people willing to make low-expectancy plays. As long as that firms pays its people reasonably, it has clean hands. So the financial Loser trade is not a sign of malfeasance. The credibility market’s different, because the organization has control over it. It creates the damn thing. Thus, I think the character of the risk transfer has several phases, each deserving its own moral stance:

  1. Financial risk transfer. Entrepreneurs put capital and their reputations at risk to amass the resources necessary to start a project whose returns are (macroscopically, at least) convex. This pool of resources is used to pay bills and wages, therefore allowing workers to get a reliable, recurring monthly wage that is somewhat less than the expected value of their contribution. Again, there’s nothing morally wrong here. Workers are getting a risk-free income (so long as the business continues to exist) while participating in the profits of industrial macro-convexity. 
  2. De-risking, entrenchment, and convex fraud. As the business becomes more established, its people stop viewing it as a risk transfer between entrepreneurs and workers, and start seeing it (after the company’s success is obvious) as a pool of “free” resources to gain control over. Such resources are often economic (“this place has millions of dollars to fund my ideas”) but reputation (“imagine what I could do as a representative of X”) is also a factor. People begin making self-divination (convex fraud) gambits to establish themselves as top performers and vault into the increasingly complacent, rent-seeking, executive tier. This is a red-ocean feeding frenzy for the pile of surplus value that the organization’s success has created.
  3. Credibility emerges, and becomes the internal currency. Successful convex fraudsters are almost always people who weren’t part of the original founding team. They didn’t get their equity when it was cheap, so now they’re in an unstable positions. They’re high-ranking managers, but haven’t yet entwined themselves with the business or won a significant share of the rewards/equity. Knowing that their success is a direct output of self-divination (that is, arrogation) they use their purloined social standing to create official credibility in the forms of titles (public statements of credibility), closed allocation (credibility as a project-maker and priority-setter), and performance reviews (periodic credibility recalibrations). This turns the unofficial credibility they’ve stolen into an official, secure kind.
  4. Panic trading, and credibility risk transfer. Newly formed businesses, given their recent memory of existential risk, generally have a cavalier attitude toward firing and a tough culture, which I’ll explain below. This means that a person can be terminated not because of doing anything wrong or being incompetent, but just because of an unlucky break in credibility fluctuations (e.g. a sponsor who changes jobs, a performance-review “vitality curve”). In role-playing games, this is the “killed by the dice” question: should the GM (game coordinator who functions as a neutral party, creating and directing the game world) allow characters, played well, to die– really die, in the “create a new character” sense, not in the “miraculously resurrected by a level-18 healer” sense– because of bad rolls of the dice? In role-playing games, it’s a matter of taste. Some people hate games where they can lose a character by random chance; others like the tension that it creates. At work, though, “killed by the dice” is always bad. Tough-culture credibility markets allow good employees to be killed by the dice. In fact, when stack-ranking and “low performer” witch hunts set in, they encourage it. This creates a lot of panic trading and there’s a new risk transfer in town. It’s not the morally acceptable and socially-positive transfer of financial risk we saw in Stage 1. Rather, it’s the degenerate black-market credibility trading that enables the worst sorts of people (true psychopaths) to rise.
  5. Collapse into feudalistic rank culture. No one wants a job where she can be fired “for performance” because of bad luck, so tough cultures don’t last very wrong; they turn into rank cultures. People (Losers) panic-trade their credibility, and would rather subordinate to get some credibility (“protection”) from a feudal lord (Sociopath) than risk having none and being flushed out. The people who control the review process become very powerful and, eventually, can manufacture enough of an image of high performance to become official managers. You’re no longer going to be killed by the dice in a rank culture, but you can be killed by a manager because he can unilaterally reduce your credibility to zero.
  6. Macroscopic underperformance and decline. Full-on rank culture is terribly inefficient, because it generates so much fourth-quadrant work that serves the need of local extortionists (usually, middle managers and their favorites) but does not help the business. Eventually, this leads to underperformance of the business as a whole. Rank culture fosters so much incompetence that trust breaks down within the organization, and it’s often permanent. Firing bad apples is no longer possible, because the process of flushing them away would require firing a substantial fraction of the organization, and that would become so politicized and disruptive as to break the company outright. Such companies regularly lapse into brief episodes of “tough culture”, when new executives (usually, people who buy it as its market value tanks) decide that it’s time to flush out the low performers, but they usually do it in a heavy-handed, McKinsey-esque way that creates a new and equally toxic credibility market. But… like clockwork, those who control said black markets become the new holders of rank and, soon enough, the official bosses. These mid-level rank-holders start out as the mean-spirited witch-hunters (proto-Sociopaths) who implement the “low performer initiative” but they eventually rise and leave a residue of strategically-unaware, soft, complacent and generally harmless mid-ranking “useful idiots” (new Clueless). Clueless are the middle managers who get some power when the company lurches into a new rank culture, but don’t know how to use it and don’t know the main rule of the game of thrones: you win or you die.
  7. Obsolescence and death. Self-explanatory. Some combination of rank-culture complacency and tough-culture moral decay turn the company into a shell of what it once was. The bad guys have taken out their millions and are driving up house prices in the area and their wives with too much plastic surgery are on zoning committees keeping those prices high; everyone else who worked at the firm is properly fucked. Sell off the pieces that still have value, close the shop.

That cycle, in the industrial era, used to play out over decades. If you joined a company in Stage 1 in 1945, you might start to see the Stage 4 midlife when you retired in 1975. Now, it happens much more quickly: it goes down over years, and sometimes months for fast-changing startups. It’s much more of an immediate threat to personal job security than it has ever been before. Cultural decay used to be a long-term existential risk to companies not taken seriously because calamity was decades away; now, it’s often ongoing and rapid thanks to the “build to flip” mentality.

To tell the truth about it, the MacLeod rank culture wasn’t such a bad fit for the industrial era. Industrial enterprises had a minimal amount of convex work (choosing the business model, setting strategies) that could be delegated to a small, elite, executive nerve-center. Clueless middle managers and rationally-disengaged (Loser) wage earners could implement ideas delivered from the top without too much introspection or insight, and that was fine because individual work was concave. Additionally, that small set of executives could be kept close to the owners of the company (if they weren’t the same set of people).

In the technological era, individual labor is convex and we can no longer afford Cluelessness, or Loserism. The most important work– and within a century or so, all work where there’s demand for humans to do it– requires self-executivity. The hierarchical corporation is a brachiosaur sunning itself on the Yucatan, but that bright point of light isn’t the sun.

Your job is a call option

If companies seem to tolerate, at least passively, the inefficiency of full-blown rank culture, doesn’t that mean that there isn’t a lot of real work for them to do? Well, yes, that’s true. I’ve already discussed the existence of low-yield, boring, Fourth Quadrant busywork that serves little purpose to the business. It’s not without any value, but it doesn’t do much for a person’s career. Why does it exist? First, let’s answer this: where does it come from?

Companies have a jealously-guarded core of real work: essential to the business, great for the careers of those who do it. The winners of the credibility market get the First Quadrant (1Q) of interesting and essential work. They put themselves on the “fun stuff” that is also the core of the business– it’s enjoyable, and it makes a lot of money for the firm and therefore leads to high bonuses. There isn’t a lot of work like this, and it’s coveted, so few people can be in this set. Those are akin to feudal lords, and correspond with MacLeod Sociopaths. Those who wish to join their set, but haven’t amassed enough credibility yet, take on the less enjoyable, but still important Second Quadrant (2Q) of work: unpleasant but essential. Those are the vassals attempting to become lords in the future. That’s often a Clueless strategy because it rarely works, but sometimes it does. Then there is a third monastic category of people who have enough credibility (got into the business early, usually) to sustain themselves but have no wish to rise in the organizational hierarchy. They work on fun, R&D projects that aren’t in the direct line of business (but might be, in the future). They do what’s interesting to them, because they have enough credibility to get away with that and not be fired. They work on the Third Quadrant (3Q): interesting but discretionary. How they fit into the MacLeod pyramid is unclear. I’d say they’re a fortunate sub-caste of Losers in the sense that they rationally disengage from the power politics of the essential work; but they’re Clueless if they’re wrong about their job security and get fired. Finally, who gets the Fourth Quadrant (4Q) of unpleasant and discretionary work? The peasants. The Losers without the job security of permanent credibility are the ones who do that stuff, because they have no other choice.

Where does the Fourth Quadrant work come from? Clueless middle-managers who take undesirable (2Q) or unimportant (3Q) projects, but manage to take all the career upside (turning 2Q into 4Q for their reports) and fun work (turning 3Q into 4Q) for themselves, leaving their reports utterly hosed. This might seem to violate their Cluelessness; it’s more Sociopathic, right? Well, MacLeod “Clueless” doesn’t mean that they don’t know how to fend for themselves. It means they’re non-strategic, or that they rarely know what’s good for the business or what will succeed in the long-term. They suck at “the big picture” but they’re perfectly capable of local operations. Additionally, some Clueless are decent people; others are very clearly not. It is perfectly possible to be MacLeod Clueless and also a sociopath.

Why do the Sociopaths in charge allow the blind Clueless to generate so much garbage make-work? The answer is that such work is evaluative. The point of the years-long “dues paying” period is to figure out who the “team players” are so that, when leadership opportunities or chances for legitimate, important work open up, the Sociopaths know which of the Clueless and Losers to pick. In other words, hiring a Loser subordinate and putting him on unimportant work is a call option on a key hire, later.

Workplace cultures

I mentioned rank and tough cultures above, so let me get into more detail of what those are. In general, an organization is going to evaluate its individuals based on three core traits:

  • subordinacy: does this person put the goals of the organization (or, at least, his immediate team and supervisor) above her own?
  • dedication: will she do unpleasant work, or large amounts of work, in order to succeed?
  • strategy: does she know what is worth working on, and direct her efforts toward important things?

People who lack two or all three of these core traits are generally so dysfunctional that all but the most nonselective employers just flush them out. Those types– such as the strategic, not-dedicated, and insubordinate Passive-Aggressive and the dedicated, insubordinate, and not-strategic Loose Cannon– occasionally pop up for comic relief, but they’re so incompetent that they don’t last long in a company and are never in contention for important roles. I call them, as a group, the Lumpenlosers.

MacLeod Losers tend to be strategic and subordinate, but not dedicated. They know what’s worth working on, but they tend to follow orders because they’re optimizing for comfort, social approval, and job security. They don’t see any value in 90-hour weeks (which would compromise their social polish) or radical pursuit of improvement (which would upset authority). They just want to be liked and adjust well to the cozy, boring, middle-bottom. If you make a MacLeod Loser work Saturdays, though, she’ll quit. She knows that she can get a similar or better job elsewhere.

MacLeod Clueless are subordinate and dedicated but not strategic. They have no clue what’s worth working on. They blindly follow orders, but will also put in above-board effort because of an unconditional work ethic. They frequently end up cleaning up messes made by Sociopaths above and Losers below them. They tend to be where the corporate buck actually stops, because Sociopaths can count on them to be loyal fall guys.

MacLeod Sociopaths are dedicated and strategic but insubordinate. They figure out how the system works and what is worth putting effort into, and they optimize for personal yield. They’re risk-takers who don’t mind taking the chance of getting fired if there’s also a decent likelihood of a promotion. They tend to have “up-or-out” career trajectories, and job hopping isn’t uncommon.

Since there are good Sociopaths out there, I’ve taken to calling the socially positive ones the Technocrats, who tend to be insubordinate with respect to immediate organizational authority, but have higher moral principles rooted in convexity: process improvements, teamwork and cooperation, technical and infrastructural excellence. They’re the “positive-sum” radicals.  I’ll get back to them.

Is there a “unicorn” employee who combines all three desired traits– subordinacy, dedication, and strategy? Yes, but it’s strictly conditional upon a particular set of circumstances. In general, it’s not strategic to be subordinate and dedicated. If you’re strategic, you’ll usually either optimize for comfort and be subordinate, but not dedicated, because that’s uncomfortable. If you follow orders, it’s pretty easy to coast in most companies. That’s the Loser strategy. Or, you might optimize for personal yield and work a bit harder, becoming dedicated, but you won’t do it for a manager’s benefit: it’s either your own, or some kind of higher purpose. That’s the Sociopath strategy. The exception is a mentor/protege relationship. Strategic and dedicated people will subordinate if they think that the person in authority knows more than they do, and is looking out for their career interests. They’re subordinating to a mentor conditionally, based on the understanding that they will be in authority, or at least able to do more interesting and important work, in the future.

From this understanding, we can derive four common workplace cultures:

  • rank cultures value subordinacy above all. You can coast if you’re in good graces with your manager, and the company ultimately becomes lazy. Rank cultures have the most pronounced MacLeod pyramid: lazy but affable Losers, blind but eager Clueless, and Sociopaths at the top looking for ways to gain from the whole mess. 
  • tough cultures value dedication, and flush out the less dedicated using informal social pressure and formal performance reviews. It’s no longer acceptable to work a standard workweek; 60 hours is the new 40. Tough culture exists to purge the Loser tier, splitting it between the neo-Clueless sector and the still-Loser rejects, which it will fire if they don’t quit first. So the MacLeod pyramid of a tough culture is more fluid, but every bit as pathological.
  • self-executive cultures value strategy. Employees are individually responsible for directing their own efforts into pursuits that are of the most value. This is the open allocation for which Valve and Github are known. Instead of employees having to compete for projects (tough culture) or managerial support (rank culture) it is the opposite. Projects compete for talent on an open market, and managers (if they exist) must operate in the interests of those being managed. There is no MacLeod hierarchy in a self-executive culture.
  • guild culture values a balance of the three. Junior employees aren’t treated as terminal subordinates but as proteges who will eventually rise into leadership/mentoring positions. There isn’t a MacLeod pyramid here; to the extent that there may be undesirable structure, it has more to do with inaccurate seniority metrics (e.g. years of experience) than with bad-faith credibility trading. 

Rank and guild cultures are both command cultures, insofar as they rely on central planning and global (within the institution) rule-setting. Top management must keep continual awareness of how many people are at each level, and plan out the future accordingly. Tough and self-executive cultures are market cultures, because they require direct engagement with an organic, internal market.

The healthy, “Theory Y” cultures are the guild and self-executive cultures. These confer a basic credibility on all employees, which shuts off the panic trading that generates the MacLeod process. In a guild culture, each employee has credibility for being a student who will grow in the future. In self-executive culture, each employee has power inherent in the right to direct her efforts to the project she considers most worthy. Bosses and projects competing for workers is a Good Thing. 

The pathological, “Theory X” cultures are the rank and tough cultures. It goes without saying that most rank cultures try to present themselves as guild cultures– but management has so much power that it need not take any mentorship commitments seriously. Likewise, most tough cultures present themselves as self-executive ones. How do you tell if your company has a genuinely healthy (Theory Y) culture? Basic credibility. If it’s there, it’s the good kind. If it’s not, it’s the bad kind of culture.

Basic credibility

In a healthy company, employees won’t be “killed by the dice”. Sure, random fluctuations in credibility and performance might delay a promotion for a year or two, but the panicked credibility trading of the Theory-X culture isn’t there. People don’t fear their bosses in a Theory-Y culture; they’re self-motivated and fear not doing enough by their own standards– because they actually care. Basic credibility means that every employee is extended enough credibility to direct his own work and career.

That does not mean people are never fired. If someone punches a colleague in the face or steals from the company, you fire him, but it has nothing to do with credibility. You get rid of him because, well, he did something illegal and harmful. What it does mean is that people aren’t terminated for “performance reasons” that really mean either (a) they were just unlucky and couldn’t get enough support to save them in tough-culture “stack ranking”, or (b) their manager disliked them for some reason (no-fault lack-of-fit, or manager-fault lack-of-fit). It does mean that people are permitted to move around in the company, and that the firm might tolerate a real underperformer for a couple of years. Guess what? In a convex world, underperformance almost doesn’t matter.

With convexity, the difference between excellence and mediocrity matters much more than that between mediocrity and underperformance. In a concave world, yes, you must fire underperformers because the margin you get on good employees is so low that one slacker can cancel out 4 or 5 good people. In a convex world, the danger isn’t that you have a few underperformers. You will have, at the least, good-faith low-performers, just because the nature of convexity is to create risk and inequality of return and some peoples’ projects won’t pan out. Thjat’s fine. Instead, the danger is that you don’t have any excellent (“10x”) employees.

There’s a managerial myth that cracking down on “low performers” is useful because they demotivate the “10x-ers”. Yes and no. Incompetent management and having to work around bad code are devastating and will chase out your top performers. If 10xer’s have to work with incompetents and have no opportunity to improve them, they get frustrated and quit. There are toxic incompetents (dividers) who make others unproductive and damage morale, and then there are low-impact employees who just need more time (subtracters). Subtracters cost more in salary than they deliver, but they aren’t hurting anyone and they will usually improve. Fire dividers immediately. Give subtracters a few years (yes, I said years) to find a fit. Sometimes, you’ll hire someone good and still have that person end up as a subtracter at first. That common in the face of convexity– and remember that convexity is the defining problem of the 21st-century business world. The right thing to do is to let her keep looking for a fit until she finds one. Almost never will it take years if your company runs properly.

“Low performer initiatives” rarely smoke out the truly toxic dividers, as it turns out. Why? Because people who have defective personalities and hurt other peoples’ morale and productivity are used to having their jobs in jeopardy, and have learned to play politics. They will usually survive. It’ll be unlucky subtracters you end up firing. You might save chump change on the balance sheet, but you’re not going to fix the real organizational problems.

Theories X, Y, and Z

I grouped the negative workplace cultures (rank and tough) together and called them Theory X; the positive ones (self-executive and guild) I called Theory Y. This isn’t my terminology; it’s about 50 years old, coming from Douglas MacGregor. The 1960s was the height of Theory Y management, so that was the “good” managerial style. Let’s compare them and see what they say.

Recall what I said about the “sources of power”: coercion, divination, and aggregation. Coercion was, by far, the predominant force in aggregate labor before 1800. Slavery, prisons, and militaries (with, in that time, lots of conscription) were the inspirations for the original corporations, and the new class of industrialists was very cruel: criminal by modern standards. Theory X was the norm. Under Theory X, workers are just resources. They have no rights, no important desires, and should be well-treated only if there’s an immediate performance benefit. Today, we recognize that as brutal and psychotic, but for a humanity coming off over 100,000 years of male positional violence and coerced labor, the original-sin model of work shouldn’t seem far off. Theory X held that employees are intrinsically lazy and selfish and will only work hard if threatened.

Around 1920, industrialists began to realize that, even though labor in that time mostly was concave, it was good business to be decent to one’s workers. Henry Ford, a rabid anti-Semite, was hardly a decent human being, much less “a nice guy”, but even he was able to see this. He raised wages, creating a healthy consumer base for his products. He reduced the workday to ten hours, then eight. The long days just weren’t productive. Over the next forty years, employers learned that if workers were treated well, they’d repay the favor by behaving better and working harder. This lead to the Theory Y school of management, which held that people were intrinsically altruistic and earnest, and that management’s role was to nurture them. This gave birth to the paternalistic corporation and the bilateral social contracts that created the American middle class.

Theory Y failed. Why? It grew up in the 1940s to ’60s, when there was a prosperous middle class, but in a time of very low economic inequality. One thing that would amaze most Millennials is that, when our parents grew up, the idea that a person would work for money was socially unacceptable. You just couldn’t say that you wanted to get rich, in 1970, and not be despised for it. And it was very rare for a person to make 10 times more than the average citizen! However, the growth of economic inequality that began in the 1970s, and accelerated since then, raised the stakes. Then the Reagan Era hit.

Most of the buyout/private equity activity that happened in the 1980s had a source immortalized by the movie Wall Street: industrial espionage, mostly driven by younger people eager to sell out their employers’ secrets to get jobs from private equity firms. There was a decade of betrayal that brutalized the older, paternalistic corporations. Given, by a private equity tempter, the option of becoming CEO immediately through chicanery, instead of working toward it for 20 years, many took the former. Knives came out, backs were stabbed, and the most trusting corporations got screwed.

Since the dust settled, around 1995, the predominant managerial attitude has been Theory Z. Theory X isn’t socially acceptable, and Theory Y’s failure is still too recently remembered. What’s Theory Z? Theory X takes a pessimistic view of workers and distrusts everyone. Theory Y takes an optimistic view of human nature and becomes too trusting. Theory Z is the most realistic of the three: it assumes that people are indifferent to large organizations (even their employers) but loyal to those close to them (family, friends, immediate colleagues, distant co-workers; probably in that order). Human nature is neither egoistic or altruistic, but localistic. This was an improvement insofar as it holds a more realistic view of how people are. It’s still wrong, though.

What’s wrong with Theory Z? It’s teamist. Now, when you have genuine teamwork, that’s a great thing. You get synergy, multiplier effects, team convexity– whatever you want to call it, I think we all agree that it’s powerful. The problem with the Theory-Z company is that it tries to enforce team cohesion. Don’t hire older people; they might like different music! Buy a foosball table, because 9:30pm diversions are how creativity happens! This is more of a cargo cult than anything founded in reasonable business principles, and it’s generally ineffective. Teamism reduces diversity and makes it harder to bring in talent (which is critical, in a convex world). It also tends toward general mediocrity.

Each Theory had a root delusion in it. Theory X’s delusion was that morale didn’t matter; workers were just machines. Theory Y’s delusion is rooted in the tendency for “too good” people to think everyone else is as decent as they are; it fell when the 1980s made vapid elitism “sexy” again, and opportunities to make obscene wealth in betraying one’s employer emerged. Theory Z’s delusion is that a set of people who share nothing other than a common manager constitute a genuine (synergistic) team. See, in an open-allocation world, you’re likely to get team synergies because of the self-organization. People would naturally tend to form teams where they make each other more productive (multiplier effects). It happens at the grass-roots level, but can’t be forced in people who are deprived of autonomy. With closed-allocation, you don’t get that. People (with diverging interests) are brought together by force outside of their control and told to be a team. Closed-allocation Theory Z lives in denial of how rare those synergistic effects actually are.

I mentioned, previously an alternative to these 3 theories that I’ve called Theory A, which is a more sober and realistic slant on Theory Y: trust employees with their own time and energy; distrust those who want to control others. I’ll return to that in Part 22, the conclusion.

Morality, civility, and social acceptability

The MacLeod Sociopaths that run large organizations are a corrosive force, but what defines them isn’t true psychopathy, although some of them are that. There are also plenty of genuinely good people who fit the MacLeod Sociopath archetype. I am among them. What makes them dangerous is that the organization has no means to audit them. If it’s run by “good Sociopaths” (whom I’ve taken to calling Technocrats) then it will be a good organization. However, if it’s run by the bad kind, it will degenerate. So, with the so-called Sociopaths (while it is less necessary for the Losers and Clueless) it is important to understand the moral composition of that set.

I’ve put a lot of effort into defining good and evil, and that’s a big topic I don’t have much room for, so let me be brief on them. Good is motivated by concerns like compassion, social justice, honesty, and virtue. Evil is militant localism or selfishness. In an organizational context, or from a perspective of individual fitness, both are maladaptive when taken to the extreme. Extreme good is self-sacrifice and martyrdom that tends to take a person out of the gene pool, and certainly isn’t good for the bottom line; extreme evil is perverse sadism that actually gets in a person’s way, as opposed to the moderate psychopathy of corporate criminals.

Law and chaos are the extremes of a civil spectrum, which I cribbed from AD&D. Lawful people have faith in institutions and chaotic people tend to distrust them. Lawful good sees institutions as tending to be more just and fair than individual people; chaotic good finds them to be corrupt. Lawful neutrality sees institutions as being efficient and respectable; chaotic neutrality finds them inefficient and deserving of destruction. Lawful evil sees institutions as a magnifier of strength and admires their power; chaotic evil sees them as obstructions that get in the way of raw, human dominance. 

Morality and civil bias, in people, seem to be orthogonal. In the AD&D system, each spectrum has three levels, producing 9 alignments. I focused on the careers of each here. In reality, though, there’s a continuous spectrum. For now, I’m just going to assume a Gaussian distribution, mean 0 and standard deviation 1, with the two dimensions being uncorrelated.

MacLeod Losers tend to be civilly neutral, and Clueless tend to be lawful; but MacLeod Sociopaths come from all over the map. Why? To understand that, we need to focus on a concept that I call well-adjustment. To start, humans don’t actually value extremes in goodness or in law. Extreme good leads to martyrdom, and most people who are more than 3 standard deviations of good are taken to be neurotic narcissists, rather than being admired. Extremely lawful people tend to be rigid, conformist, and are therefore not much liked either. I contend that there’s a point of maximum well-adjustment that represents what our society says people are supposed to be. I’d put it somewhere in the ballpark of 1 standard deviation of good, and 1 of law, or the point (1, 1). If we use +x to represent law, -x to represent chaos, +y to represent good, and -y to represent evil, we get the well-adjustment formula:

Here, low f means that one is more well-adjusted. It’s better to be good than evil, and to be lawful than chaotic, but it’s best to be at (1, 1) exactly. But wait! Is there really a difference between (1, 1) and (0, 0)? Or between (5, 5) and (5, 6)? Not really, I don’t think. Well-adjustment tends to be a binary relationship, so I’m going to put f through a logistic transform where 0.0 means total ill-adjustment at 1.0 means well-adjustment. Middling values represent a “fringe” of people who will be well-adjusted in some circumstances but fail, socially speaking, in others. Based on my experience, I’d guess that this:

is a good estimate. If your squared distance from the point of maximal well-adjustment is less than 4, you’re good. If it’s more than 8, you’re probably ill-adjusted– too good, too evil, too lawful, or too chaotic. What gives us, in the 2-D moral/civil space, is a well-adjustment function looking exactly like this:

whose contours look like this:

Now, I don’t know whether the actual well-adjustment function that drives human social behavior has such a perfect circular shape. I doubt it does. It’s probably some kind of contiguous oval, though. The white part is a plateau of high (near 1.0) social adjustment. People in this space tend to get along with everyone. Or, if they have social problems, it has little to do with their moral or civil alignments, which are socially acceptable. The red outside is a deep sea (near 0.0) of social maladjustment. It turns out that if you’re 2 standard deviations of evil and of chaos, you have a hard time making friends.

In other words, we have a social adjustment function that’s almost binary, but there’s a really interesting circular fringe that produces well-adjustment values between 0.1 and 0.9. Why would that be important? Because that’s where the MacLeod Sociopaths comes from.

Well-adjusted people don’t rise in organizations. Why? Because organizations know exactly how to make it so that well-adjusted, normal people don’t mind being at the bottom, and will slightly prefer it if that’s where the organization thinks they belong. It’s like Brave New World, where the lower castes (e.g. Gammas) are convinced that they are happiest where they are. If you’re on that white plateau of well-adjustment, you’ll probably never be fired. You’ll always have friends wherever you go. You can get comfortable as a MacLeod Loser, or maybe Clueless. You don’t worry. You don’t feel a strong need to rise quickly in an orgnaization.

Of course, the extremely ill-adjusted people in the red don’t rise either. That should not surprise anyone. Unless they become very good at hiding their alignments, they are too dysfunctional to have a shot in social organizations like a modern corporation. To put it bluntly, no one likes them.

However, let’s say that a Technocrat has 1.25 standard deviations of law and chaos each, making her well-adjustment level 0.65. She’s clearly in that fringe category. What does this mean? It means that she’ll be socially acceptable in about 65% of all contexts. The MacLeod Loser career isn’t an option for her. She might get along with one set of managers and co-workers, but as they change, things may turn against her. Over time, something will break. This gives her a natural up-or-out impetus. If she doesn’t keep learning new things and advancing her career, she could be hosed. She’s liked by more people than dislike her, but she can’t rely on being well-liked as it were a given.

It’s people on the fringe who tend to rise to the top of, and run, organizations, because they can never get cozy on the bottom. We can graph “fringeness”, measured as the magnitude of the slope (derivative) of the well-adjustment function and you get contours like this:

It’s a ring-shaped fringe. Nothing too surprising. The perfection of the circular ring is, of course, an artifact of the model. I don’t know if it’s this neat in the real world, but the idea there is correct. Now, here’s where things get interesting. What does that picture tell us? Not that much aside from what we already know: the most ambitious (and, eventually, most successful) people in an organization will be those who are not so close to the “point of maximal well-adjustment” to get along in any context, but not so far from it as to be rejected out of hand.

But how does this give us the observed battle royale between chaotic good and lawful evil? Up there, it just looks like a circle. 

Okay, so we see the point (3, 3) in that circular band. How common is it for someone to be 3 standard deviations of lawful and 3 standard deviations of good? Not common at all. 3-sigma events are rare (about 1 in 740) so a person who was 3 deviations from the norm in both would be 1-in-548,000– a true rarity. Let’s multiply this “fringeness” function we’ve graphed by the (Gaussian) population density at each point.

That’s what the fringe, weighted by population density, looks like. There’s a lack of presence of people at positions like (3, 3) because there’s almost no one there. There’s a clear crescent “C” shape and it contains a disproportionate share of two kinds of people. It has a lot of lawful evil in the bottom right, and a lot of chaotic good in the top left, in addition to some neutral “swing players” who will tend to side (with unity in their group) with one or the other. How they swing tends to determine the moral character of an organization. If they side with the chaotic good, then they’ll create a company like Valve. If they side with lawful evil, you get the typical MacLeod process.

That’s the theoretical reason why organizations come down to an apocalyptic battle between chaotic good (Technocrats) and lawful evil (corrosive Sociopaths, in the MacLeod process). How does this usually play out? Well, we know what lawful evil does. It uses the credibility black market to gain power in the organization. How should chaotic good fight against this? It seems that convexity plays to our advantage, insofar as the MacLeod process can no longer be afforded. In the long term, the firm can only survive if people like us (chaotic good) win. How do we turn that into victory in the short term?

So what’s a Technocrat to do? And how can a company be built to prevent it from undergoing MacLeod corrosion? What’s missing in the self-executive and guild cultures that a 5th “new” type of culture might be able to fix? That’s where I intend to go next.

Take a break, breathe a little. I’ll be back in about a week to Solve It.

Gervais / MacLeod 19: Living in Truth, fighting The Lie

Yahoo recently bought Summly, a startup run by a 17-year-old, for $30 million. Since the product was shut down, it was a “talent acquisition” (or, “acq-hire”) intended to hire the team, making the list price a pure hiring bonus. This move has, predictably, generated a lot of buzz.

Let’s look at the economics of the damn thing. The information that’s coming out seems to indicate that three engineers will join Yahoo, with an 18-month commitment. Prorated over that time, that’s $6.7 million per engineer per year. Of course, Yahoo hopes that these engineers will stick around for longer than that– perhaps five years, making that price only $2 million per engineer-year. Such numbers are not atypical in the world of acq-hires. Companies routinely pay $5 million per head (40 years of salary, at market rates) just to get a team of validated talent. There are two ways to look at this. The first is to conclude that in-house engineers are getting screwed: if a relationship with an engineer (expected duration: about four years) is worth $5-10 million, doesn’t that mean they’re severely underpaying in-house talent? I think software engineers are underpaid, but on average, we’re not worth $2+ million. Some of us are, most aren’t.  The second possibility is that the engineers being hired are just far superior to Yahoo’s in-house talent. I doubt that as well. I’m sure that Yahoo has amazing software engineers making much less than $6 million per year.

What does it say that Yahoo is buying high-school-age engineers at a panic price?

Of course, some people are taking it as a sign that Yahoo doesn’t have internal talent, or can’t get it. That’s offensive, and almost certainly not the case. I’m sure that Yahoo has plenty of capable people. What acq-hires say is not that a company is so bereft of talent that it can only get it from outside, but that a company can’t recognize talent at the bottom. It’s there, but the middle-management filter is so defective that the executives have no clue what they have. This is similar in character to a hoarder. By “hoarder”, I’m not talking about people who keep receipts or silly mementos, but the pathological kind whose living quarters become filthy, dangerous, and borderline uninhabitable, and who require psychiatric help for normal living. A true hoarder will have to buy a new coat every winter because the old one, without fail, gets lost in a personal junkyard of useless stuff. Anyway, such a person’s likely to be needlessly spending $500 on winter clothing every season, because his house is such a pigsty. What he needs is already there, but inaccessible. This is the problem that rank cultures have when it comes to talent. They become so unable to spot talent at the bottom that, even though they have talent “lying around somewhere”, they can’t (or won’t) find what they have. So they have to panic-buy it in this ridiculous bubble climate. What’s this about? It’s about trust.

Yahoo is not getting hoodwinked– at least, not in this. As the executives see it, they’re buying a trusted team. Capable software engineers are worth these “absurd” amounts seen in acq-hires if they are trusted by the organization. Give a good engineer full autonomy over her work, and give her important work, and she’ll deliver millions in value. That probably applies to these guys, but it also applies to Yahoo’s stronger engineers. On the hand, if you don’t trust her, use her for fourth-quadrant work, and fail to develop that talent; then she’s worth, if you’re lucky, 2 to 5 percent of her peak potential. This is only tolerable in software because 2-5% of a competent engineer’s peak potential still exceeds the market salary.

Trust sparsity

Large rank-culture companies seem to be talent hoarders, with no exaggeration in the use of the word hoarder. They bring smart people in, because the talent is “worth having around”, especially at a wage level that is insignificant to a corporation. They let it go to waste. They build up a formless array of people at the bottom (with more rigid, but pathological and constantly changing, managerial structures to organize and stack-rank them them) and, not knowing where the talent is, tend toward prevailing trust of everyone down there. Clearly some of those nincompoops at the bottom have talent and some don’t, but it’s rarely worth it to sort through the mess in the basement. This becomes a self-fulfilling prophecy. Good engineers don’t want to work in companies that don’t trust them, so they leave; good managers don’t want crappy reports, so they quit. The end result is an all-levels flight of talent from the firm. What results is a loss of trust in all levels of the firm. Executives start assuming that their reports are all morons (the “bozo bit” defaults to the “on” position) and that the only candidates for decision-making roles are “special people” hired from outside. Workers stop believing that their managers give a damn about their career development. It’s a omnilateral breakdown of trust that is very hard to reverse.

When people stop trusting each other, they become dishonest. No, I’m not saying that a company like Yahoo is full of liars– I doubt that to be the case. However, there are degrees of honesty, and the important ones (e.g. willingness to share bad news and explore difficult realities, as opposed to merely furnishing truthful answers to simple questions) require trusting the other party with the truth. That’s the endgame of trust sparsity. It creates a world in which some degree of dishonesty is not only beneficial, but necessary for one who wishes to survive.

I mentioned, in Part 1, the social currency of credibility that is supposed to come from work performance, but that Sociopaths find other ways to get. They realize that, even if the organization wants to think that social status mirrors contribution and capability exactly, it can be tricked and “merit” can be bought on a black market. Trust sparsity exists in an organization when people tend to distrust the competence and decency of the other players. Employees doubt they’re fairly compensated or well-directed, managers distrust their reports to get their jobs done and tend to micromanage, and people are afraid to work with other teams, because the default assumption about another person in the company is that he’s an unreliable idiot. The “bozo bit” starts out in the on position (meaning people are, by default, regarded as idiots until proven otherwise).

Trust density is the opposite, in which people are generally assumed to be competent and decent. The “bozo bit” starts out in the off position, and only people who prove to be really bad are distrusted (and in a functioning organization, they’ll be let go). This matter of trust sparsity versus density seems to be a binary property of social groups. Once a company “flips the switch” to trust sparsity, it becomes impossible to get anything done without disproportionate credibility. This turns into a “permission paradox” state where the only way to get a project that would confer credibility is to have it already– unless you want to take the “fake it till you make it” strategy. That’s when MacLeod Sociopaths (who, again, are not always bad people; but invariably willing to break rules) start to take over. Bad artists borrow, good artists steal.

That’s why “why not?” cultures are superior to “why you?” cultures. MacLeod Sociopaths will just take credibility, no matter what the official culture is. If they can arrogate it silently, they do so. They’ll ask for forgiveness, not permission. The difference between good Sociopaths and bad ones is what they do with that purloined freedom. A “why you?” culture ends up relying on its Sociopaths, who are a difficult crowd to aduit.

When you have trust density, honest people are at an advantage in the environment of transparency and collaboration that it generates. Getting real work done is what people recognize. When you have trust sparsity, however, you end up with communication droughts, and it tends to be dishonest manipulators who acquire credibility and push themselves ahead.

Living in Truth, and the Lie

This is the most personal topic in the MacLeod series. The other organizations I suffer abstractly, as much as anyone else does. Those traits of organizations irritate me, and I find them perniciously inefficient, but they don’t mess up my life. This is an issue that has rocked my career (in good ways, an bad) from time to time. I care a lot about this one. I’m going to talk, for a bit, about living in truth.

When you live in truth, you decide to be consistently honest, and to assume good faith from other people (although you do not take them at literal word). You live and work as if it were a trust-dense environment, and you don’t try to hide the fact that you’re doing so. You’re honest with your manager, even if he’s not forthright with you. You inform counterparties of the risk inherent in deals you wish to make, even if it’s to your disadvantage. You don’t bullshit, and you don’t tolerate others’ nonsense either. In the classical sense of the word, it’s cynical: live virtuously and honestly, assume basic goodness in others, and oppose dishonesty. 

The modern concept (and the name) comes from Vaclav Havel, who championed “anti-political politics“. The idea is that, rather than directly opposing an overbearing political force, to live as if one were free. No violence or protest needed. Just do the right thing, anyway. This is a courageous and rare thing to do, for the obvious reason that political authority (especially under Soviet rule) can be terrifying. If one person lives in truth, he gets shot or thrown in jail (as Havel did, being imprisoned for several years). If a million people do it, society changes. The Lie’s only scalable weapon in the face of exposure is further dishonesty and, eventually, it becomes absurd and falls in on itself.

It’s actually much easier for us corporate denizens to live in truth, because we really have little to lose. What might happen? A job might end. That’s the loss of a relationship with someone who didn’t value us in the first place. We might get bad references (hire a lawyer; a well-written C&D will clear that up). Then there’s the “job hopping” stigma. Okay, that’s real, because there are a lot of imbeciles out there who are stuck in the 20th century who’ll throw out your resume for having “too many jobs”, but there are non-imbeciles out there as well. These are all serious consequences, but nothing compared to what real dissidents have faced: prison and death. So what the hell is our excuse? I’m not asking for self-immolation here, but moral courage would be nice. My experience in the corporate world has convinced me that it’s thin on the ground. People prefer the comfort of the Lie over a life in truth.

What does “truth” mean in a corporate context? It means doing the right thing, even if it hurts. It means placing value on personal health and progress, profitability of the business, and cultural integrity. It means taking responsibility for strategy at one’s appropriate scope, rather than using the following-orders defense for failure. It’s never easy, and it’s often punished. A synonym for living in truth is for an employee to be (a word I’ve used before) self-executive.

In a culture of truth, employees are self-executive and it’s assumed that they will be. Trust density dominates. I don’t intend to claim that what I’m discussing in a panacea that magically causes dishonesty to go away, but a self-executive world is one in which the honest can fight back. They have a chance. They’re informed, and it’s worthwhile for them to speak because people in power will actually listen to them. Nothing can change the fact that there are bad actors out there, and good people who work together badly. Even the best organizations will have to deal with that. But a self-executive world is one in which good people can still win.

I’ve talked about truth, and we can agree that it’s good. What does The Lie look like? Well, in typical corporations, the powerful aren’t explicitly dishonest. They’re careful not to say anything on record that is literally untrue. It’s more that they’re so opaque with information that emergent dishonesty is the norm. Valuable information is so guarded that people don’t even know if they’re doing their jobs properly, which makes it easier to mask a termination as “for performance”. Managers can claim that “there isn’t money in the budget” for a raise when that is only correct with the added context, “for you.” There’s a lot of dishonesty that opacity enables.

Corporations like The Lie because it creates an executive in-crowd. A nasty joke has been told, and the target doesn’t even notice. Sociopaths get the joke, and the Clueless butts have no idea what’s happening. MacLeod Losers would get it, but they’ve chosen not to be in the same room. The Lie is also an extremely powerful weapon. If you’re in on the Lie and have some control over its direction, you can use it to take people down. That’s why reputation economies tend to be hacked by the worst sorts of people. The Lie is very good at ruining reputations. That’s how the fucking thing fights back: it reduces the credibility of its opponents with (big surprise) deceptive half-truths, opacity, and outright lies.

In terms of corporate employment, reputation damage– in forms like immediate firings, bad references, and possibly frivolous lawsuits– is all that it has. That should establish it as very weak. Why? The Lie’s counterattack has constant total strength but a variable number of targets. It’s like a fireball spell that, if it hits one target, does enough damage to kill a demigod but, if it hits fifty, barely scratches them. If everyone fights The Lie and The Lie fights back against everyone, its weapon is so diluted as to be impotent. No one will buy into The Lie if it starts smearing more people– especially if they experience getting smeared, which is one way for a person to learn viscerally that The Lie is a lie.

Right now, people are terrified of bad references, short jobs, and public terminations. People don’t “bad mouth” unethical employers for fear of severe career repercussions. Now, I tend to agree that people who air “dirty laundry” (mistakes and embarrassments within normal bounds, that any complex entity will endure, as opposed to real ethical problems) are doing something that they shouldn’t, but some companies and executives are just deeply unethical and deserve to have their secrets blown. Right now, this sort of thing doesn’t happen until it’s far too late– investors were defrauded, employees robbed, and customers left hanging– because no one is willing to risk long-term blacklisting to do something that, while desirable to society, confers little personal yield. The Lie perpetuates itself by making truth scary for the individual who might expose it.

“Stone Soup” and convex dishonesty

Why does The Lie exist? I’m going to tackle a related question: is dishonesty always bad? With dishonesty, I’m not talking about “white lies” or inconsequential politeness or even the semi-formalistic lies (such as never disparaging an ex-employer or boss, instead saying “I was looking for new challenges”) required by decorum, but rather about willful deception of other people with the goal of altering their behavior. In other words, deception means serious sociopath stuff. So, I think it should be obvious that we’re going to fall somewhere between “always wrong” and “most often wrong”. I intend to convey that it’s the latter: it’s most often wrong, but not always. There are situations that require dishonesty.

There’s a parable, probably going back to medieval times, about a village in a deep state of famine. Each villager has plenty of produce, but they hoard food, never sharing or trading it because they distrust each other. Everyone’s malnourished; they’re probably making bad decisions, and slowly dying.

A pair of outside strangers, also hungry, comes to the village and asks for food. Slammed doors. Nothing. So they camp out in the town square, put a rock in a cauldron with some water, and start boiling it. Curious villagers, from time to time throughout the afternoon, come by to ask what they’re doing. “We’re making Stone Soup, a delicious specialty where we’re from. Would you like some?” Villagers agree to partake, and the travelers suggest that Stone Soup is even better with just a few carrots. Parsley’s good too. Rice. Chicken. Soon enough, the whole village is on it, with each contributor thinking he or she is adding just a little extra to a completed product. Of course, the stone is actually inert: “Stone Soup” is just hot water! So the stone is taken out at the end, and the soup is served to the village. Everyone gets a much healthier meal than they’ve had in months. Victory. The End.

This is a case where’s pre-existing trust sparsity within the village. They don’t share food, because they don’t believe the others will be fair to them. Instead, each eats only the one food product he or she has, and they’re all malnourished. The travelers, needing to eat, do something dishonest. Asking for food doesn’t work, so they make up a nonexistent delicacy, offer to share, and ask people for ingredients one-by-one. The result is that everyone gets a bowl of real soup. They all benefit, but it’s still dishonest. This isn’t a polite white lie or a “protocol lie” where both parties understand the truth can’t be told. It’s intentional deception with the explicit goal of altering economic behavior: legally, we call that “fraud”. Yet it’s clearly a good thing they did. This is a model case of convex dishonesty.

What’s convex dishonesty? It exists when one party gets commitments from others through dishonest means, under a situation where a small number of commitments will lead to failure but a large investment will pay off multiply (convexity). The goal, of course, is to succeed and pay everyone back.

For a less defensible example, let’s say that I have a business strategy that will require investments of $1 million from five people. If all contribute, we’ll net $21 million. I take $1 million for the execution and pay $4 million back to each of the principals. If we don’t get all five commitments, however, everything is lost. It’s very risky to go in as the first, second, third or fourth investor, because you’re betting on the whims of all the others. The fifth investor experiences no risk. A devious way to maximize my chance of success would be to tell each of the 5 participants that the other four were already committed, implying that there’s no risk. If I pull it off, everyone wins. We all get a payday. However, if one of those players can’t invest, or doesn’t trust me, then we all lose.

Why is that convex? It pertains to the input-output relationship between resources and payoff. In the example above, the payoff function is zero from 0 to 4 commitments, and $21 million at 5. That’s the “hockey stick” graph that is the epitome of convexity. Typically, a convex profile means that a mediocre commitment will result in failure (hosing the investors) while a large one will deliver outsized success. Investors are effectively betting on whether they believe others will commit, and the fraud is in convincing them that the others have.

Stone Soup has a similar profile. The value of the soup is somewhat subjective, but convexity is clearly in play. If one villager puts food in the soup, he gets screwed. He’s giving away some of his food for a “soup” that he could make at home. He’d probably be very angry. If twenty villagers participate, however, they get a food that they couldn’t have made alone.

With convex dishonesty, you’re typically generating validations (often “social proof”) to create the impression that a project is almost in a desirable state, in order to motivate people to contribute so you can get to that point. You’re selling a “vision” to get commitment before you have any way of knowing whether you’ll gather enough to deliver. I’d imagine that most startup entrepreneurs understand this intuitively: one has employees, investors, customers and press, and all are looking for progress with the other groups to see general “traction”. It might be tempting (and it’s generally quite wrong) to exaggerate one’s success in other departments– for example, to hire people at a low salary with the promise that “Series A funding will be here in two months”, or to mislead investors with inflated customer numbers (don’t do that). It’s just very hard to orchestrate a situation where that heterogeneous collection of needs and resources grow together.

Convex dishonesty isn’t always good. It’s often bad. What’s wrong with it? Well, most scams look like convex dishonesty. For one game-theoretic example, consider the “drop-our-books” prank played in junior high schools across America. The butt of the joke is told that, at a certain time, the whole class is going to engage in some disruptive behavior (such as dropping one’s book on the floor, clapping, or yelling out). If disruption of class is considered “good” (e.g. positive utility in schadenfreude against the teacher) then it’s convex. If one student does it alone, he’s embarrassed and possibly punished, so he loses. If all the students do it, they laugh at the teacher’s expense but can’t all be singled out, so the group wins. Of course, the fraudulent aspect of this is that only one person (the butt of the joke) will actually engage in the behavior. The other students laugh at his expense.

In fact, phenomena that “look like” convex dishonesty can reach extremes of evil. Ostracism is a case of that. I’m not talking about mere individual social rejection, but when a community is persuaded to reject someone entirely. Influential people in that group create the usually-fraudulent perception that no one likes the target, which compels individuals to reject that person because “everyone else” dislikes him. It’s not convex in the typical sense (there’s no clear “payoff function” with a convex shape) but it has similarities insofar as it uses dishonesty to push the community from one Nash equilibrium to a worse (at least for the rejected person) one.

Trust sparsity and convex dishonesty

If we jump back to Stone Soup for a second, we find an impressive moral message. In this contrived (but not uncommon) circumstance, deliberate deception is heroic. Amid the trust sparsity of that village, a convex deception is the only thing that can get them to work together and produce a decent meal.

I contend that these travelers are archetypal MacLeod Sociopaths. Yes, they saved the villagers’ lives. They were certainly decent enough to share the Stone Soup that they created. (A modern executive would take an 80-percent cut of the soup as a “stone fee”, giving the villagers the scraps.) They also did it for selfish reasons: they didn’t want to starve either. One can argue them to be thieves: all they brought to the soup was a worthless stone, but they got to share in the final product. Their fundamental, catalytic function, however, was to make this trust-sparse group of people work together with the lubricant of convex dishonesty: the lie that this Stone Soup had pre-existing value, and just needed a little bit more from each. Whether these outsiders were good-hearted altruists or dishonest egoists (sociopaths?) is beside the point. They were necessary.

That is what trust sparsity is about. Within a trust-sparse corporate environment, to do anything requires a certain dishonesty (also known as “social proof arbitrage”). Trust sparsity means that everyone’s default will be to look at you with the “bozo bit” on, and ignore your input. The first thing you must do– the only thing that’s important– is flip that damn switch using whatever means possible. Until you’ve done that, nothing you achieve will matter. After you’ve flipped your “bozo bit” to the off position, you can get some real work done. But if your “bozo bit” is on, the only thing you’ll be able to do is fourth-quadrant work. Get out of that mess as soon as you can. Fourth-quadrant work will stink up your career if you’re on it for too long.

What exactly am I advocating?

My message might seem muddled at this point. I railed against The Lie, but I just said that people should flip their “bozo bit” to off using “whatever means possible”. It’s actually quite altruistic to do so, because you can’t get real work done till you’ve zeroed that “bit”. Does that means I’m advocating dishonesty? Possibly so.

When you live in truth and become self-executive in the honest way, you’re taking on a major risk. You’re flipping your own “bozo bit”, and letting it be known that you expect others to do so as well. You’re refusing to be deprived of credibility, and in a visible and above-board way. Often, this means you’re arrogating more autonomy than your manager has. It’s dangerous. It can get you fired. Most people prefer the safer and subversive convex dishonesty. They’re not trying to defraud anyone, though; they fully intend to pay the villagers back.

How do The Lie, and convex dishonesty, interact with the traditional MacLeod tiers? MacLeod Losers live with the Lie. It becomes an annoying landscape feature, rather than a moral calamity, to them. Clueless tend not to know that it is a Lie. They’re the “useful idiots”. Most of the MacLeod Sociopaths have, however, risen to a level (just past the Effort Thermocline) where they’re cognizant of The Lie. It’s a like a hedge maze whose structure is evident from above, but befuddling and illegible from the inside. Sociopaths, with a reaper’s-eye-view, learn how to use The Lie.

Where are the people who oppose The Lie and live in truth? I contend that those are the natural Technocrats, and it’s telling that the original MacLeod pyramid has no place for such. I guess that such people are assumed to be flushed out, and that’s not a bad assumption. That is the fundamental evil of organizational opacity, wherein truth-tellers can be isolated, punished, and ejected. The Lie can push them out, and make itself stronger. Its opponents are either pushed out in a humiliating way (“making an example”), isolated and ejected invisibly, or silenced into non-participation. At the same time, the bad MacLeod Sociopaths learn how to mix their own power with The Lie, an alloying process that makes both stronger.

The Lie loves trust sparsity, because it makes it easy to play divide-and-conquer games against the powerless. Moreover, the only way to get any work done in a trust-sparse environment is to use convex dishonesty. It’s to counterfeit credibility (go ahead, it’s usually a bullshit currency that deserves it) as far as you can, and to live in a “why not?” culture instead of “why you?” by changing your history as much as is needed. That’s a practical necessity for most people (even good people in the desirable subslice of the Sociopath type) if they want to get any work done.

I don’t like that. I don’t like that the need for dishonesty is there. Even good lies– even full-on, obvious-after-the-fact convex dishonesty– are damaging to relationships. My advice: be cautious. Be smart. If a personal relationship is valuable to you outside of the organizational context, don’t pollute it with a lie (even a convex one). But most human organizations won’t let you do X until you’re a “real X” with 5 years of experience in a 3-year-old technology. How do you become a real X? You should just become one, through any means possible. Your decision, today. Better to fake it now than to never make it. “You don’t need to hire an X. I am the resident X. Of course I have production and leadership experience!” Never claim a specific competency that you don’t have, or promise work that you can’t fulfill, but if you need to inflate experiences to tweak perceptions in the right direction, go right ahead. Your enemies are cheating in the exact same way, and they’re much worse people, so why not? If you can afford to live in truth, do it. If you can’t, then bolster your career with enough convex lies to get permission to tackle real work. But then, because you still are a decent person, it’s on you to deliver what you promised.

Ultimately, a lot of decisions aren’t made based on merit, but on gut decisions derived from social status and “feel”. That is why the Draco Malfoy type whose family “was Ivy before George III” sees his career advance just a little bit faster than everyone else’s. It’s not that there’s a conscious decision to promote him based on irrelevant social status. It’s just how people work when trust sparsity has set in and people are waving feeble lanterns at midnight. If you can push yourself forward with just little bit of convex social-proof arbitrage, then you should. Like I said, I don’t advocate this style of deception if you want a persistent personal relationship– that slight social superiority puts one just-above-zero in a trust-sparse environment, but it’s not worth it to gain that petty sort of elevation in genuine relationships– but it’s a fine way to move about at work.

Or, you can go the other way. You can disobey the Lie. Sometimes that’s the right thing to do, as well. You can get up at 4:00 in the morning when The Lie is asleep and get to work. You can live in truth. Both, as I see it, are morally valid options for the individual.

Organizational benefits of trust density

I consider it morally acceptable for a person to use convex lies to push his career forward. Why? Because most companies put people in roles that are three levels below their frontier of ability. The assignment of fourth quadrant work that is itself dishonest. How am I justified in saying that crappy work assignments are dishonest? The truth about the junk work is that it’s evaluative. It has very low importance in the function of the business, and not much is learned in doing it. Rather, it’s just there to see if the person is “good enough” for real work, a decision that often isn’t made until he’s “paid dues” and “proven himself” in a years-long wringer of boring, unimportant work where there are high expectations of dedication and obedience to managerial authority. In my opinion, this is a terrible statement about an organization. It means that it doesn’t trust its own hiring process.

Some people (MacLeod Sociopaths) bypass all that evaluative time-wasting nonsense and put themselves on real work. This can be done by public honesty (living in truth) but that tends to entail more risk of sudden income loss than most people can tolerate. So usually, they do it in dishonest ways. They fake credentials and experience, careful never to explicitly lie, but fudging on subjectives like “production experience” and “leadership role”. They find social proof arbitrages and credibility trades and hack the system as it exists. This is good for them, but it’s bad for the organization itself.

The Lie can be seen as a waste-pile of formerly convex dishonesties that were useful to the organization at one point but are now pathological. For example, let’s say that the organization was divided on the matter of who should be CEO: John or Kara. John got the job over his more competent co-founder, Kara, because he had “investor connections” that weren’t real and never came through. However, with John as the leader, they were able to work together as a group, and other funding came in later. A convex deception! Three years later, it’s discovered that John’s claim to the CEO job was utterly false. The company can either fire him or (often, the more expedient choice) assimilate his lies by changing the story.

I tend to think of organizational opacity as a core aspect of The Lie, rather than something that just enables it. For example, companies always claim that compensation is fair, but keep specifics extremely murky so that no one can really audit them. The reason they do this, of course, is so they can be unfair when it’s expedient. If they’re desperate for talent, they’ll go up by 20% without raising salaries across the board. In truth, the culture of opacity and hierarchy that companies create surrounding compensation, division of labor, performance evaluation, and pretty much anything else that matters, is all there to enable expedient lies. Those errors are supposed to cancel out over time, but MacLeod Sociopaths find ways to turn such errors into a true currency that they can trade and invest for profit. As they do so, The Lie invisibly gains strength. Virtually no one intends to build up The Lie, because almost everyone is acting out of self-interest only. It happens day by day. When compensation becomes unfair and information becomes asymmetric, The Lie gets stronger. When internal headcount limitations are put in place, and closed allocation sets in, The Lie gets much stronger.

Most convex dishonesties are “good lies” of the Stone Soup variety. People are embellishing credentials to counterfeit credibility and therefore be permitted to do real work that’s of benefit to them and the organization. Those convex lies generally don’t contribute to The Lie directly. In fact, these are people fighting against The Lie, by subverting its attempts to disempower them. Unfortunately, they’re often indirectly responsible for feeding The Lie. When a convex lie fails (i.e. the payoff is never realized, and the lied-to parties get burned) people become, justifiably, angry. They bought into a party with counterfeit credibility, and lost. This validates credibility’s necessity! (What happens when people with real credibility fail to deliver? Credibility is defined more conservatively, and the environment becomes more trust-sparse and dysfunctional.) The Lie becomes stronger. Those who are aware of The Lie being a lie are never fully comfortable with it, but they prefer the static falseness of The Lie over the chaos of unknown truth values. This gets to one of The Lie’s stabilizing social purposes. It does try to wipe out Truth, and with a vengeance. It fights that with the most ardor imaginable, because that’s an existential struggle. The Lie fights truth hardest of all, but The Lie also fights other lies, and that’s why people tolerate it.

One of the easiest ways to make enemies to counterfeit some social status currency (or credibility). That’ll piss off both sides, on the matter of how people feel about that currency. People who buy into it become enemies, in defense of what was just diluted by an attempt at counterfeit. People who oppose that currency despise the counterfeiter with equal fervor because the fakery validates it. So when people feign credibility for a convex deception and fail, they’re a common enemy for everyone. That’s good for The Lie. The Lie loves common enemies, and if those enemies are liars, it can make itself look truthful or, at the least, “credible” (there’s that concept again). That’s because people tend to assume false dichotomies on a variety of moral issues, creating “sides” that lead to wrong conclusions.

I’ve opined on moral alignment and noted that, while good always treats other forms of good with basic respect– there can be disagreement and debate, but not malicious harm– there is no such convenant among evil. Good respects good as inherently valuable. Evil does not respect other evil; it only values strength. This gives good a certain unifying strength: a more cohesive, visibly altruistic, message. While good people often argue endlessly about tactical concerns, they’re all “on the same side”. That leads to a misperception that there’s an “evil side”. There isn’t. Evil fights good and evil. It lacks that cohesiveness. What is it, then, that makes evil strong, with enough power to oppose good with almost equal force? Most people aren’t “aligned with” good or evil. They’re in the weak, indecisive middle. Evil is more willing to recruit them. Good wants to recruit people honestly, and treat them as equals. That doesn’t “scale” into the moral middle classes. Evil is much more comfortable with recruiting them as inferiors and with dishonesty. One time-honored recruiting tactic, for evil, is to choose some powerless (or nonexistent) subsector of evil and punish it brutally, thus appearing to weak souls to be an anti-evil force, thus good. The Lie works in a similar way. I don’t mean to imply that typical status-inflating convex lies are evil, but most people find them to be unethical. When The Lie smashes a caught liar on the rock, it persuades the weak-minded (often, disproportionately represented in the Clueless ranks that are an organization’s muscle) that it stands for what is (if clearly not truthful) ethical, at the least. Of course, that’s a lie on it’s own.

That is the fundamental problem with convex dishonesty. It’s sometimes expedient, and sometimes a person’s career needs it, but over time it strengthens The Lie (one of whose sources of power is a fear of status-inflators and subversives; being one justifies it). When you run a convex fraud, you’re borrowing credibility on fraudulent terms (stealing) even though you have the (morally good) intent of paying everyone back multiply and making your creditors more than whole. The problem is that if you succeed, you validate that credibility currency that you stole, strengthening The Lie. If you fail, you give the Lie and the useful idiots a common enemy in you, also strengthening The Lie. I won’t call convex dishonesty unacceptable as a means of corporate survival and self-advancement, because it’s often just necessary in a trust-sparse environment, but it is corrosive to organizations. One way or another, this class of dishonesty strengthens The Lie.

An organization that wants to be healthy can’t tolerate The Lie. It needs to kill it at root. If it’s going to avoid generating one, it needs to create a trust-dense environment where the “bozo bit” is always off. There’s no alternative, because when trust sparsity is in effect, the only people who can succeed (and acquire credibility in the pseudo-meritocracy) are those willing to partake in convex dishonesty. This generates an undesirable selection pattern in which organizational success favors convex dishonesty, which evolves into all-out dishonesty. Over enough time, this moves away from the good-faith, “team-building” convex deception and toward outright “cooking the books”.

Solving It

This is why trust is so damned important, but trust is hard to manage at scale. You might trust your friends, but do you trust their friends? At some point, the warm-fuzzy social currency of trust needs to give way to structure. You actually need to go into the painstaking process of formalizing social contracts. If you’re running a company, what does the Employee Bill of Rights look like? You don’t need one at 8 people; you certainly do need one at 300. You need to set minimum trust, by which I mean giving employees enough basic credibility that they don’t need to perpetrate convex lies to grow and take risks. You also need to set maximum trust, both to crack down on the proto-managerial thugs who’d abuse the power vacuums left by formal management’s fundamental decency to extort others into supporting their career goals, and to give meaning to the minimum trust offered. (If people are “boundlessly trusted”, that just means you’ve been lazy and will rule ad-hoc, because the concept makes no sense.) There’s work to do on where to set the posts, and while I think it’s obvious where I stand (trust people with their own time; distrust those who attempt to control others) I will flesh that out further in further installments.

In Part 17, I discussed financial trust and the use of extreme transparency to ensure investors, employees, and management that everyone’s being compensated fairly. In Part 18, I discussed industrial trust– do you trust your employees to get the work done, and to do it well?– and how it requires not micromanagement but a self-executive focus on driving toward Progressive Time. Now I’ve discussed the forces that conspire against trust. People either need or think they need convex dishonesty to get things accomplished. Organizations compensate by creating an internal social currency called “credibility”, which evolves its own pile of lies that become The Lie. The Lie generates trust sparsity as its beneficiaries fight for its upkeep, and the organizational self-loathing and dysfunction that come out of trust sparsity generate more convex dishonesty to overcome an increasingly strong Lie. The alternative is to Live in Truth– to name The Lie and stand in opposition to it. Individually, this is dangerous and impotent: you lose credibility, become “disgruntled guy”, then “fired guy“. Collectively, it’s powerful. If The Lie cannot discredit the group as a whole, it falls to pieces. Organizations, however, shouldn’t wait for whistleblowers to call them out. Reliance on individual heroism is not a good strategy, but shows the absence of such. If you want a healthy organizational culture, you have to fight The Lie proactively. Living in Truth must be a central pillar of the culture.

Gervais / MacLeod 16: Healthy culture vs. “Why you?”

I’ve discussed a number of problems that businesses face, and started work on at solutions. There’s one major issue that I still need to address. A good organizational culture is expensive. It’s not enormously so, and it pays for itself over time, making it far cheaper than the alternative, but one has to make the conscious decision to pay for culture, or most often it won’t exist. MacLeod pathologies, most pronounced in the stable but undesirable corporate rank culture, seem inevitable because, without ongoing investment in culture, they are. One has to knowingly stand apart from such pathology to prevent it, at least at scale.

Here are a few major ways that it is more expensive for a company to have a healthy organizational culture than the default, broken one. These points are inspired by technology, because it’s what I know. Most of these pertain to risk rather than expense, but the former is generally perceived as the latter, since the real business of business often tends to be risk transfer.

  • Thoughtful and strategic growth. VC-istan startups collect smart people and leave them to fend for themselves, as the company grows ambitiously but not strategically. Healthy culture requires personnel growth in tandem with the legitimate workload (essential or interesting work; not fourth-quadrant executive nice-to-haves). If the workload grows, you must hire more people. If it doesn’t, you shouldn’t. Slow growth might seem less risky, but in the context of VC-istan, it’s much more risky; it’s seem as appropriate for niche “lifestyle businesses” but likely to fail in winner-take-all “red ocean” markets. 
  • Progressive hiring. Most technology companies look for “plug and play” hires who already know the technologies they have and can turn a profit over salary in 1 month instead of 6 months. The tight deadlines of a VC-istan startup seem to necessitate this adversity to ramp-up time. If you’re hiring for culture, though, you need to take account of future potential and you can’t, in practice, be selective for cultural coherence and plug-and-play. You have to hire the people who will make your company great in the long term, rather than for immediate technical-stack fluency.
  • Mentoring. Most companies talk about this lofty ideal, inherited from the guild cultures of old, but few actually do it. One negative side effect of convexity is that, because the time of a seasoned veteran has an order of magnitude more short-term economic value than that of a competent intermediate, mentoring is generally seen as too expensive by executives. Demands placed on the most productive people (by senior people, with power) are already so high that mentorship of new hires (with no power) invariably gets the shaft.
  • Open allocation. Employees are directly responsible for making their work useful to the company, without managerial interference. This is more managerially challenging because it relies genuine motivation, rather than extortion. The upshot of it is that even undesirable work will be done well, because if it’s genuinely important, someone will want to do it after some time. The drawback is that, with work direction coming from the demand rather than supply side, it tends toward “eventual consistency” rather than having the quick-but-sloppy immediacy of managerial edict.
  • Innovation time. So-called “20% time” is not the same thing as open allocation. A healthy company needs both. Open allocation means that a person has the right to move to another sanctioned project without requiring permission, but it’s not “work on whatever you want”. Innovation time means that the employee can work on anything, as part of a team or entirely self-directed, that benefits the company. It enables people to work on 3rd quadrant (interesting but discretionary) work that might have a major payoff (convexity) in the future, but the limited amount of innovation time keeps divergent creativity (which might never pay off) from going off into the weeds.
  • Severance. You’ll need to fire people who just don’t work out. If you fire someone without a severance package, you’re gambling with your reputation. Startups don’t fear termination lawsuits, knowing they’ll either be big or dead by the time that one would conclude– it’s tomorrow’s problem. But severance is also about PR. Reputation risk is more immediate. People talk. Internet happens. If you’re in dire financial straits and everyone knows it, you can lay people off and they probably won’t expect a large package, and the good faith coming from mutual suffering will keep them from disparaging you. If, however, you’re flush with cash and you fire a basically decent “no-fault lack of fit” employee without severance, you’re an asshole and deserve what happens to your reputation.
    • Oh, and don’t even think of using “Performance Improvement Plans”, which allow HR departments to claim they “saved money” on severance while externalizing costs to the team and manager. The morale toxicity of having a “walking dead” employee in the office for one month (hell, even one week) is more expensive than a 3-month severance. Also, most “low-performer initiatives” are dishonest layoffs that turn into politicized witch hunts. You’ve been warned.
  • Firing and demoting toxic high-performers. People can be individual high-performers but damaging to the group. If you can isolate them and demote them out of managerial authority, then fine. Often, the only separation that will work is termination. Toxic people tend to have a desire for control over others that exceeds their leadership ability. They need to be fired, even if they seem “essential”. They aren’t. No one is essential. If someone is insistent on controlling others or, worse yet, bullies or harasses them, you must get rid of that person. You’re a business, not a day care.

All of these efforts pay off in the long term, but are costly enough in the short run to introduce risk. VC-istan, with its disposable-company attitude and obsession with fast growth, is rarely going to pay for any of those. This might seem contradictory: isn’t VC-istan all about embracing risk? It’s not that simple. Organizations tend toward “risk-against-risk compensation”, where increasing risk of one variety requires a zero-tolerance crack down on the other forms of risk, in order to keep total risk below some accepted level (“risk budget”). VC-istan loads up on one kind of it– business-model risk– while being extremely risk-averse with regard to the rest, explaining why most of these “VC darling” startups have horrendous corporate cultures. Messianic founders (often, people with VC contacts who are also too narcissistic to be anything but “serial entrepreneurs”, because they can’t keep normal jobs for longer than 3 weeks) have a tendency to take all the creative risk for themselves. At the interface level of the company, they exhibit an extreme (and not always undesirable) affinity for rapid, sudden changes (pivots) in business model and vision. However, the firm’s entire risk budget is allocated to people at the interface. The interior (where engineers live) is neglected and gets no risk budget (read: only what one can hide). While the company is swift and small, it’s more like a tough culture in which it can still be enjoyable to be a low-level employee– one thrives by hiding risks, working very hard, and getting lucky. Once professional managers (who reduce risks, even of the good kind, because it’s what they’re trained to do) are hired, rank culture sets in and the company is no longer with caring about, except for true shareholders (and not people sacrificing their careers to vest tiny slices of equity).

Good and bad risks– and why the distinction used to not matter, and now does

Companies exist to shift around risks, but this raises a question. Is moving risk the only thing we should care about?

Clearly, there are some good and some bad risks. Most business risks that companies take are beneficial to them and, sometimes, to society at large. Those are good risks. Funding basic research is a good risk; the worst-case scenario is a well-understood financial loss, and the upside is immense. Playing Russian Roulette is a bad risk: it has no upside for anyone, and there’s a 1-in-6 chance of a bullet in the head. Risk can have an irremovable moral character, and the business world tends to ignore that.

Financial risk can be commoditized and transferred, due to separability. This leaves the risk (which can be traded on a market) without a directional moral character or color. All that matters is the (explicitly quantifiable) amount of it that there is. With separability, you can take the attitude that there’s a fixed, quantifiable “pool” of risk that may be taken, and risk allowance will be allocated according to political standing. When you’re dealing with separable commodity risk, it doesn’t matter who has the allowance or what kind of risk it is. As an owner or top executive, you set a maximum amount, let the politically empowered or daring take risks (for personal and corporate benefit) until that limit is reached, and hope for the best.

The problem, in a fully convex technological economy, is that most risks are no longer separable, meaning raw amount of risk (e.g. statistical variance) isn’t the only vital concern. Why? First, there are too many important risks to set up a market for transfer. With industrial commodity labor, individual efforts were concave. Now, each employee is a source of convexity. Creative risks, in the technological world, are individualistic and non-fungible. The payoff distributions are not Gaussian. Old models break down, and management according to risk allowances and principled reduction result in lost upside. In the concave, industrial world, this was tolerable. Concavity, which favors risk aversion, means there’s little value to extreme high performance. Taking a haircut on the upper end was fine: a “Maserati problem”. Convexity’s different. Without that “fat tail” upside, one cannot compete. Losing the upper end means losing almost everything.

Good risks generally involve growth and building: “blue sky” R&D is an example. Bad risks usually involve damage and harm: “low performer” witch hunts might reduce costs, but can demolish morale forever. Bad risks tend to be concave (downside-heavy) and good ones convex (upside-heavy) but that isn’t strictly or uniformly true. In any case, typical industrial-era, MBA-toting management never bothered to learn the difference between good and bad risks because, until recently, it didn’t matter. Risk was a measurable but fungible (thus, always financial) quantity to be sloshed around. Loss induced by sloshing costs was minimal: a rounding error. With inseparable risks, sloshing is infeasible. Risk must be “allocated” and executed where it “naturally” lives. The concrete result of this, amid widespread convexity, is that employees must be trusted with their own time and risk. Not taking that approach will hamstring a business.

What do the players want?

MacLeod organizations exist to transfer certain kinds of risk– especially the personal risk of income volatility that has little to do with business, but is a motivating factor for people to go to work, even under disadvantageous (MacLeod Loser) conditions. If one wanted to see it this way, one could perceive the (idealized) corporation as a purification plant that takes peoples’ personal income risks (bad risk) and turns it into an engine that can provide them steady employment while delivering high average returns for those who can tolerate volatility (good risk). This is the sort of thing that becomes possible in a world of separable risks.

Regarding risk, individual people generally don’t want sudden losses of income or painful or disruptive changes in their daily routines. They especially hate involuntary geographical mobility, one of the strongest predictors of mental illness. The first (and legally inviolable) provision of the corporate social contract is that the employee gets paid speedily for work furnished. Implicitly, they also harbor expectations regarding career management, fair warning of job loss, and fairness– those are delivered with less of a scrupulous reliability, because they can’t be legally enforced. Ultimately, however, most people are looking to be separate from the potentially life-ruining risks that they’d face on a daily basis if they interacted directly with the market. These are the MacLeod Losers. They take a steady wage that falls short of their expected productivity (and that they will lose if severely unproductive) and the difference is the risk premium they pay. The risk-seeking and entrepreneurial MacLeod Sociopaths collect these risk premiums and often get rich.

Intermediate management (which, in a risk-analytic perspective, includes executives, insofar as they are “upper management” but sit between risk-exposed owners and risk-selling workers) is a disease and a treatment. The problem with such people is that they often find ways to take upside risks while externalizing the downside (“heads, I win; tails, you lose”). Executives combine the ambition of ownership and the risk-aversion of management, and often the most fit personality type for this is a thief with a mature and nuanced understanding of risk and a preternatural skill for externalizing and hiding risks. At some point, an Effort Thermocline forms and the true executives, collecting only upside, are less accountable and less productive than the downside-laden chumps below them. Those who succeed in the trade of risk and credibility (the right to take organizational risk in one’s own direction) become the MacLeod Sociopaths. Those who fail become the Clueless, who inadvertently serve as a countervailing force to the mounting pathology and sociopathy of the shell-gaming Sociopaths. The Losers, on the other hand, are aware of the risk transfer that’s going on and, as long as their personal risk is reduced, they don’t care who wins or loses.

The new fourth category of the Technocrat has a different attitude. Clueless are laden with bad risk and unaware of it, thinking they’re doing right by their companies. Losers want to get rid of personal income, location, and condition-change risk. Sociopaths try to take existing good risk for themselves and externalize bad risks, but their main goal is their personal balance (good risk, minus bad risk). Technocrats actively seek good risks, biased toward the convex-friendly opinion that taking desirable risks (rather than reducing disliked ones) is the optimal strategy. They want improvement, hard problems to solve, and creative endeavor.

The Miser’s Question: Why you?

When does emotionally neutral (and justifiable) corporate risk aversion turn into resentment, bad faith, and moral corruption? The answer is the Miser’s Question.

When a person tries to pursue creativity that entails risk (especially, the financial kind) for others, he’s going to run to into the Miser’s Question. Why you? It’s not rejection of the idea. It is to say: the idea sounds like it has merit, it could be a good one, but what makes you the one to execute it? What’s your competitive advantage over the other guys? Shouldn’t we bring in an expert to make those calls?

For a brilliant cinematic example of the Miser’s Question, there’s a scene in Fargo where Jerry Lundegaard– the protagonist, an emasculated and fairly stupid man turned to crime in desperation– discusses a business proposal with his father-in-law, a wealthy banker. For maximal humiliation, the banker recognizes the deal as a good one, takes it for himself, and offers Jerry a trivial finder’s fee. The banker didn’t perceive Jerry as having the competence to execute it. (To his credit, the banker was probably right. The movie is about Jerry’s incompetent execution at, well, a lot of things.)

Worse is a move that I call the Miser Bomb. It’s when a boss takes a subordinate’s idea and gives it to someone else he perceives to be more credible. That’s evil. Once the Miser Bomb falls, the relationship between that manager and the employee is over. Having an idea rejected is just business. The Miser Bomb is rejecting (and insulting) a person. It’s a good idea, but we don’t trust your judgement. That wound never heals. It leads irreversibly to resentment, adversity, and sabotage.

A true-blue Sociopath would fire a subordinate as soon as he drops the Miser Bomb. At that point, it’s probably the only reasonable thing to do: summarily terminate this guy who will never be invested in his work, and will almost certainly desire to undermine his superiors.

I don’t like “why you?” and I especially dislike “why you?” cultures. Having grown up in blue-collar Pennsylvania, I can say there’s clearly a set of hard-working, intelligent people who end up not achieving much because they feel that ambition and upper-tier achievement “just aren’t for our kind”. (Of course, that’s bullshit.) In the Philippines, this is referred to as the “crab mentality“, which refers to the tendency for captured crabs in a bucket (that, individually, one could escape) to pull each other down, so that none get out and all die. It’s militant mediocrity. “Why you?” is the crab-mentality conviction that anything interesting (executive-level business problems, hard-core machine learning, self-executive direction of one’s own career) can only be performed by anointed “special” people, rather than learned through trial and error. Startups are supposed to be beyond that, but I find the opposite often be true. Often, a good idea will be met with, “That would require hiring a real X with production experience at scale.” Never is approached the idea that “real X”es didn’t descend from heaven, but learned those skills by, you know, doing X without asking for permission from risk-averse, emasculated imbeciles who use words like “scaling” without knowing that they mean. This “real X” obsession is often related to a disgusting, social-climbing “our people aren’t good enough” attitude that I’ve seen in many startups, and it must be run away from with extreme prejudice.

Given the toxicity of “Why you?”, why does it still exist? There’s an amazing saying (often falsely attributed to Eleanor Roosevelt) that explains it:

The best minds discuss ideas, middling minds discuss events, weak minds discuss people.

Apply this maxim to business and investment. The most progressive thinkers want to participate in human creativity, so their goal is to validate new concepts in a calculus that balances their divergent creative needs (exploration) with the convergent, pragmatic motive of turning a profit (exploitation, here used non-pejoratively). Middling businessmen want to see numbers about the market, some projections and charts, and fetishistic buzzwords that make them feel safe. The small-minded and deficient operate based on emotion, superficial assessments of character, and credibility. They’re the ones who ask “Why you?”

VC-istan, as I see it, is still a “Why you?” culture. Investors are looking for “track record”. What galls me is when they say, “we don’t invest in ideas; we invest in people”. That’s supposed to sound agile and progressive. Actually, the people who say that sound like small-minded dipshits. If you’re an investor or executive, then your goal should be to invest in human creativity (not “people”, meaning resumes or superficial reputations) and, while pragmatic compromise is always necessary, if creative excellence isn’t your aspiration as an executive/investor, you’re a supernumerary, conformist bag of waste and you should just sit this life out. If you’d rather invest in “track record” than potential, then I’m sorry but the future just isn’t for you.

The answer to “Why you?”: Why not?

The problem with “why you?” is that people internalize it, especially after 20 years of disempowerment. If you’re obsessively questioning whether you’re “good enough” to try something, you’re wasting time that could be spent either learning the requisite skills, or just going the fuck out and doing it. There are a million things worth doing, and if we leave them to “special” or “credible” people, most of them will never be done. There are only about 23 people in the world who are perfectly and implicitly credible (Google’s Jeff Dean is one) at any given time, and each can do a maximum of maybe 6 things-worth-doing at a time, which leaves 999,862 things worth doing that won’t be attended.

The only business organizations that are worth caring about have “why not?” cultures where people focus on doing rather than jockeying for permission to do things.

“Why not?” is not about irresponsible permissiveness. It’s a real question, not rhetoric. There are often good reasons not to take risks. That question must always be examined, and any reasons considered. If, however, the worst-case scenario is merely an affordable expense of time, people should go for it. That should be encouraged in all levels of an organization. People should be implicitly trusted with their own time, and encouraged to take beneficial risks.

The reason I don’t see a future in VC-istan is that it’s doomed to continue along with its “Why you?” mentality, if for no other reason than its centralization of power. VC may be a slight improvement over the traditional corporate culture that peaked in the 1970s, but it’s every bit as doomed to MacLeod stratification, upper-crust entitlement, and pervasive mediocrity. It’s so far along that path that it can’t come back. We need a genuine “why not?” culture; that, more than anything, is going to define creative health over the next several decades.

What will overwhelm VC-istan and drive it into obsolescence? I’d put my money on an armada of 50,000 or more small companies, not focused obsessively on rapid growth. These are derided as “lifestyle businesses”, but I trust them more than anything else that is out there to build out the future. The lifestyle business is viewed as a failure because, in the current regime, it’s too small to be safe. A competitor can kill it, and the owners’ lives are probably ruined. That’s a real problem. It makes a lot of great people not want to do lifestyle businesses, because there is this serious risk. VC-istan is there to provide a safety hatch for good-faith business failure, which lifestyle businesses don’t have. Good-faith failure at a lifestyle business still fucks up your life. If we can provide a reliable, working path for talented entrepreneurs to start lifestyle businesses without egregious personal risk, we’re headed in the right direction. Nothing can (or should) protect businesses that fail in the market from dissolution and reallocation of the (underused) resources, but we should make it easier for the people who fail in good faith to try again. We need to make “yeoman capitalism” a legitimate and sustainable mode of existence.

Moreover, a fleet of 50,000 strong but not gigantic businesses is, in my opinion, a hell of a lot more robust than VC-istan’s few hundred red-ocean “X killers”, where X is some giant corporation that, while sluggish and mediocre in the development of internal talent, still has the means and will to fight viciously against (and possibly demolish) anything with any real chance of killing hit. VC-istan despises lifestyle businesses not because there’s anything wrong with them, but because it favors get-big-or-die “X killer” gambits that are continually reliant on external capital.

The solution to our problem is coming into view, but we still have questions to answer. It would be a great thing to have 50,000 lifestyle businesses building real technology. How on earth are we, as a society, going to pay for it? We come back to age-old economic problems of risk and finance. I’ve painted the broad strokes; the finer ones are where I intend to go next.

Gervais / MacLeod 11: Alignment and careers.

I discussed recently the process of social competition that enables the lawful evil to succeed in large corporations. That’s one of their two main weapons. The other one (existential fear) requires a more through exposition of the career trajectories most common for each alignment. I’m going to focus on each of the nine possible alignments.

Values

Between extremes of altruism and egoism is what most people are: localist, with concern for others being highest regarding those who are close to them and being low (to zero) at the periphery. Good people are oriented toward expensive altruism. If they’re honest, they’ll acknowledge that they are localist, too, for practical and biological reasons. However, they try to extend basic concern for others’ welfare to the universal scope: all humans, possibly all living beings. They aren’t perfectly universalist, but they try. Morally neutral people tend to favor pragmatic localism. How far can one reach, really? They tend to step away from the Golden Rule: can one really know another’s tastes? Should one really care, when there is work to be done? Therefore, moral neutrality steps away from idealistic or normative concerns and toward functional ones: does it work? Evil is militant localism such as racism, jingoism, or classism. While sadism and egoism– a locality of one– can be (and often are) components of evil, they’re not required. It wasn’t egoism but militant racism and statism (that is, belligerent localism) that motivated the totalitarian Axis powers in World War II.

While good values good, the same is not true of evil. Evil despises good, which it views as weakness, but does not hold other evil in any regard; it values strength only. Good values compassion and kindess and judges institutions based on how much good they deliver to others. Moral neutrality values competence and efficiency and assesses organizations based on how well they meet their purposes, as long as those are not evil. Evil values power, the aggrandizement of its chosen locality, and the overwhelming subordination or defeat of everything else.

Civil bias (law vs. chaos) tends to come down to two questions: an individual’s preferred means, and how he or she tends to view organizations. Lawful people tend to favor tradition and, so far as they accept change, they prefer to interpret old rulings for new circumstances. Civilly neutral favor evolutionary progress: small steps when possible, large steps when needed. Chaotic people favor revolutionary change. Lawful good people view institutions as more just and honorable than the people who comprise them, while chaotic good view them as corrupt and self-serving, even if the individual people are good. Lawful neutral people see institutions as reliable and competent machines that are more than the sum of their parts. Chaotic neutral people see them as stifling and ineffective wastes of talent. Finally, lawful evil view organizations as strong and as a means to extend one’s power. Chaotic evil see organizations as weak and disempowering.

Careers of each

1. Lawful Good

All of us is the best us.

Lawful good, in the corporate context, tends to be the “team-builder” alignment. Such people never want to fire anyone (except law-breakers). Those who are lawful good expect organizations to live up to their lofty principles, and are continually surprised and disgusted when they fail. Despite stereotype, such people are not always dogmatic rule-followers. A lawful civil bias means that one tends to favor institutions as a default; not that one continues to favor those that prove ineffective or malicious.

In fact, it’s often a lawful good person who engages in one of the most feared forms of adversity to an organization: whistle-blowing. When such a person perceives that an organization is being evil in a way that is contrary to outside law, she exposes the fact. Moral bearing is stronger than civil bias, since even the most civilly biased (lawful or chaotic) person knows there are exceptional institutions that deserve special treatment.

Lawful good people tend to be honest to a fault. They prefer public discussion over private subversion. No one should be excluded. They’re often a very predictable alignment, and this weakens them in corporate competition. They want to do the right thing, but will often take direction from power and tradition on what that is.

In rank cultures, lawful good tend toward team-serving localism. They won’t try to upset an unethical manager, but will try to do well by the people around them. They are eager to please and to perform, so they tend toward middle management (MacLeod Clueless) in such organizations. In (chaotic evil) tough cultures, they look for ways to protect people, but often leave themselves exposed and are shot down by competitors. They get flushed out. Lawful good thrive in guild cultures– the epitome of lawful good– with clear expectations and definitions of progress. In self-executive cultures, they can do well as mentors and team builders, but they tend to wish for more guidance.

Lawful Good
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | V. High |
Manager      | High    | V. High |
Executive    | Low     | Medium  |
----------------------------------

2. Lawful Neutral

Who are we to question those who came before us?

To the organization, the lawful neutral person is an ideal middle manager. The lawful good might turn disloyal in the face of evil, while lawful evil turn treacherous on a whiff of weakness. Lawful neutral tend to be the “useful idiots” who have no strong moral compass, but a preference for order. They can be altruistic, but usually in the form of providing stability and comfort to those below and diligence to those above them. They like to participate in the upkeep of the organization.

Where lawful neutrality becomes potentially limited is in the face of multiple definitions of “law”. Most organizations want people to be lawful with regard to their own laws, and neutral with regard to those that the outside world expects the organization to obey– fluent enough to disobey them when it’s advantageous. With their strong lawful bias, lawful neutral people rarely have the fluidity to be desirable as executives, because those jobs require a willingness to depart from tradition and expectations. So they tend also to end up in middle management (MacLeod Clueless) where they can be relied upon by those above them for good or bad.

In rank cultures, lawful neutral people tend toward conformity but above-average performance. In tough cultures, they are often flustered and disgusted by the breach of rules by the most successful, but may not do anything about it. They tend to perform well in guild cultures, and to struggle in self-executive cultures. Lawful good and lawful evil find themselves without direction in self-executive culture but can make their own: lawful good will try to assist and mentor others, while lawful evil will attempt to set themselves up, informally at first, as power-holders. Lawful neutral people are left with no idea of what to do.

Lawful Neutral
Rank/Fitness | To Rise | To Keep |

----------------------------------
Subordinate  |         | V. High |
Manager      | V. High | V. High |
Executive    | V. Low  | Medium  |
----------------------------------

3. Lawful Evil

A place for all: the bottom for the weak, the grave for those who oppose me. 

Lawful evil is an alignment, within a corporation, that is surprisingly fit. Such people are institutionally ambitious, because they equate organizational position with strength and seek it. The other lawful alignments can find self-esteem in lower levels of an organization, and in filling a role well. Lawful evil typically has a genuine desire for the organization to be macroscopically successful, and will avoid hurting it, but views the company’s interior as ripe for plunder. Damaging it is bad; its people are fair game. Lawful evil will tolerate a subordinate position if it suits certain strategic goals, but ultimately seeks localistic dominance of some sort: either the organization’s conquest of the outside world, or personal domination of the organization. Like lawful good and neutral, lawful evil can be a team-building alignment, but only out of the need to win supporters.

Of the alignments, lawful evil comes closest to our associations with psychopathy. Neutral evil can be worse because it is more unpredictable and fluid. However, it tends to be less ambitious, leaving the lawful variety the strongest force of organizational corrosion.

We are now prepared to discuss the second organizational weapon of lawful evil, the first (covered in Part 10) being social competition, at which psychopaths excel. The second is existential fear. I’m not talking about real existential risks, so much as the social currency of existential risk. “We won’t be able to [X] unless [Y].” There are a lot of code words that come into play here. Deliver, used intransitively, is a great one. ”We won’t be able to deliver if…”. Lawful evil does not enjoy conflict; it wants its ideas to seem inevitable. Lawful evil discovers quickly what an organization perceives as its existential risks, and uses those to expand the network of feared possibilities in order to get what it wants by making the alternative seem terrifying. If lawful evil wants to set up a tough culture (that it can exploit for rank) for example, it will use a zombie invasion of “low performers” to justify a “5% must die” annual witch-hunt. Existential fearmongering is an especial problem for startups, where there are real existential risks that the company faces.

It is in the face of perceived existential risks that companies abandon their culture, ethics, and decency. We won’t be a real concern unless we hire executives. To hire executives, we must sell off employee autonomy. The problem is that businesses, especially when starting out, do have real existential issues. There are deadlines that must be met and deliverables that must be provided. The problem is that lawful evil is great at manipulating existential fear.

Lawful evil tends to excel in rank cultures, which are the epitome of that alignment. In tough cultures, lawful evil engages with and builds a network of bribes and extortions enabling it to subvert the performance assessment process, while making sure not to do anything where there’s any risk of getting caught– it deceives organizations but, being lawful, still respects them (or, at least, the power they have). Lawful evil finds guild cultures convenient but will make sure not to fulfill any guild-culture promises unless it’s individually beneficial. In self-executive cultures, lawful evil will attempt to set up social competition and create a tough culture that it can then manipulate for rank.

Lawful Evil
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | Medium  |
Manager      | High    | High    |
Executive    | High    | V. High |
----------------------------------

4. Neutral Good

We ought to do the right thing.

Neutral good, being free of civil bias, will work with or against powerful institutions. Its civil fluidity tends to keep it from falling into institutional traps or bad trades, as there isn’t a strong loyalism to it, but also permits it to work with established players that chaotic good would find distasteful. Neutral good will tolerate an institution in accord with its conscience, but will rarely put forth above-normal effort for its upkeep except when under a belief that it’s a good organization.

Mostly, neutral good is tolerant of subordination as long as it isn’t asked to do something it considers evil. Lawful people want to rise within organizations to get the validation of an important position. Chaotic people want to change them (into something they find acceptable) or destroy them. Neutral people don’t care, any more than they expect the organization to care. They will take responsibility if it is given to them, but not seek it.

Neutral good people tend to accept rank cultures as the default and are not surprised or shocked to find out that that’s what most companies are. As long as they aren’t asked to do something evil, or in a macroscopically evil company, they’re usually okay, but they will turn disloyal if confronted with evil. They dislike tough cultures strongly. Those who leave companies conscientiously when they turn to tough culture tend to be the neutral good. Neutral good tend to see value in both the guild and self-executive culture and perceive no major difference between them, and behave the same way– altruistically and progressively, without pushing for major change– in both.

Neutral Good
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | High    |
Manager      | Low     | High    |
Executive    | Low     | Medium  |
----------------------------------

5. True Neutral

Let’s get back to work.

Original D&D rules specified “true neutral” as having an almost ideological faith in the need for “natural balance” between good, evil, law, and chaos. That not what I mean here. Most people don’t have an “ideological neutrality”. They’re just neutral. They have good values, but don’t always meet them. (Moral neutrality is better modelled as “weak goodness”.) They don’t have a strong civil bias either way. This is what most people are.

The truly neutral are the most fluid, because they can succeed in any kind of organization. They can do good or evil, follow laws or break them. In the lawful-evil environment of the rank culture, they will accept lawful evil and the most successful will adopt it. They can equally well adapt to the chaotic evil tough culture or the chaotic good self-executive culture. They don’t expect there to be rules, but if they exist, they’ll assess the rules, the benefits of following them, the penalties for breaking them, and decide accordingly.

True neutral are most at-ease with the Loser trade of the MacLeod hierarchy. They’re willing to subordinate, if afforded easy jobs with steady compensation. It doesn’t take much else to please them. Lawful people want an important role, good people want to improve the organization in spite of itself and often at the expense of powerful people, chaotic people want change, and evil people want to use it for malicious purposes. Neutral people, in general, just want a paycheck and a few friends. They like to be in an “in-crowd” but they don’t expect to be rich or to make major decisions.

True neutral people, being highly adaptable to large institutions, tend not to rise not in spite of their adaptability, but because of it. They can find comfort at the bottom, being easiest for organizations to accommodate. That being the case, why would they bother to rise?

The true neutral tend to find niches in rank cultures that keep them in comfort. They tend to leave tough cultures not for an ideological reason, but because such cultures are uncomfortable, pointless, mean-spirited and inefficient. Regarding guild and self-executive cultures, they tend not to form strong opinions. They don’t perceive workplace culture when it works well and doesn’t affect them.

True Neutral
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | V. High |
Manager      | Medium  | High    |
Executive    | Low     | Medium  |
----------------------------------

6. Neutral Evil

Heads, I win. Tails, you lose.

Neutral evil people are the most dangerous, without the adherence to law that restrains them, nor the chaotic impulsivity that brings them to failure before they can do great harm. A lawful evil person would rather enslave than kill, while a chaotic evil person would rather kill than enslave. Neutral evil enjoys both equally.

Lawful evil, in an organization, still wishes for the macroscopic success of the organization. Neutral evil is indifferent. I believe that I am correct in my assessment that not all evil is egoism, and that militant localism suffices, but neutral evil tends most strongly to severe selfishness and greed. It doesn’t favor or oppose localities (races, corporations, nations) so much as it just doesn’t care. What it is not– at least, not as much as lawful evil– is organizationally ambitious. It will climb if the opportunity is presented. Without that, though, it will happily indulge in mere sadism, which can be enjoyed even in a position of middling authority.

Neutral evil is rarely happy at the bottom of an organization, but can tolerate a subordinate role with access to a coveted in-crowd. Angela, in The Office, exemplifies this tendency. She’s happy to use economically meaningless forms of power, such as dominance of the “Party Planning Committee”, to exclude and cause pain to others.

Neutral evil enjoys rank cultures because they provide opportunity to dominate others, and tough cultures because they bring ruin and pain to people. Neutral evil tends to silently disdain self-executive and guild cultures, will not attempt to subvert them, but will manipulate them if it can.

Neutral Evil
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | Medium  |
Manager      | Medium  | High    |
Executive    | Medium  | High    |
----------------------------------

7. Chaotic Good

Evil presses in. Do what you will, but I will fight. 

Chaotic good views disruption and transgression, if toward a beneficial goal, as virtuous. Both lawful and chaotic alignments exist out of a fear of entropy, but with different slants. Law fears natural entropy (corrosion) and puts faith in institutional and traditional safeguards. Chaos fears human entropy (corruption) and puts faith in continual revolution. From the chaotic perspective, anything human that is not subjected to regular revolutionary improvements will turn necrotic and dangerous. Doing the right thing is requisite, but improvisation is acceptable and expected.

Both lawful and chaotic good tend, philosophically, toward universal altruism, but lawful good tends to think in loss-reductive terms. From the lawful-good perspective, there’s a utopia or even a heaven that is achievable, and one can iteratively reduce error, or discrepancy between reality and that state, to zero. Chaotic good treat change and the creative process as having inherent hedonic value and therefore conclude that no perfect stable state can exist; we should strive, instead, for perpetual growth and improvement. While lawful good wants to minimize error in a quest for zero (concavity) the goal of chaotic good is to maximize some hedonic function that can go toward infinity (convexity).

While chaotic good is attractive in a literary sense, it’s often socially maladaptive. People like the idea of it– a will toward good that is so strong as to override the stagnation and corruption of authority, but not always the people who exemplify it. Relevant is the common quote about loving reforms and hating reformers. Most people find chaotic good individuals to be self-righteous, dangerous, and impulsive in the rejection of authority.

In general, as well, most people struggle with chaotic morality, which vexes them even more than evil, which is easier for most people to comprehend, if not accept. For an example, consider the term cynic. True cynicism is the epitome of chaotic good. It favors economic and social simplicity out of a distrust for establishment, while striving for general and contagious happiness and virtue. Modern usage of the term has discarded the ancient, philosophical ideals and focused on one trait: distrust for human law and of organizational motives. People even misuse the word cynicism, sometimes, to describe lawful evil, describing such people as “cynical manipulators”. If people use a word to mean its opposite, they really don’t understand the concept! Societies and organizations have a hard time dealing with rejection, and tend to conflate those who abandon its conscience (apostatic, chaotic) with those who have no conscience (psychopathic, evil).

Technocratic (chaotic good, chaotic neutral) leaders have a strong affinity for the chaotic good and will attempt to promote them quickly, before they get turned off or washed out by the organization’s inefficiencies. Other than that, they rarely rise through the hypercompetitive main channels (which favor the lawful) and find it difficult to keep jobs. They are averse to subordination, and are even more hostile toward typical middle management positions (where they have a limited power that they must use for ethically questionable purposes).

Chaotic good find rank cultures to be inefficient and corrupt, but as those don’t have the mean-spirited character of tough cultures, they’ll attempt to reform it (and, usually, be fired for it) rather than fighting it head-on. Tough cultures they either fight or leave on account of conscience, unless they can find a meritocratic niche that is more like a self-executive culture. Self-executive cultures are the chaotic good’s favorite, those encouraging change and transgression. Chaotic good tend to distrust guild cultures (being cynical, in the true sense of the word) but will contribute positively when in a genuine guild culture.

Chaotic Good
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | Low     |
Manager      | Low     | V. Low  |
Executive    | Medium  | High    |
----------------------------------

8. Chaotic Neutral

Change before you have to. 

Chaotic neutral is the “problem solver” alignment. This alignment has a reputation for being fickle, but they actually have an important organizational role. They like to solve problems and try new things because it’s fun. Chaotic good wants to advance humanity by solving difficult problems. From a chaotic neutral perspective, that creative stimulation has merit standing alone. It’s a game. Chaotic neutral want to change organizations in spite of themselves. They want to make things work.

Chaotic neutrality can be ruthless, but it’s not malicious. If people lose their jobs, that’s undesirable but acceptable. This alignment tends toward libertarianism. Institutions are distrusted and naturally impermanent. Upkeep of them, when they become inefficient, is just dishonest. Inherent in chaotic neutrality is a steadfast belief in creative destruction and a libertarian ethos. Change should be embraced; people will adapt.

Technocrats and the better kinds of MacLeod Sociopaths tend to be a mix of chaotic good and neutrality. Chaotic neutrality is somewhat less admired in the abstract, because it can be interpreted as selfish: bias toward change because one finds it personally enjoyable. For example, it’s the chaotic neutrality of most computer programmers that drives the burn-everything-old, bet-the-company-on-us rewrites that software engineers regularly engage in, largely because they’re more fun than working with mediocre legacy code. That said, chaotic neutrality is slightly more organizationally adaptive than chaotic good, in so far as moral good or evil are each sources of discrepancy with typical (morally neutral) institutions while neutrality confers the most fluency.

Chaotic neutrality finds rank cultures to be inefficient and distasteful. It views tough culture as superior to rank cultures, and necessary to purge the rank culture’s accumulated rot. It generally dislikes guild culture, which it views as meek and enabling, and would prefer the creative expression and liberty afforded by a self-executive culture.

Chaotic Neutral
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | Low     |
Manager      | Medium  | Low     |
Executive    | High    | Medium  |
----------------------------------

9. Chaotic Evil

I will burn everything! If you die, I will laugh. If I die, I will laugh. 

Chaotic evil is the evil of the madman. It tends to be maladaptive in organizations. Those who are chaotic draw attention to their moral character, while the lawful and neutral can hide it. Chaotic good are still often rejected when found out as good, but they are admired at least abstractly, and that can give them a chance. Chaotic evil shows itself as treacherous. Only in a damaged environment can chaotic evil have any advantage. Otherwise, the neutral evil, who can use chaos when they need it, are best equipped.

Chaotic evil has a literary attractiveness because it’s self-limiting and cathartic. It rises to power for a short while, burns brightly, turns to madness, and implodes. Its taste for destruction is so strong that it tends inevitably toward self-contradiction and collapse. In the corporate context, we might rarely see it. Or would we?

There are degrees of chaos is chaotic evil, and not all are like Kefka or The Joker. Ryan, in The Office, is (slightly) chaotic evil and, being an agent of technical change and improvement, delivers some needed future-awareness to the backward Scranton branch. Chaotic evil is the least organizationally adaptive of the nine alignments, but the more moderate varieties of it (as opposed to the caricature, which is insane chaotic evil) can find success. Chaotic evil people can rarely keep their impulses in check for long enough to rise to the top, but their mean-spirited ideas often linger on. The malignant, viciously political, performance review systems for which Enron, Microsoft and Google are well-known emerged from chaotic evil minds– and were retained because the lawful and neutral evil leadership decided that, hey, that kind of chaos works. 

Chaotic evil tends to fight and attempt to purge rank cultures, not because they are inefficient, but to torch the weak. Naturally, chaotic evil has the most affinity for the tough culture (that culture itself being chaotic evil) and it will actually fight, on a matter of principle, against the lawful-evil proto-managerial extortionists trying to turn it into a rank culture. Chaotic evil tends toward exploitation of guild culture, but with minimal success because such cultures are actually resilient against that type of evil. In a self-executive culture, the chaotic evil person will play for personal gain and, often, abuse the self-executive culture’s openness with information and find a way to steal from the company.

Chaotic Evil
Rank/Fitness | To Rise | To Keep |
----------------------------------
Subordinate  |         | V. Low  |
Manager      | Medium  | Low     |
Executive    | Medium  | Low     |
----------------------------------

Conclusion

We now have a sense of how alignment plays out in organizational cultures. There are a few interesting notes we can make:

  • the character of moral neutrality is generally a more adaptive variety of good. Organizations don’t especially want good or evil, both distracting people from the organizational goal, which is usually neutral. The moral flexibility of the neutral person is generally preferred. Good can be a slight advantage of the chaotic, as chaotic behavior makes one’s moral bearing public information, but chaotic good is still often maladaptive. 
  • lawful people are the most likely to become and stay middling managers. This should not be surprising to anyone.
  • lawful evil and chaotic neutral people are most likely to become executives. Following are the chaotic good, who are hampered by their moral compasses, and neutral evil, whose sadistic tastes do not require an important organizational role that a lawful evil person has more cause to desire.
  • lawful evil are the most likely to be career executives. When they get the position, they are the ones most able to keep it. Why? Because the perversion of law toward personal benefit is quite natural for them.
  • in addition to social violence, lawful evil are prone to manipulate a company’s existential fears. This might be the main advantage of the lawful evil (as neutral evil use both social and physical violence if they can get away with it). Lawful evil can best tap into the fear of organizational dissolution because it shares that fear.
  • the Technocratic impulse comes from the chaotic good and chaotic neutral. Chaotic good express altruism through creativity and revolution. Chaotic neutral join in because solving problems and inventing new things is fun.
  • chaotic evil, despite its colorful literary presence, is not a major organizational concern. We just have a lot more to worry about from the lawful and neutral kinds.
  • neither the self-executive nor guild culture is immune against evil. The evil cultures (rank and tough) can turn neutral and even good people toward evil activity, but the reverse is not true. A naive guild or self-executive culture will find itself exploited by evil, especially of the lawful kind.

The last of these points should be the most jarring. Why can’t the good cultures defend themselves against evil? Organizations are quite adept at handling law and chaos, hand-picking lawful people for management roles and a few chaotic ones for executive positions, while rejecting most of the chaotic. What is it about workplace cultures that leaves them hapless in the face of good (which they cannot pursue) and evil (against which they cannot defend)? How do we patch the best workplace cultures– the guild and self-executive ones– to make them evil-resistant?

Gervais / MacLeod 10: The pull of lawful evil

 

I’ve posted a lot about organizations and their corrosion (See: Part 1Part 2Part 3Part 4Part 5Part 6Part 7Part 8, Part 9). but there’s something that I realize I have not covered, and it’s one of the most important topics to address before attempting to solve the general organizational problem. What are we up against? What is it that makes organizations turn toward moral failure (tough culture) or extortive self-diminishment (rank culture)? What are the personal motivations of people who cause organizations to deteriorate? What are the natural forces that drive them? Why do they exist? What do they want?

I’ve discussed evil abstractly, but not what it looks like, or how it works. I mentioned that truly toxic people (Psychopaths) are superior at social competition without getting into what “social competition” is and why it tends to easily to evil, when other kinds of competition do not so commonly go that way. What is it about social competition that makes a certain alignment (lawful evil) so good at it? What is it that organizations do to fill their top ranks with the horrid people who give the MacLeod Sociopaths such a bad name?

Rank theory of depression

No one knows for sure, but I’ve suspected for a long time that the rank theory of depression is, at least, partially correct as an explanation of why the disorder exists. According to that hypothesis, the depression machinery (psychological “source code”) exists as a way of helping people adapt to low social status. Reduced libido and appetite, physical lethargy, and disinterest in social activity would conceivably be useful in helping a person survive low status in our evolutionary environment, in which status conflicts were a frequent cause of death among males. Of course, it would only confer an evolutionary benefit if it existed to handle transient social disadvantage. (In the long term, evolutionary fitness sees no difference between death and non-reproduction, so an organism would do better to fight permanent low status and risk death, than to accept it.) The moodiness associated with adolescence may tie into this: young men, not yet at their strongest, are presumably the most prone to the transient low status that mild depression helps a person survive.

The above being said, clinical depression– which is, to complicate things, probably a collection of diseases with similar symptoms rather than one illness–  is almost certainly a pathology of that system. Old code that is maladaptive in modern society is being called by inappropriate triggers (possibly biological malfunctions). The person might be reacting as if to low social status for no discernable social reason.

Rank theory, to me, seems to explain, for example, why exercise helps so much for mild depression. The brain takes bodily activity as a signal of a person’s social status. An active body means that one has been invited on the hunt and that tells the brain that its low-status response is inappropriate. A sedentary lifestyle means that one has fallen to low rank and is one of the less necessary and subordinate people, making semi-hibernation adaptive.

One piece of evidence weighing against rank theory is that it would predict depression to be more common in men– for whom, there was more variation in social status (for reproductive reasons) and a higher rate of positional violence– while it seems to be at least as common, if not moreso, in women. The reason I do not believe that justifies a challenge to rank theory is that I think there’s an extremely large amount of “code sharing” in the human brain between genders. If it took millions of years for that code to emerge through natural processes, one might expect nature to reuse as much as possible of the hard-to-make stuff that made humans intelligent. I don’t see any reason to believe there’s any gender-specific code. Certain pieces are called more often in men than women, and vice versa, but it seems to be all available to both. The rank-theoretic function of, at least, mild depression may have had the original purpose of keeping men alive during spells of transient low social status but, once it evolved, there was no reason it could not be triggered (especially by pathology) in women as well. We’ll get to a much more exciting case of code-sharing (from female evolutionary incentive to mostly male application) later on.

Good and evil

What are good and evil, in truth? Every religion or philosophy has a different stance on it, but one issue that it seems to get tied up with is the fact that there were two evolutionary pressures that were on our ancestors: r- and K-selection. The first, r-selection, favors rapid reproductive proliferation. This is seen in many of the lower animals, where a brood of hundreds of spawn is common, but only a few live. Parental investment is nonexistent or low. K-selection, however, favors quality: a smaller number of offspring, with each of them given high parental investment, with the hope of making them more successful.

Early in their evolution, human societies developed a tension between K-selective– monogamous, family-building, future-oriented, superego– lifestyles and r-selective– polygamous, harem-building, present-oriented, id-driven– behaviors. Among the more powerful men, there were the r-strategic “alpha” males who’d have harems and hundreds of offspring, with almost no paternal investment in any of them: lots of kids, most would fare poorly. Then there were the K-strategic “beta” males with small numbers of wives (one or two) and fewer children but who put high levels of investment in them. Finally, there were the omegas who had no wives, little or no access to sex, and a strong reproductive drive to positional violence to better their opportunities. Modern civilization began as the K-strategists took over and started laying rules to reduce positional violence: men didn’t covet others’ wives, murder was no longer acceptable, polygamy was discouraged. Monogamy encouraged paternal investment, and it also introduced stability due to the reduced rate of male positional violence, with fewer men being left sexless. It also was the first move toward gender equality. While not all women in monogamous marriages were well-treated (history tells us that a horrifying number weren’t) they were undeniably better off than in harems, where they were treated like livestock. A man who is going to have all of his children by one wife is going to have strong incentives to treat her well.

If it seems sexist that I am focusing on male status variance and polygyny only, that’s because there is, in nature, more cause for status variation in men, due to the reproductive bottleneck of the woman’s womb. Men can sire five hundred kids but women cannot. They have more reproductive upside. They also have more downside, since low-status men are judged to have nothing to offer (except unneeded sperm) and ignored or discarded by society. A woman has a womb, putting a higher floor on her reproductive value. So it was typically men who went to extremes in social status– and had evolutionary incentives for antisocial behavior.

Societies quickly learned the value of monogamy, even if no human group perfectly observed it. It reduced positional violence and, by requiring men to treat women better, led to healthier offspring. It made a world in which the most successful men took an interest in social justice and progress (to create a better world for their few children; “few”, here, meaning less than 20) rather than acquiring more wives. Much of our evolution was an arms race between the r-strategists and K-strategists within us. Religions defined the r-strategist as “evil”– irresponsible, dangerous, malicious– and the K-strategist became “good”.

Over time, we’ve developed a more mature understanding of this. Sexual activity is not the best way to assess moral decency. It was the dishonesty and violence associated with those powerful and promiscuous men that made them so toxic– not the sexual pattern only. There are good people who are sexually prolific, and evil people who are restrained or even abstinent. So it’s not especially useful, from a modern view, to overemphasize this dimension of morality over other, more important ones, like honesty, compassion, and altruism. Nonetheless, we’re aware of the fact that, for evolutionary reasons, there are two conflicting personalities that live within us. Most people have a mix of r- and K-strategic tendencies, due to the fact that both strategies played a role in our evolutionary history.

There is an adaptation that seems to shut down the K-strategic personality outright, although that person may conform to social norms (law) and observe traditionally K-strategic behaviors (monogamy, sexual restraint). Like a cancer cell, the person becomes more fit at the expense of the larger organism. We call this type of person a psychopath.

The less-severe sociopath is used to include, as well, chaotic people with conscience (good, neutral) but not the socially-induced superego. It’s also preferred in popular use because psychopath sounds like psychotic, while those categories of illness are quite dissimilar. The problem with the concept of the “sociopath” (one who is chaotic or evil) is that it lumps together types of people who could not be more different. When we finally solve “The Organizational Problem” (as if it were that easy) we’ll see that the battle between chaotic good and lawful evil (two opposite sets of people labelled “sociopaths”) is one of the most exciting conflicts.

Two kinds of psychopathy

Most people associate the word psychopath with a serial killer or common criminal living in social depravity, but those are the lower classes of psychopaths. The upper-class psychopaths are the white-collar criminals who rob companies for nine-figure sums and often get away with it. These are the people who ruin companies. To understand the latter category, we need to understand social competition and its evolutionary frame. It was born, I believe, in the harem.

A male psychopath (extreme r-strategist) in the prehistoric world had his work cut out for him– kill men, rape women, enslave children. One might expect that would should be (because of their reduced reproductive variance) K-strategists, but with code sharing, it’s quite likely that there will be females with the same impulse. How does she do it? How can a woman play the extreme r-selective game of the male psychopath? It’s biologically impossible for her to have 50 kids. In a typical pre-monogamous context, she has to do it in two generations. She needs to have a high-status, psychopathic, alpha-male son. How does she do that? It helps, but it’s not enough, for such a spawn to have an alpha father. As an r-strategist, he’s going to have a lot of progeny and most will be failures. She needs more than a high-status father, because that alpha’s throwing seed all over the place. How does she maximize her chances of her children being the ones who inherit that paternal status? She has to establish herself as the queen of the harem and the legitimate wife, so her children are heirs and the other womens’ are bastards. Within the harem is the birth of social competition.

This is a different sort of contest: a degrading and subordinate kind where the victor is chosen by an external agent. The high-status man needs to believe he is making the choice as to the favorite in his harem. From his perspective (and that of proto-Clueless women in the harem) it’s a beauty contest. He picks a favorite based on some measure of attractiveness that is presumably correlated with reproductive health. Of course, the more effective social competitors (proto-Sociopaths) know that it’s an easy contest to corrupt.

The would-be harem queen must engineer a situation in which she’s the most attractive. The psychopathic man kills rivals, but she can’t. As a means of tearing down a rival with more natural beauty (however it is defined) physical violence is out. The man views his harem as personal property and won’t accept it if one of the women in it starts harming or killing the others. He might punish her and, even if not, it won’t have the desired competitive effect. The hurt rival will then appear injured, not ugly or unhealthy. Recall what I said about depression and code-sharing: that process of adaptation to (temporary) low social status exists in both men and women. A would-be harem queen could win if she were to find a way to trigger this depression process inappropriately in her rivals. After she does so, these others (of superior natural beauty) will appear sick and weak (and therefore reproductively unfit) to the alpha male. So the aspiring harem queen would harass her rivals– especially more attractive ones– in order to inflict an invisible injury that the alpha-male judge would not see: induced depression. She’d continue until only her supporters remained. The alpha would then perceive her as the most beautiful, and choose her.

Thus emerged a second variety of psychopathy focused on social competition rather than violence. The old-style, violent sorts (chaotic evil) of psychopaths became the lower classes. They could be useful to an evil organization attempting to establish itself, but were too impulsive to be trusted to rule it. The socially competitive and dishonest ones (lawful evil) emerged. Of course, the code for socially competitive nastiness crossed genders quickly, if not immediately. Women do not have a monopoly on this sort of pernicious social competition. Men can do it, too. In the modern context, it seems to arise independent of gender. It’s just what psychopaths (male and female) do to climb social hierarchies.

The workplace

It should be obvious where I intend to go: the workplace.

The metaphor is strong. The harem queen competition is a degrading and subordinate “beauty contest” where “beauty” is assessed by an external agent– a dominant and brutal male who perceives the harem as his property. The corporate contest is a degrading and subordinate one where “performance” is assessed by external superiors called “management”. A would-be harem queen is only effective if she can trigger invisible mental injuries (depression, anxiety, motivational collapse) in her rivals that look like low reproductive fitness; otherwise, she’s found-out for being antisocial and destructive and will be punished or expelled. Analogously, a corporate social competitor is only effective if he or she can trigger invisible mental harm in rivals that looks like low performance; otherwise, he or she is found-out for being toxic and “political” and will often be terminated.

What makes corporations different is the recursive nature of the harem. At the ground level, the harem queen is the managerial favorite (“golden child” or ladyboy) and the “alpha male” is management, but that manager is often vying to be a harem queen within another harem. It’s harems all the way up to the executive suite. Who’s the “alpha male”? A pile of money. Kapital. An imaginary psychopath called “The Corporation”. This is not so far-fetched. Humans have been inventing imaginary psychopaths and using them to control other people for thousands of years.

The private-sector social climbers who claw their way to the tops of typical corporations are not “alpha males” as the Ayn Rand fantasy they have would suggest. Corporate strivers are emasculated harem queens. At least to the men among them, who are often insufferable in their machismo, it should be pointed out at every opportunity. (Minor nit: entrepreneurs aren’t “alpha” males or females in the pre-monogamous sense either. They’re beta. Why? Alphas are r-selective, present-oriented and consumptive; betas are the positive-sum, future-oriented productive people who built civilization.)

Companies often give a spiel about “accommodating depression”, but the truth is that for the bulk of companies– rank and especially tough cultures– this is impossible. Depression is a landmark feature of the “corporate ladder” competition that they use (because of a lack of vision) to evaluate their people. It’s a war of attrition, and depression is one of the most powerful agents of that. It cannot be accommodated; it would break the game. The context-specific, socially- or occupationally-induced mental illnesses– usually mild, but with paralyzing motivational consequences– that punctuate the corporate career, popularly known as “nervous breakdowns”, must exist in the corporate game. What’s the alternative? Letting everyone have a real career?

Technocrats want to change the game. They want to unleash creativity and improve processes so everyone wins. They don’t want their colleagues to become depressed and fail out to make space. True Psychopaths (social competitors) do want that. They’re made for a negative-sum war of attrition. Just as the would-be harem queen makes her more attractive rivals appear unhealthy via a campaign of harassment, corporate psychopaths turn more talented rivals into non-performers or social misfits through a campaign of discouragement, dishonesty, and sabotage.

MacLeod Losers just don’t want to have mental breakdowns– that’s understandable– so they avoid risk and discomfort. Their intentional restraint of dedication prevents them from reaching a level of emotional investment in the organization where its volatility could effect their mental health. They stay out of the worst social competition and generally avoid getting hit with anything that would ruin a career. The Clueless cope by finding or creating a “reality distortion field” that protects them from induced depression and, additionally, encourages them to want things that don’t actually matter (and thus, for which there is not much competition). Psychopaths have a natural skill at social competition; it’s natural to them. Lack of conscience and adeptness at social competition have a million-year-old genetic correlation. It’s the Technocrats, who want to end the zero-sum social competitions of yesteryear, who are most exposed.

Cultural dysfunction

Corporate macroscopic evil (Xe/Blackwater, U.S. health insurance) is notorious but rare. Very few corporations exist for evil purposes; most are macroscopically neutral on the moral scale and, while insistent on their own law, macroscopically neutral on the civil scale as well. My exposition has been all about the internal moral and civil character of organizations, that tends to emerge despite the “true neutral” macro-alignment of an organization as it relates to society. Rank cultures (MacLeod-style bureaucratic dysfunction) are lawful evil. Tough cultures (sink-or-swim, Enron-style cultures) are chaotic evil. Guild cultures (progressively conservative, with symbiotic hierarchy) are lawful good. Self-executive cultures (Valve-style open allocation) are chaotic good.

Previously, I was hand-waving with terms like “negative sum” or “egoism”, but now we have a firm understanding of what drives most internal corporate evil: social competition designed to interfere with performance. Inducing depression, anxiety, or loss of motivation in more talented rivals is one of the most powerful tools in the social warrior’s arsenal. Now we know why MacLeod organizations are so goddamn depressing: for the same reason that compost heaps are hot. The stuff is generated everywhere.

Lawful evil wants to dominate while chaotic evil likes to destroy. So the purpose of induced depression is different in a rank versus tough culture. In both cases, the means of warfare is to load someone with unnecessary, counterproductive stress until that person breaks, then rationalize that person after-the-fact as being “not a team player” (rank culture) or “a piker” (tough culture). The difference is that, in rank culture, the person need only submit and the induced-depression campaign stops. In tough culture, the attacker won’t stop until the target’s performance has dropped so low as to drive the person out of the company.

This micro-character may emerge in spite of the organizational macro-alignment. For example, while tough culture is an emergence of chaotic evil, most tough-culture executives see themselves as neutral. Like pre-monogamous alpha males, they think they’re objective and infallible judges of the beauty contest, capable of assessing and rewarding “performance”, but the beauty/performance they are able to see is the outcome of a attritive social war that has already happened; the harem queens (“top performers”) have already been determined– the people who were most ruthless in that prior social war, not those with the most actual merit.

From a macroscopic perspective, tough cultures actually perform badly. People do a lot of busy work, but the error rate becomes intolerable and the vision is lost as power shifts to the (non-strategic) people with the strongest reality distortion fields, and to the antisocial players at the top, who loot and rob the organization. The chaotic good who might stand up to a rising tide of evil in the organization are long gone by that point. It turns out that an epidemic of unnecessary depression and anxiety is not good for business; who would have guessed?

Rank cultures, into which tough cultures evolve when let to their own devices, tend to be less radical and quick in their toxicity. What happens after a while as vicious but rationally repressive systems stabilize is that the punishment (induced depression) is replaced with the threat thereof. Instead of actually creating a hostile situation that will interfere with performance and induce illness, only the capability to do so is needed. The gun is waved but never fired. Tough cultures actively induce anxiety, which becomes depression. Rank cultures are just uninspiring, from inside and without. Over time, the rank-culture organization becomes so inefficient that it’s not even good at being evil.

That internal currency that companies create called credibility plays a role. You need credibility to get anything done that involves other people and, in the contemporary Theory-Z (teamist) environment, a lone actor can’t accomplish much of anything. Because low credibility makes it impossible to get anything useful done, it’s demoralizing and humiliating. Credibility reductions are a great way to engage in the social warfare that comprises the vast majority of any company’s internal evil. If there is no credibility floor, evil is at an advantage.

Guild cultures account for future potential in assessing credibility and thus create a floor for a diligent student. One can escape from social warfare, hit the books and get better at one’s craft. It’s safe in the library. Self-executive cultures have a more fluid, market mechanic for operations but recognize markets as short-term noisy and only eventually consistent, so they assess a basic minimum credibility to individuals, even if ruthlessly killing off failed ideas. Tough cultures do not have a credibility floor. One can fall all the way to zero due to unpredictable fluctuations. A worthy player can be killed by the dice. Psychopaths love tough cultures. They figure out how the damn thing works and load the dice. Rank cultures emerge out of tough cultures because, when there is no credibility floor, most people (MacLeod Losers especially) prefer the comfort of a dictatorial, extortionate manager who can unilaterally ruin them, but won’t do so if certain easy-to-fulfill conditions are met, over a capricious market that has no rules and might kill them off “at random”. Who is it that profits most from that change? Lawful (and neutral) evil psychopaths, whose network of extortions and alliances will hamstring the chaotic evil tough culture and form the next generation’s rank culture.

Now, we’re more equipped to assess concept of good, evil, law, and chaos as we attempt to attack the MacLeod Problem. We have a much stronger sense of what evil, in this context, is. We have a better sense of what we’re up against. Now we can focus on the ultimate chaotic-good Technocrat’s problem: taking these parasitic, social-climbing harem queen bitches (that term used gender-neutrally, most of our adversaries being men) down for good.

Gervais / MacLeod 8: Human Nature, Theories X, Y, Z, and A.

Well, this is yet another “second-to-last post” in the Gervais/MacLeod series (See: Part 1Part 2Part 3Part 4Part 5Part 6, Part 7) as I’ve realized that I need to cover one more topic: human nature, especially in the context of the corporate organization (e.g. Theories X and Y). What is it? Is it inherently good, or evil? Is it natural for people to be altruistic, or selfish? I addressed the morality and civility spectra and it should be obvious that I am neither committed to the idea of an inherently bad or good human nature. Mostly, I think people are localistic. We are altruistic to people we consider near to us in genetic, tribal, cultural, or emotional terms. We’re generally indifferent to those we regard at the periphery, favoring the needs of our tribe. Good and evil don’t escape from this localism; they just handle it differently. Good attempts to transcend this localism and (perhaps cautiously) grow the neighborhood of concern: expanding it to all citizens of a polity, then all humans, then all living beings. Evil, not always being egoistic, turns this localism into militancy. Both involve an outside-the-system comprehension of localism that is somewhat rare, leaving most people in an alignment considered neutral. Morally neutral people are best described as weakly good. Assuming they have a strong sense of what good and evil are, they’d prefer to be good, but this preference is not strong and they do not have a burning desire to seek good at personal or localistic risk.

The civility spectrum, between law and chaos, reflects peoples’ biases toward organizations and those who lead them. While lawful good people will oppose an evil society and chaotic good will support a good one, the truth about most societies and organizations is that they are themselves morally neutral, so a person’s civility (bias in favor or against establishment) will influence her tendency to oppose or support power more than the sign-comparison of her and its moral alignments. Lawful people think organizations tend to be better than the people who comprise them; chaotic people think they tend to be worse than the people who make them up. For my part, I’m chaotic, but just slightly. I think that individual people average a C+ on the moral scale (A being good, F being evil) and organizations tend to average a C-. Chaotic bias makes it natural to see corporations as “evil”; in reality, most of them are indifferent profit maximizers.

Interesting enough, software engineering is intrinsically chaotic. Because software requires exact precision, while human communication is inherently ambiguous, large software teams do not perform well. The per-person productivity of a large development team is substantially lower than that of an individual engineer. A team of 10 might be 2-2.5 times as productive as a single engineer. This leads us, as technologists, toward the (chaotic, possibly faulty) assumption that organizations are inherently less than the sum of their parts, because that is clearly true of software engineering teams.

Management theorists have questioned human nature, generating two opposite sets of assumptions about the typical employee of a corporation.

Theory X (presumed egoism): employees are intrinsically lazy, selfish, and amoral. If they are not watched, they will steal. If they are not prodded, they will slack. They are not to be trusted. The manager’s job is to intimidate people into getting their work done and not doing things that hurt the company.

Theory Y (presumed altruism): employees are intrinsically motivated and inclined to help the organization. If they are given appropriate work, they’ll do well. The manager’s job is to nurture talent and then get out of people’s way, so they can get work done.

Theory X is socially unacceptable, but a better representative than Y of how business executives actually think. Theory Y is how executives and organizations present their mentality, because it’s more socially acceptable. So which is right? Neither entirely. Theory X is ugly, but it has some virtues. First, it can be, perversely, more egalitarian than Theory Y. Theory X distrusts everyone, including the most talented and best positioned. Executives are no better than worker bees; everyone must be monitored and a bit scared. Theory Y, which is focused on talent and development, requires (non-egalitarian) decisions about whom to develop. Second, Theory X is more tolerant of scaling, because large-scale societies run (by necessity) on X-ish assumptions. To keep a Theory-Y organization intact, you cannot hire before you trust. Only in the technological era (where small groups can deliver massive returns) has it been possible for growth-oriented organizations to hire so selectively as to make Theory-Y organizational policies tenable.

My ideology (e.g. open allocation) might be seen as “extreme Theory Y”, but that’s not because I believe Theory Y is inerrant. It’s not. Reality is somewhere between X and Y. I believe that organizations ought to take the Y-ward direction largely (on this spectrum) for the same reason that archers aim slightly above their targets. With the actual leadership of most organizations tending toward egoism and X-ness, an organization that doesn’t set inflexible, constitutional Theory-Y pillars (for some concerns) is going to suffer a severe X-ward bias. X-ism is tolerable for concave industrial work, but in the convex world, organizations need to be somewhat Theory Y. How X (or Y) should an organization be? There’s actually a very simple and absolutely correct answer here: trust employees with their own time and energy, distrust those who want to control others’. It really is that simple– a rarity in human affairs– and to continue with anything else is moronic. Employees who volunteer to use their own energies toward something they believe will benefit the organization should be trusted to do so; those who exhibit a desire for dominance over others should be deeply distrusted.

There’s one thing I haven’t addressed, which is which Theory is actually more in force. Theory X was the industrial norm from antiquity to about 1925, when Henry Ford discovered that being a jerk (which almost all industrialists at the time were) was bad for business. High wages for employees meant a strong consumer base. Eight-hour work days were just as productive as longer ones, with fewer accidents. While there were some severe bumps in the road (Great Depression, World War II) the following 50 years saw the emergence of a large middle class, and a changing workforce. Theory Y, at least in aspiration, set in, along with the growth of positive psychology and even the 1950s-70s countercultures, which were more of a reaction against perceived hypocrisy (in organizations claiming to be Theory Y) .

With Theory-Y organizations– especially in research and development– we cracked the German Enigma, sent people to the moon, advanced science more in one half-century than had ever been thought possible, invented the Internet, and grew the global economy at an astounding 5.7 percent per year. Theory Y was the dominant organizational culture from 1925 to about 1975. Then something happened in the counterculture. The 1950s counterculture was mild, liberal, and cautious about the potential for organizational overreach, but tame by modern standards. The 1960s took these seeds of dissent to their logical (civil rights, Great Society) and illogical (Tim Leary, Weathermen) conclusions. The 1970s counterculture was transitional, meek, and reactive to the failed aspirations of the 1960s. In the 1980s, the counterculture was: Let’s Be Dickheads Again. Thus emerged the golden age of private equity, rampant cocaine use (exacerbating its already-present tendency toward context-free arrogance and vacuous superiority) among the upper class, and pro-corporate “greed is good” mentalities. The yuppie generation disgusted their (cautiously liberal, as befit the 1940s-60s) parents with how illiberal and materialistic they were.

Theory Y failed in the 1980s. If your employees are coming into work looking to steal your secrets and launch their private equity careers, you actually can’t trust them. This decade of betrayal, greed, and organizational dissolution proved Theory Y inadequate. Bad people exist at all levels. Some people will try to steal from their employers, employees, and colleagues.

If the Gilded Age nightmare of Pinkertons and company towns was the height of Theory X, and the mid-20th century United States was that of Theory Y, what came after? The chaos of the 1980s settled down, and I think what emerged in its wake can be called Theory Z. By 1995, corporations had been looted at bottom and top (mostly, at the top) and had ceased to inspire. Technology startups were taking on corporate behemoths of much greater size. People at the bottoms of corporations (MacLeod Losers) were beginning to recognize that presumed upward mobility could no longer be believed in. The arrogant egoism of the coked-up 1980s ubermenschen had faded somewhat, but the bilateral altruism existing between the paternalistic corporation and employee was forever gone as well. People returned to localism in personal alignment: trying to do right by the people they care about, and the people near them.

Theory Z (prevailing localism): a few employees will be unusually egoistic or altruistic, but most are going to be localist. Interpersonal loyalty will bind them together, and growing affinity within the group will encourage “pro-social” behavior. People who feel excluded by the group will defect; those who feel included will cooperate. The manager’s job is to build a great team– to use an intuition for human localism to direct that tendency toward pro-organizational behaviors– and to marginalize or separate from (i.e. fire) those whom it excludes.

Theory Z is the most accurate of the 3 “human nature” calculi put forward thus far, insofar as it covers most of an organization. One might also note that these 3 theories correspond neatly to the MacLeod hierarchy. The executive suite (MacLeod Sociopaths) tends to be dominated by Theory-X mentality. These people know that they shouldn’t be trusted, so they aren’t inclined to trust anyone else. Clueless middle-managers tend to overestimate human nature and have a Y-ish bias. MacLeod Losers want to be socially acceptable and get along well with the group. The Loser world, driven by interpersonal and team affinity, is a Theory-Z one. They want to get along, and will manage their effort level to the exact point that keeps in the best social standing– the Socially Acceptable Middling Effort (SAME).

Theory Z may be the most accurate model of the MacLeod Loser class that does most of the work in an organization. This said, Theory Z also has some severe defects, having generated a cargo cult of teamism. Organizations waste time and money on pointless “team-building” paraphernalia: “mandatory fun” retreats that no one enjoys, in-office perks that adolescentize the workforce but detract from actually getting stuff done. A person is judged not on her individual merits, but based on (a) the social status, outside of her control, of the team on which she has landed and (b) as a tiebreaker, her performance on that team. The top people in the organization (rather disgustingly) call themselves “the leadership team”. Teamism also creates closed allocation, of which I’m not a fan. People who attempt to serve the organization directly by moving to more appropriate teams (which their native teams and managers view negatively as attempts to swing to higher-status teams) are viewed as “not team players” and, instead of being allowed transfer, are discarded. Teamism is especially defective in software, where large teams are almost never productive. Theory Z conformity actually solves the industrial problem: what’s the best way to manage concave work? Concave work is that in which the difference between mediocrity and excellence is minimal in comparison to that between mediocrity and noncompliance (zero) and variance reduction (at which management excels) is desirable. It doesn’t solve the technological problem that emerges when we confront convex work, in which the difference between excellence and mediocrity is critical and that between mediocrity and nonperformance is negligible.

The industrial paradigm is heavily oriented toward concave work. To see that, consider educational testing. Students are given very easy problems (most of the difficulty being in artificial resource limits– timed, closed-book exams) so that an average performer will get 85 percent right. The pass/fail line is then set at 70%– in other words, no more than twice the defect rate of the average. If we wanted to re-orient exams toward a convex world, we’d give students very hard problems so that average performers only get 20% (the pass rate might be 10-15%) and call excellence 40%. I’m not actually saying that’s a good idea– I’m out of my depth on these sorts of educational issues– but this is just one way in which in the presumed concavity of industrial work is visible in the pedagogical training people get before entering it.

Why did Theories X, Y, and Z exist? What will replace them? To answer this, it’s useful to look at humanity in several stages– agrarian, industrial, and technological– based on the prevailing rate of economic growth. In the agrarian era, from 10000 BC to about 1750, economic growth was slow (0.01 to 1.0 percent per year) and generally imperceptible in a human lifetime, especially in comparison to the local rises and falls of empires. Most people who wanted to get rich had to steal or kill. Mercantilism was the predominant economic theory, slavery was he most common form of organizational labor, and Malthus was right– not in his modeling of food production growth as linear, it being a slow-growing exponential function; but in his assumption that human population growth exceeded agrarian economic growth. (England didn’t have a Malthusian catastrophe, the Industrial Revolution intervening, but an overwhelming number of societies have had them. Some have argued that England, in the 19th century, outsourced its Malthusian problem to Ireland.) Economics in the agrarian era could be approximated as zero-sum; with population growing as fast the economy did, the average human’s standard of living didn’t improve much. Machiavelli probably wrote The Prince as satire, but it was apropos of the political climate of the time, and any time before or up to about 250 years after that.

The industrial world came into being gradually, with the advent of science and, later, rational government. It started in the late 17th century, and by the 18th, progress was (while slow) visible. Malthus, despite his pessimistic projections, acknowledged that growth existed: it just wasn’t happening very fast in 1798– about 0.9% per year. This rate being too slow to sustain human population growth, economics truly earned its name of “the dismal science”. Personally, I define the industrial threshold (very arbitrarily) as the point (early 19th-century) at which global economic growth reached 1.0% per year. Since I define the technological threshold at 10% per year, we haven’t gotten there yet. (More on this here.) But the most interesting companies (technology firms oriented toward convex work) have that capability.

The architects of the industrial world were quick to realize that coercive labor wouldn’t suit their needs: the jobs were too complex and variable to leave to people who’d been deprived of all autonomy (slaves). This had to be replaced with a semi-coercive model in which employees had some freedom: they’d need to have a boss to survive, but they could choose which one. Industrialists studied sailors (pirates, privateers, explorers and merchants– all different in how ships were run) to learn about group sociology apart from the agrarian state. They studied militaries, large organizations which had left important duties to non-coercive labor (and less important ones to semi-coercive conscripted labor) for centuries. They looked at prisons to see how free people handled the temporary loss of liberty that would be similar to a merchant’s conscription into a middle-management office role. (Slaves were rarely put into prisons, but beaten or killed.) As most complex organizations of the time were semi-coercive, vicious, and prone to violence (that was often a part of the business) this naturally led into a Theory-X mindset: bring ‘em in, and don’t beat ‘em so hard they can’t work, but don’t trust ‘em either.

The zero-sum world of agrarian humanity suffered a major blow in the mid-19th century when the industrialized nations began abolishing slavery, but human behavior is slow to change. Progressive mentalities began to form within nation states, but the old ways of interaction still existed between them, and also between advanced nations and the colonized people. That blew up spectacularly in the World Wars. By 1945, it was evident that being a jerk was not going to work anymore. Racism, for one example, lost all intellectual respectability after what Hitler did. Militant localism (jingoism) had to be replaced by a climate of prevailing respect and positive-sum thinking. The U.S. rebuilt the economies of nations it had defeated at war, instead of inflicting further economic penalty as occurred after World War I. The corporate analogue of these changes came out of positive psychology and political progressivism: Theory Y.

Unfortunately, while Theory Y built good organizations, it left them unable to defend themselves against bad people, as the 1980s showed us. Academia and basic research, in the U.S., still haven’t recovered from the barbarian attacks. Rather, it’s ongoing. Global economic growth dropped– from 5.7% per year to about 3.5– due to society’s disinvestment in progress and science. (It has recovered somewhat, to 4.8%, largely because of the declining relevance of the gutted U.S.) The chaos of the 1980s left working Americans bereft of faith in institutions and in the people they worked with. This led to the more cautious and accurate Theory Z, which correctly models human localism but prescribes a managerial style based on conformity and mediocrity– solving the concave/industrial problems, but failing at the convex/technological ones.

So, what is human nature? Are people inherently altruistic, egoistic, or localistic? We’ve seen a tendency toward localism– somewhere between altruism and egoism– as a default. Does this mean that “human nature is localistic”? Can we say that human nature is morally neutral (rather than good or evil, as some philosophers have suggested)? For my part, I don’t. I’m not convinced that it’s anything, because I don’t hold strong beliefs in human nature. I’m not sure that there’s a there there. We can understand biophysics mathematically, observe sociality, and experience spirituality, but a complete understanding of ourselves eludes us. “Human nature” is a “God of the gaps”.

Personally, my philosophical and religious beliefs are most in line with Zen Buddhism. It would be un-Zen to say that I am or am not a Buddhist, so I won’t, but I believe that the Zen approach to reality is among the most accurate. Most phenomena are empty. People tend weakly toward moral good, but circumstances can easily steer normal people toward lawful evil (Milgram Experiment) or even the chaotic kind (Stanford Prison Experiment). Theory X presumes a hostile human nature, as a slaveowner might. Theory Y presumes an altruistic one, leaving organizations unable to defend themselves against bad actors. Theory Z correctly concludes the human default to be localism  but settles prematurely for mediocrity and cargo-cult teamism. None of these are well-equipped to tackle the needs of the technological era, in which the fast rate of growth and change necessitate unlocking creative energies, while a certain caution is needed regarding those who might wish to subvert the organization, or gain inappropriate dominance over it.

Theory Z gets what Y did not– that there are “toxic” bad actors out there that the organization must reject– but takes a stupidly teamist approach. People aren’t fired from Theory-Z organizations because they’re harmful, bad people, but because they’re “not a team player”. The effort is almost never exerted to assess alternative possibilities to individual defect, such as (a) a defective or poorly-configured team, (b) bad management, or (c) no-fault lack-of-fit. All of these are more common than the extremely damaging but rare toxic individual.

In the convex world, creative output isn’t going to come from “teams”, at least not in the managerial sense where the teammates have little control over membership and organization, and in which “team” is conflated with “career goals of the manager”. (Note: a manager who says “not a team player” is actually saying, “not a me player”.)  Theory-Z management tries to control human localism, corralling people together and saying, “Be a team, now!” That doesn’t work very well. Rather, the creative energies that can produce technological-era progress come from individuals who sometimes choose to form teams, and sometimes to work alone.

Why is Theory Z just as foolish as X and Y? X and Y inaccurately claim “human nature” to have a strong directional bias toward self-serving egoism or pro-organizational altruism. It does not. Theory Z maintains a belief in “human nature” and assumes it to be inflexibly localist, because that’s an observed default. I maintain that “human nature” is pretty damn empty. People are mutable. Don’t settle for bland localism; you’ll get pointless institutions that way. People can be very good; try to make it happen. They can also be very evil; try not to have that happen. They will sometimes form teams; that is fine. They will sometimes work alone; that is also fine. Judge people on their actions and not assumptions about some “nature” that is illegible at best and nonexistent at worst.

How does one convert this into an actionable management style? Lord Acton said it very well:

Judge talent at its best and character at its worst.

Theory X fails because it allows no room for excellence (talent at its best). Theory Y fails to account for bad actors (character at its worst). Theory Z throws its hands up in the air and mediocritizes: let’s all just get along and be a team. How do we assess talent or character? The truth is that we can’t; we can only look at peoples’ actions. In practice, this usually gives us enough data. If people show even the potential for excellence, that should be explored and encouraged. On the other hand, it should be very rare (if ever?) that a person is presumed to have good character and given more power over others than is absolutely necessary. So I actually nailed it, already, above. Here is an upgrade of Theory Y that is more robust against problematic people:

Theory A: trust employees with their own time and energy; distrust those who want to control others’.

That is where I’ll stop for today.

Gervais / MacLeod 5: Interfaces, meritocracy, the effort thermocline, and a solution.

Today, I continue my analysis of the MacLeod hierarchy and the Gervais Principle. (See: Part 1, Part 2, Part 3, Part 4.) I’m going to analyze the interfaces between the three MacLeod tiers in order to tease out the magic that makes it all work. How do three disparate types of people get along seamlessly? What prevents the existence of the Sociopaths and Losers from “cluing in” the Clueless?

In doing this, I’ll also analyze the concept of “meritocracy” in the corporate world. Every company seems to think its internal mechanics are meritocratic. VC-istan sees itself (despite the heavily manipulated market) as the ultimate in meritocracy. Is there truth in this? That I’ll address.

The Loser/Clueless interface: differential social status

The separation between the Loser and Clueless tiers comes down to differential social status (DSS). Here, “social status” includes not only in-crowd membership and popularity, but also the hard currencies: job titles, division of labor and compensation. Based on work experience, education, and negotiation skills, people have certain “market levels” of social status that they can expect to get in a new company. The difference between what a person has at a current job and what she can get on the market in a new job is DSS.

It’s not uncommon for a person’s DSS to become negative, when she improves faster than her company allows her career to advance. She can improve her standing by finding another job. In fact, in slow-to-promote organizations, negative DSS becomes common over time. “Familiarity breeds contempt.” This may explain why most organizations do a poor job of promoting from within– they have a systematic tendency to downgrade their own people relative to outsiders, the latter being untarnished by years of political fighting. People who grow “too fast” for most companies become used to negative DSS and underestimation, and end up with a “job hopping” trajectory.

That said, most people will have DSS close to zero. Relative to the noise factor inherent in taking a new job and the tendency of social status toward illegibility, whatever they have effectively a rounding error. For our purposes, we will say people with such close-to-zero DSS have “zero DSS”. Losers, when they play social games, tend to form in-crowds that don’t matter, such as the “Finer Things Club” and the “Party Planning Committee” on The Office, but these have no effect on compensation or division of labor. They’re diversions, and they don’t generate meaningful DSS.

There are three common things that will create a non-zero DSS. The first is for management to recognize someone formally with a job title or promotion, which creates positive DSS if management takes the accolade more seriously than the external market would. The second, which generates negative DSS, is for a person to be embarrassed or develop a negative reputation among colleagues. (If that person gets a negative reputation with management, she usually just gets fired.) The third source of DSS, probably most painfully common to my readers, is for a person to improve without it being recognized. This person’s DSS goes negative not because of organizational adversity, but because the organization refuses to allow someone to advance at the rate at which she actually improves, leaving her in a role and on work that’s below her frontier of ability.

Most corporate denizens aren’t noticed in any special way by management or their colleagues at large, nor do they improve fast enough to generate the third category of DSS. The result is that it’s most common for a person’s DSS to be close to zero.

Organizations have a love/hate relationship with DSS. On one hand, it’s a means of self-definition for the organization, and a way to motivate people. Those with positive DSS are going to behave like owners, because they’ll experience a drop in working conditions, compensation, and quality of work if they lose their jobs. Those with negative DSS serve a pariah or “omega” function: a way for an organization to state what it dislikes. DSS gives organizations a banner and a way to proclaim their values by promoting those who exemplify them. On the other hand, DSS is unstable. People with negative DSS will leave, of course. Regarding positive DSS, Sociopaths and Losers, when they find themselves with it, will usually try to parlay that into persistent, outside-of-firm social status and improve their long-term career prospects. If you’re strategic and have positive DSS, this is what you want to do with it: convert it into something that’s not contingent upon one organizational role. This improvement of their external alternatives reduces that positive DSS.

With the concept of differential social status well-understood, we can approach the Loser/Clueless interface. Losers have DSS right around zero, like most people. They could get other, equivalent jobs. What keeps them loyal and in-place isn’t the economic superiority of what they have, but the fact that they prioritize comfort and stability over the potential for gain. Additionally, when Losers get positive DSS they will, because they are strategic, convert it into genuine improvement of their overall career standing. One of the most incredible moments in The Office is when Pam, a receptionist converted into an unsuccessful saleswoman, uses the organizational “fog of war” following a management takeover to invent a new job for herself– a salaried Office Manager role. Pam is a MacLeod Loser, but a smart and very strategic one who uses her positive DSS (being married to “rising star” Jim, and having been with the company for much longer than the new management) to get improvements that actually matter: a better job title and more pay. The result of this is that Losers don’t tend to build up a bankroll of DSS. They convert it into forms that are more persistent and useful. If they can rise to a higher level in the organization, they do so and become Losers there (which is better than being a Loser at a lower level.) Clueless, on the other hand, will build DSS because they never cash it in.

It’s the Clueless who climb ladders, pay dues, and take on additional responsibilities in order to develop positive DSS, which they perceive as a two-sided loyalty. Venkat Rao argued The Office to be the first American workplace drama to peer into the world of the Clueless. I disagree. Willy Loman, in The Death of a Salesman, is the archetypal literary Clueless. Loman is a true believer in the importance of being well-liked. He builds up a bunch of relationships that, in the end, don’t matter and won’t save him. The loyalty is not reciprocated. He fails to convert his transient DSS into something more stable and, as he ages, it goes away.

So, how shall we separate the Loser and Clueless tiers? Losers, in general, do not exert themselves to build up positive DSS. When they get it, they attempt to convert it into something less contingent and more permanent. Sociopaths pursue DSS but only as a mechanism to rise to the top of the organization, which means they cash it in likewise. Clueless, apart from Losers, are those who sit on a fat bankroll of untapped and local social capital. They keep their DSS as it is, being true believers and wanting to show personal investment in the company. So what differentiates Losers from Clueless is a persistent pattern of nonzero DSS.

The Clueless/Sociopath interface: the effort thermocline

More interesting than the Loser/Clueless interface is the one that separates the Clueless and Sociopath tiers: the effort thermocline. Low in the organization, jobs get harder and more demanding as one rises the ranks. Salaried office workers work harder than hourly employees. Middle managers often work harder than the people they supervise, having more to lose. In the Loser and Clueless tiers, each promotion means higher standards, longer hours, and less job security.

There’s a level at which the jobs stop getting harder with each step up, and start getting easier at a rapid rate. Middle managers, in most organizations, are glorified grunts with front-man responsibility for meeting deadlines and deliverables, but no authority to define them or set priorities. However, there’s a level in each organization where the perks of the job include autonomous control over the division of labor and an extremely lenient performance evaluation process. It’s the “good old boy” club of upper management. It’s the level at which the top brass say, “Welcome, you can breathe now.” This group can be clubby and petty like any gossip-ridden small town, and this can make life within it very stressful, but judgment based on effort and sacrifice end.

The separation between these two worlds is the effort thermocline. That thermocline is the highest that a typical organization will allow someone to rise by working hard. It’s the top of the Clueless tier, the bottom of the Sociopath capstone, and if it’s serving its purpose well, it’s a one-way mirror: opaque from below, transparent from above. Executive Sociopaths, from the other side of the thermocline, appear (from below) to be working hard. Because they control not only the division of labor but the physical space, they can manufacture the image of high effort and investment while they enjoy the comfort of a private office and take the “fun work” for themselves. Losers, to some extent, know what’s up, but they’re so far from that theatre that they don’t really care about it on a day-to-day basis. The veil is for the Clueless, who must be tricked into seeing superior Cluelessness when they look up.

The purpose of the effort thermocline is to create an image of effort-based meritocracy at the bottom. This ruse makes people work hard, and it also creates social stability because people aren’t too eager to rise. Most Losers genuinely don’t want their boss’s jobs, because they realize they’ll be expected to put forth 50-200 percent more effort in exchange for about a 20-percent pay raise. Most Clueless see their bosses as superior– more talented, more experienced– and consider themselves ineligible (at least, at the time) for the roles above them. The only people who expect to rise rapidly (skipping the demanding middle ranks if possible) are the Sociopaths. As soon as they have something to trade, they look for a market.

Above the effort thermocline, being seen as hard-working isn’t especially important. In fact, it can be detrimental. If you have to work 12 hours per day, you’re probably inefficient. Sociopaths see the sacrificial lambs in the Clueless tier as chumps. Sociopaths actually “get” organizational politics. They understand that their progress within the organization will be based not on how much of themselves they put into an impersonal, organizational meritocracy (that doesn’t exist) but on how well they trade assets with important individuals. Effort is just one asset; credibility, relationships and information are often more important, and often easier to attain.

This enables us, as well, to look at some differences between the true Psychopath and the Technocrat (“good Sociopath”). The most successful Clueless have an unconditional work ethic, while Psychopaths and Technocrats are all about working smart. They define that a bit differently, however. Psychopaths like to manipulate people; Technocrats aim for improvements and genuine efficiency. They’re both hackers, but they enjoy different kinds of hacks.

Organizations that are going to generate MacLeod classes (and I will argue, later, that they need not necessarily do so) rely heavily on the effort thermocline. It’s the spine of the organization. Just above it are the lowest-tier Sociopaths who get direct information from the base of the company. As the executive suite’s filter, they have an enormous influence over what information is presented, when, and how. Top-tier Clueless could have this power if they wanted it, but their earnestness prevents them from seeing or exploiting the editorial control they could exert. To them, furnishing information is a duty, not something to be selectively performed. Thus, the information flow into the upper ranks of the company will generally come from the Sociopaths just above that thermocline, who perform the first filter.

Top-tier Clueless provide an obvious benefit as well, which is that they set the pace for the world below them. The most dedicated, productive Clueless are held up (at least superficially) as role models for the organization. Additionally, they take final responsibility for operational issues. Low-level Losers can blame circumstances for failures, nonproductivity, and mistakes. If the Loser’s computer breaks, he can sit tight and wait for IT to fix it. The perk of being a Loser is that the organization is tacitly responsible for maintaining your work conditions. Sociopaths cleverly define their jobs so as to have no hard responsibilities or deliverables. It ends up being the Clueless who are held responsible for keeping the lights on, resolving communication difficulties, and doing the ugliest work.

Technology, VC-istan, and meritocracy…

In my last post, I discussed the pseudo-meritocracy of VC-istan. What makes VC-istan successful is that it generates a context in which highly intelligent people can be rendered Clueless. When the ruse is new, peoples’ psychological immune systems haven’t formed yet and the smartest people, who would converge to MacLeod Loserism or Sociopathy in a normal corporation, can buy into it. Free markets are, on their own terms, meritocratic. The heavily manipulated market (by VCs and acquirers) looks like such. What makes VC-istan so brilliant is that the effort thermocline is extra-organizational. It’s not an organizational promotion that launches a person beyond the veil. It requires getting an entirely different job description.

For hard technological work, the MacLeod hierarchy is clearly dysfunctional. Losers are good at delivering grunt work reliably, but it tends to require a large number of them to do a major project. In technology, the result of this is intolerable communication overhead. Clueless tend to solve the wrong problems, unless micromanaged. Sociopaths, if they turn “black hat”, are outright dangerous. Whatever it is that causes the MacLeod hierarchy to emerge, the technological world would do well to eliminate that.

VC-istan’s pretense is that it has eliminated or obsoleted the MacLeod hierarchy, which is clearly dysfunctional. That’s actually not the case. The hierarchy has re-emerged. The solution is disposable companies. Sociopaths, as anywhere, find ways to trade social assets at a profit and become the major players. Many are not investors or “tech press”; in fact, I would guess that most of the Sociopaths are executives who’ve cultivated relationships with investors and can get themselves plugged into de-risked companies with absurdly high compensation. Clueless are the ones who suffer all the pain and risk. Losers are unemployable. Over time, this Loserlessness (despite the fact there’s a lot of losing going on) bifurcates the Clueless caste into Clueless-Losers and Clueless-Sociopaths. These mid-grade classes exist as Clueless rapidly become clueful, but are generally transient states. Clueless-Sociopaths are the ones who will readily screw their colleagues over but still believe that “delivering” is more important than acquiring credibility and trading social assets. Clueless-Losers are the ones who keep faith in the lofty “vision” (read: marketing) of their companies but have learned to tolerate subordination and are gradually realizing that their future and their firm’s (or VC-istan’s) will diverge.

With all this, the MacLeod hierarchy seems to fly in the face of the high-minded concept of meritocracy. In fact, MacLeod organizations are meritocratic not only on their own terms, but on multiple sets of terms. Losers, in general, don’t care either way whether their organizations are meritocratic. They can see the lie, but it doesn’t upset or anger them, because they don’t care to play in the higher leagues where the lie is in force. However, the differential social status of the Clueless, in addition to the opacity of the effort thermocline, create the appearance of a meritocracy from a Clueless position. That keeps these “useful idiots” happy and striving. For their part, Sociopaths also perceive a meritocracy, if only because they define merit as “what you can get”. To a Sociopath, the idea that there would be any definition of merit other than raw power, status, or money is laughable.

This leads me to a brief exploration of what I call localism and globalism. I borrowed it from machine learning and mathematical modeling. A global model is one that imposes underlying structure and uses that for prediction, while a local one uses nearby data and discounts distant observations. For example, if one were to predict average annual temperatures of geographic locations, the tendency for polar locations to be colder than equatorial ones is a very strong global feature. If you were to predict temperatures based on only one variable, latitude is what you’d use, and it would serve well for the majority of places, but not all. On the other hand, local data has value insofar as it can capture variations (altitude, ocean currents) that are specific to small regions. Rome is very warm for its latitude because of the Mediterranean Sea and the Gulf Stream; Lhasa, quite cold because of its altitude and continental location. Ultimately, the solution to most complex problems is going to require a mix of local and global approaches.

The age-old debate between planned and market economies is related to this. Socialism is an approach that sets social-justice standards (“no one should be without appropriate health care”) and expects to apply them globally. Central planning imposes globally-oriented solutions on a diverse world. (This is one of the reasons why Marx believed communism needed to be worldwide.) Capitalism allows individuals to exploit local information for personal profit, with the desire, because such exploitation will require trade, that some of the surplus will be dissipated into society in the process. Neither of these two approaches, standing alone, is adequate. Societies, it turns out, need both. Laissez-faire capitalism tends to diverge into undesirable states when power disparities reach a certain critical level of self-perpetuation. Without some wealth transfer back into the poor, absolute libertarian capitalism devolves into oligarchy and, as it perpetuates itself across generations, aristocracy. On the other hand, outright command economies cannot make use of the wealth of distant, local information out there and stagnate, in addition to becoming extremely corrupt. In either case, the elite becomes a locality that is both incapable of solving global problems or serving other localities, and disinterested in doing so.

Corporate organizations are an interesting beast, in this light, and it’s useful to assess how the MacLeod Clueless and Sociopaths approach them. Ultimately, the corporation’s purpose is to provide some of the security of socialism while serving a capitalist purpose on the external market. Policies are set to impose fairness constraints that are held to be global up to the extent of the organization. The corporation takes on the hard, dirty work of competing on a tooth-and-claw market, but internally, it’s supposed to provide its employees with the comfort of a well-run, stable command economy in which the demands on them and their compensation will be regular and reasonable. This is the risk transfer that Losers tolerate, which is why they can’t be considered actual “losers”. Their low compensation (from an expected-value perspective) is due to the premium they pay for this comfort and abstraction. What corporations create is a story of internal globality. Most importantly, employees get a guaranteed minimum income based on the value of their skills.

The World is big and unwieldy and heterogeneous and scary. It’s a chaotic mess. Corporations intend to create order within the mess, and leave interaction with the scary Without to an exalted caste (in truth, comprised mostly of rent-seeking Sociopaths) called “executives”. They’ll handle that stuff. Employees can live in comfort and stability.

An analogy for this might be a cruise ship, which provides the comforts of a hotel in an environment where most people lack the skills necessary to survive. Losers are happy to remain above-decks. They enjoy the abstraction. Clueless, on the other hand, want to graduate from passengers to drivers. They’re willing to deal with bilge pumps and engine rooms. They want to “learn the ropes”, as if such objective principles existed. Although they are the actual (unwitting) muscle of the company, Clueless have a childlike eagerness to become “adults”, failing to recognize what Sociopaths already know: there are no adults. In the corporate world, there is no “God”. You get what you can get.

It’s the Clueless who believe in objective corporate policies, enforce written rules because they are rules, and sustain the fiction of a globalist meritocracy where talent within the organization will always be allocated toward its best use. Sociopaths, on the other hand, tend to be aggressive localist players who already comprehend that the best way to “get ahead” is the old-fashioned, localist, way: trading favors, peddling influence, and leveraging information. Clueless believe in a paternalistic, globalist system that will take care of everyone, and intend to gradually grow into a “leadership” role. Sociopaths focus on the local problem: moving themselves forward by exploiting features and people that are close to them.

Neither localism nor globalism is innately superior but, strategically, the localist approach is bound to be more successful within the modern corporate organization. Sociopaths can be either localist or globalist in orientation but, in the workplace, they take the more effective localist approach. Sociopaths win because, ultimately, the “global-within-local” concept is, in most corporate organizations, fictional. The people running these companies have no real stake in the globalist fairness constraints put forward as the organization’s values. The real dominating behavior is localism.

For one example of the ruse, let’s consider the legal obligation of corporate executives to represent the immediate financial interests of shareholders, even if the action taken is socially irresponsible. That “obligation” doesn’t exist. It’s a fiction, designed to give what these Sociopathic executives want (aggressive, self-promoting localism) a globalist spin: it’s just the law. The Clueless buy into it, and believe that “the company” is doing all these bad things because it has no choice. What is actually happening here is that executives have figured out that there’s profit to be made in taking a localist approach, and they want in. Executives are supposed to be the fair stewards of a fairness-and-process-oriented (i.e. globalist) organization dedicated toward capitalist purposes, but they become localists within them. Managers and the more adept employees have caught on to localism as well and taken up a strategy of careerist job-hopping instead of loyalist dues-paying. Good for them, too. They get it. The result of this, on the large scale, is the breakdown of the Clueless-o-polis of the paternal organization.

Transcending the MacLeod hierarchy

The MacLeod hierarchy emerges because of a tension between globalism and localism, and the tendency for globalism to be implemented half-heartedly. People who are rich– here, I’m not talking about financial wealth so much as risk tolerance and the ability to withstand intermittent, short-term failures– want the localist right to exploit information (opportunities for profit) as soon as they discover it. Among the rich, there are those who intend to take the high road (Technocrats) and make the world genuinely better, and the degenerates (Psychopaths) who will exploit anything, even if it’s a negative- or zero-sum cost externalization. Those who are poor and don’t have the resources, capital, credibility or connections to survive a failure prefer the safety net provided by a globalist institution, whether it be a large private company or a government. The Losers are the poor who understand the trade (and defect if the organization shows malevolence or extreme incompetence) and take part, because they prefer or need stability. The evil of such organizations is not that the risk transfer exists and that the poor are rewarded “unfairly” by losing in expected-value terms– that is basic finance (here applied, additionally, to non-financial assets like social stability and credibility). It’s that the Psychopaths at the top of many organizations will do anything possible to drive the exchange rate (not set by a fair market) on this risk transfer as far out of whack as they can get it. The end-state is an organization where the low-level Losers get almost nothing in the way of risk reduction, but give up a lot in terms of compensation and advancement potential (that might enrich them and bring them out of involuntarily Loserism).

My contention is that the MacLeod hierarchy doesn’t emerge only out of peoples’ psychological traits and emotional tastes for various forms of risk. If that were the case, it would be inevitable, and organizations would invariably tend toward pathology. I don’t think it’s so. I think that the MacLeod issues come from rich and poor, which are not limited to financial wealth. So where do rich and poor come from? Ultimately, on the organizational setting, they come from credibility, which I’ve discussed previously. In most companies, the credibility of a non-managerial employee is almost zero. Credibility is intentionally made scarce within the organization. What happens when you lack credibility? Your ideas aren’t taken seriously, you don’t get to define appropriate use of your own working time, and if it goes to zero, you’re typically fired. In the MacLeod world, Losers acquire just enough credibility to feather a nest and, once done, stop gambling. Clueless lay down enormous amounts of effort to get credibility, mindless of the diminishing returns, and get some moderate amount. Sociopaths find the credibility black market (there always is one) and find the most efficient ways to cheat the system, and they get the most credibility of all.

At this point, we can discuss the four work cultures and their tendencies. The planned cultures are guild and rank cultures, and those have globalist intent. Professions, in fact, are globalist beyond the extent of one company, and usually exist to create a guild culture outside of it. The better of the two planned cultures is the guild culture, which replaces power relationships with mentors and proteges. The “boss” is a teacher. The pathological planned culture is the rank culture where blind subordination becomes requisite. The market cultures are the self-executive and tough cultures. Both hold the employee responsible for delivering value to the firm, and allow for localist autonomy of sub-organizations, but the difference is that the self-executive culture gives employees more time to bring their ideas to fruition and more opportunities for good-faith failure. Tough cultures have tight deadlines and no control over scope-of-work for low-level employees. The self-executive culture is the healthier of the two market cultures, and the tough culture is the pathological one.

What unifies the two healthy cultures, and the two pathological ones? It comes down to employee credibility. The credibility floor in the tough and rank cultures is zero. Employees are not held to be implicitly credible. An employee who can’t demonstrate hard value-add on a minute-by-minute basis fails in a tough culture. One who is disliked by his manager fails in rank culture. Both of these cultures, in functionality, are defined by the fear-driven, cutthroat, unethical, and often harmful activities in which normal people will engage when there’s a threat of their credibility levels dropping to an unacceptable level.

The healthy cultures, on the other hand, set a credibility floor, although they do it in markedly different ways. The guild culture has a rigid seniority system, but assumes the junior employee to be a student and therefore of value– especially future value– to the organization. The self-executive culture is a more localist, market-driven culture, but with the assumption that each employee has some quantum of irrevocable credibility– a real vote that can’t be taken away by a priapic manager.

Companies that establish a credibility floor will still exhibit shifts of influence and, if nothing else, inequalities in soft power. There will be cliques and the best one can do is to render them fairly harmless. There will also be attempts to game the system and amass credibility through a variety of means. Credibility trades, although they “shouldn’t” exist, will. That’s human nature. The difference is that, when a credibility floor exists, one doesn’t have the panic trading (which Psychopaths love, because it’s easiest to exploit) that generates organizational pathology at such a rate that it’s uncontrollable. The trade of credibility still exists, but it’s mostly harmless and does not reach a level that creates unmanageable organizational pathology. When there’s a credibility floor, the rate of corrosion is slow enough that attentive management can reverse the damage. When the credibility floor is zero and panic trading defines the organization, institutional corrosion is so rapid and ubiquitous that it can’t be halted. 

I must make one note, here: companies that intend to function without corrosion and pathology must establish a credibility floor. That’s not to say that they must employ unproductive or harmful individuals indefinitely. If someone punches another employee, he’s still “credible” in the abstract, but he’s every bit as fired, because what he did was wrong and dangerous. The purpose of a credibility floor isn’t to say that no one ever gets fired (that’s a horrible idea) but to prevent people from, in RPG terms, being “killed by the dice”– that is, fired because of credibility fluctuations, and not because they deserve it.

It’s the absence of a credibility floor that generates a permanent Loser caste (whose exchange rate in their requisite risk transfer becomes increasingly unfavorable) and a fear-driven, tunnel-visioned Clueless “useful idiot” class, leaving both groups prone to exploitative Sociopaths. So the question becomes, then: how does an organization create a credibility floor? How can one globally legislate an amorphous, hard-to-define, and often very local social asset? That’s an incredibly hard problem to solve, and where I intend to go next.

Gervais rehash, part III: Markov and management, plus a 4th culture

This is a follow-up to the pair of essays I wrote earlier this week. First, I amended the MacLeod organizational hierarchy to include a fourth category, the Technocrat. Secondly, I began to explore different workplace cultures. Now I’m going to extend the three-culture model to include a fourth. Before I do that, let me revisit the assumptions of the first two essays.

The MacLeod Model assigns unflattering labels to the three tiers of the modern corporation. Workers are Losers, managers are Clueless, and executives are Sociopaths. Examining the behaviors associated with each, we get three baseline traits that organizations use to evaluate the quality of its people: subordinacy, dedication, and strategic orientation. Call these traits the “3 S’s” that organizations use to evaluate the quality of its people. If we treat these traits as binary and look at them in combination, we get up to 8 categories of employees:

Subordinacy  Dedication  Strategy  Category           MacLeod destination
False        False       False     Passive            Fired or Lumpenloser
True         False       False     Yes-Person         Lumpenloser
False        True        False     Loose Cannon       Fired or Lumpenloser
True         True        False     Workhorse          Clueless (middle manager)
False        False       True      Passive-Aggressive Highly variable!
True         False       True      Team-Player        Loser (subordinate)
False        True        True      Self-Executive     Sociopath (executive)
True         True        True      Protege            (unclear)

My original analysis focused on the team-players (MacLeod Losers), the workhorses (MacLeod Clueless), and the self-executives (MacLeod Sociopaths, whom I further divided between the “good Sociopath” Technocrats and the toxic Psychopaths). The assumption I held was that an employee with fewer than two of these three assets would not retain employment, while those with all three were a contradiction in terms. On further inspection, I’ve realized that neither is fully true. The other five possible employee types do exist, and they’re worthy of study. 

The toxic categories (0 or 1 assets)

Passive employees are averse to discomfort, insubordinate, and indiscriminate in their uselessness. They aren’t very interesting, and they tend to be remarkably unsuccessful in any context. Related is the Passive-Aggressive, who is lazy and ornery, but strategic about how lazy to be. Passives almost never rise beyond the lowest levels, but the Passive-Aggressive’s destination is quite variable. In dysfunctional organizations, they can rise high. The Loose Cannon is insubordinate and not strategic, but dedicated. He will work hard toward something, but it may be detrimental. Ultimately, his complete lack of strategy means that his egotism and explosive nature are discovered early and he’ll rarely rise. Finally, the Yes-person is willingly subordinate, but neither strategic nor dedicated, the result of which is that he tends to support management verbally, but not follow through on account of incompetence. 

The normal categories (2 assets)

The Team-Player is the MacLeod Loser. She’s strategic and optimizes for minimal discomfort. Because of this, she aims for social approval. She’d rather be well-liked and “cool” than rise in the organization. She’ll manage her performance to the middle and do what it takes to get along with the team and her boss, but she won’t stay after 5:00. The Workhorse (MacLeod Clueless) is subordinate and sacrificial, but not strategic. She doesn’t recognize a good idea from a bad one and, therefore, indiscriminately works hard on the project put in front of her. Finally, the Self-Executive (MacLeod Sociopath) employee is strategic and dedicated, but not especially subordinate. Self-executive employees tend to view themselves as already in authority over their own careers. In subordinate roles, they see themselves as CEOs of one-person operations.

The conditional category (3 assets)

As I originally set this model forward, I assumed it to be contradictory to be subordinate, strategic, and dedicated. Someone who is strategic will either maximize personal benefit (dedicated, not subordinate) or minimize discomfort (subordinate, not dedicated). What I missed is that it can sometimes be strategic to be subordinate and dedicated– if there’s a career benefit in doing so. This is the elusive and rare eighth category, the Protege. This is the Self-Executive employee who has decided that the best thing for her career is to be taken under the wing of someone more experienced, and to sacrifice some autonomy in exchange for mentorship. It’s a trade. She gets executive buy-in to her career advancement and, in return, the superiors get work with a set of qualities (loyalty, dedication, and strategic insight) that would otherwise be paradoxical.

The Protege category is conditional because if the manager stops investing in her career, she becomes an ordinary Self-Executive. She’s conditionally subordinate, and will seek her own interests if the mentor abandons her. It’s also the most politically tricky, because it requires management to abandon neutrality. Taking one self-executive employee as protege can be seen (correctly) as “playing favorites” by the rest of the team. Workhorses (Clueless) won’t know they’re being disfavored and Team-players (Losers) won’t care enough to do anything about it, but the other Self-executive employees will be alienated.

The organizational destination of Proteges is unclear because it’s often an unstable arrangement. While they are typically fast-tracked to important roles, they are also vulnerable to the political standing of their mentors. Additionally, I should note that the Self-Executive vs. Protege classification is orthogonal to my split of the MacLeod Sociopath into the beneficial (Technocrat) and toxic (Psychopath) categories. Technocrats and Psychopaths are both capable of being strategically subordinate– or strategically insubordinate.

More on work cultures

Originally, I set forth the supposition that there are three types of work cultures:

  • rank cultures, which value subordinacy.
  • tough cultures, which value sacrifice.
  • self-executive (originally market) cultures, which value strategy.

I’m going to make a couple changes to this model. The first is to note that tough and self-executive cultures share some similarities and both deserve the name of “market culture”, which I originally assigned only to the latter. The second is to add a fourth culture. That’s a guild culture, which is driven by the Protege’s conditional subordination. Guild and rank cultures are command cultures. We can again separate these four cultures based on two dimensions. The first dimension is whether the culture is centrally planned (command) or organic (market). The second is whether it is functioning or pathological.

The guild culture is a functioning command culture. There are masters and apprentices, and the relationship is one of mutual benefit. The one with more knowledge and experience is the mentor, and the less experienced inferior is the protege. This is the rarest of the four cultures, being associated with protectionism and pre-capitalistic intent, but the ideas behind it are still seen: most notably, in education. A guild culture’s purpose is to create value through the sharing of knowledge, and to capture it through loyalty in the well-taught. In 2013, with corporate loyalty seen as anachronistic, it’s a dying way of doing things. Companies are not likely to invest in employees when they live under the constant fear of them departing.

Rank culture, on the other hand, is a pathological command culture. Your manager is just your boss. He’s not expected to teach you anything or help you rise in the organization. He gives you orders and you follow them. Rank cultures are extortionate economies in which managers leverage their authority to unilaterally terminate an employee or, at the least, reduce her credibility to zero. In rank cultures, employees don’t work for the company, but for their immediate managers.

Self-executive culture is a functioning market culture. Employees are trusted with their own time and resources and form teams organically, and they’re responsible for delivering value to the business. In software, this is the open allocation methodology, which is sometimes mischaracterized as “work on whatever you want” when it is better described as “work directly for the firm”. This is a great arrangement for intermediate-level employees (who can direct their own progress) and experts, although it’s often not the best at mentoring beginners.

Finally, tough culture is a dysfunctional market culture. Like self-executive cultures, they emphasize individual accountability. However, they don’t trust the employee far enough to create a reasonable market for innovation. Employees must demonstrate value on a daily rather than yearly basis. Autonomy is reduced, deadlines are tighter, and performance and status assessments become so intrusive that they often cause underperformance.

Common transitions

Among these four types of work cultures, there seem to be four common transitions, two in which a functioning culture turns into its dysfunctional counterpart (guild into rank, self-executive into tough) and two in which a dysfunctional culture type evolves into the other (rank into tough, tough into rank). I’ll assess each of these, and what drives them.

Guild cultures turn into rank cultures when the organization either ceases to reward mentorship, or grows too fast to coach people along toward better capabilities. Managers are forced to balance the interests of their superiors against those of their subordinates, and are often required to side with those that sign their checks. If the organization doesn’t maintain a culture of mentorship, that goes away as psychopathic managers who “manage up” get promoted over those who favor their subordinates’ career interests. In the hyperfluid modern economy, most organizations are too paranoid about departing talent to make the long-term investment in their people that a guild culture requires. As the culture of the company’s management becomes increasingly psychopathic, the guild culture disappears and rank culture– serve your boss– is what’s left. Masters and mentors are replaced with rent-seeking position-holders.

Self-executive cultures devolve into tough cultures through a similar managerial devolution in which trust for lower level employees decays. Market cultures hold employees individually accountable for delivering something of value the organization, but the time interval (audit cycle) could be anything from minutes to years. What is the greatest amount of time with which the individual employee is implicitly trusted? Executives with itchy trigger-fingers tend to reduce that time interval and, as it goes to zero, what emerges is tough culture as deadlines become increasingly unreasonable.

Rank cultures are not stable because they tend to harbor underperformers. The best people leave, while those who commit mediocre work but keep their bosses happy are able to stay. Ultimately, this can only go so long before the top executives notice the problem and decide to intervene. Instead of firing being a rare thing that happens to the obviously toxic, some percentage of people will be fired “for performance” each year. Middle managers are not only unsafe, but targeted at higher rates than subordinate employees since they, for tolerating underperformance, are held responsible for the problem. The certainty and stability of the loyalist strategy disappear and people fight for visible work and to make their dedication and sacrifice visible. This turns the rank culture into a tough culture, a reinvention it must undergo because the long-term path of a rank culture is underperformance, lethargy, and death.

Tough cultures, similarly, are unstable. Normal people just can’t stand to work in them for longer than a few months, and very few companies will accept the constant turnover that tough culture induces. For the sake of personal and corporate stability, people start cutting deals, and the people who control the performance assessments become the new rank-holders, first informally, but with their status increasingly formalized over time as they win promotions through deal-making and extortion. One who can guarantee a positive review (which may not be the immediate manager) becomes one’s real boss. Thus, tough cultures return to rank cultures and, the tougher the culture is, the faster this occurs.

Are other transitions possible? Certainly they are, but I contend that they’re uncommon. Pathological work cultures rarely reinvent themselves as functional ones, so regeneracy seems rare. Moving from one pattern of dysfunction to another is easy and can be accomplished with top-down HR initiatives, but executives of large companies don’t really have the tools or incentives to bring a broken culture to fix itself. This seems to induce an “arrow of time” where the entropic direction is cultural failure.

We can model this as a Markov process. Let’s say that, each time step, 10% of self-executive cultures become tough cultures, 10% of guild cultures become rank cultures, 10% of rank cultures become tough cultures, and 40% of tough cultures become rank cultures. The healthy cultures have no in-flow, while there’s a shuffling back between tough and rank cultures. The long-term outcome is that an organization, left to its own devices, will spend four-fifths of its time as a rank culture, and one-fifth of its time as a tough (“crackdown”) culture. That seems about right. The process seems to be punctuated by upper management changes. The new bosses are chagrined by the inefficiency and underperformance they observe (or, perhaps, they were brought in because of underperformance). They kick the organization a few times and it becomes a tough culture. Toughness being unsustainable and deal-making surrounding credibility being inevitable, the best traders of credibility (or extortionists, for the black hat) congeal into the new definition of “rank”. Soon, they themselves become complacent and entitled… and the cycle repeats.